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Alarm Clock


Alarm Clock
Alarm Clock
Class Household
Weight 1
Noise Radius 15 tiles
Metal Value 25
Location Containers
Spawn ID /additem Base.AlarmClock2

The Alarm Clock is a small household clock that shows the time and rings at a set hour. It is useful from the first day, both as a watch and as a lure for zombies.

While it sits in the main inventory, the time of day shows on the screen. It does the same job as a wrist watch but weighs more. Its ring is loud and can be heard about fifteen tiles away.

That noise is its main strength and its main risk. A ringing clock pulls nearby zombies toward it, which can clear a path or draw a crowd onto the house. Alarm clocks are common finds in bedrooms and living rooms.

Using


The inventory option "Set Alarm" picks the hour the clock rings. The alarm can be switched on or off from the same menu.

As a lure, the clock is dropped or left where the noise should be. When it rings for a short while, zombies walk toward the sound and gather on top of it. They spread out again once it stops. Zombies that already see a character keep chasing, so the lure works best before contact.

The ring also wakes a sleeping character. That makes it a handy way to wake at a fixed time, at the cost of drawing attention.

The clock is also a crafting part. The Make Timer recipe takes a Timer or an Alarm Clock, plus Scrap Electronics and Glue, with a Screwdriver and Pliers kept as tools. It needs Electrical level 1 and gives a crafted timer for home-made devices.

When scrapped or melted, it gives a fair amount of metal for its size.

Used in Crafting


These recipes take the Alarm Clock as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Make Timer Timer - Crafted Timer - Crafted - Electrical: 1 /additem Base.TimerCrafted

Locations


Bedrooms are the best place to look. Bedside side tables hold one about one time in five. Living room dressers and side tables are almost as good. Kid's bedrooms turn one up less often, on counters, shelves and side tables. It is a common find in any ordinary house.

The places where it spawns, with the rough chance per container.

Location Container Chance
Bedroom Side table 22.5%
Living room Dresser 21.7%
Living room Side table 21.7%
Kid's bedroom Counter 15.5%
Kid's bedroom Shelves 15.5%
Kid's bedroom Side table 15.5%

Notes


  • Carrying it in the main inventory shows the time on screen, like a watch.
  • A ringing alarm draws zombies, so a clock set inside a safehouse can bring a crowd.
  • A clock set to ring away from a target building can pull zombies off it.
  • The ring wakes a sleeping character.


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All Household