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Battery


Battery
Battery
Class Electronics
Weight 0.1
Uses about 143
Metal Value 1
Research Make Improvised Lighter
Crafting Skill None
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Battery

The Battery is a small household battery that powers handheld electronics. Flashlights, radios, walkie talkies and other small devices run on it.

Every survivor needs a supply, since a flashlight at night or a radio for news both drain one. A single battery runs a device for a long time before it dies. It weighs almost nothing, so a handful fits in any bag.

Batteries turn up nearly everywhere, from military crates to office desks and tool cabinets. They also come twelve to a Box of Batteries. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.

Using


The Insert Battery recipe puts a battery into a flashlight or any battery-powered device. The device keeps it until the battery is removed or runs dry. The Remove Battery recipe takes it back out, which is handy for moving a charged battery to a more important device.

A battery drains only while the device it powers is switched on. Turning a flashlight or radio off when it is not needed makes a battery last much longer.

The Make Improvised Lighter recipe turns a battery, some Electrical Wire and Adhesive Tape or Duct Tape into a Lighter - Improvised Battery. That gives a way to light fires once matches and lighters run short. The inventory option "Research Craft" on a battery teaches that recipe. The Dismantle Improvised Lighter recipe takes the lighter apart and gives the battery and wire back.

Twelve loose batteries pack into a Box of Batteries with the Pack Items in Box recipe. The Unpack Box recipe opens a box for twelve batteries.

Upkeep


A full battery lasts for a long stretch of use before it is flat. A flashlight starts to flicker rapidly as its battery runs low. That is the sign to swap in a fresh one. When a battery is fully drained, it is used up.

Research


The Research Craft option in the inventory menu studies the Battery and teaches the recipes below.

Recipe Output Image Spawn ID
Make Improvised Lighter Lighter - Improvised Battery Lighter - Improvised Battery /additem Base.Lighter_Battery

How to Craft Battery


Each recipe that makes the Battery is listed with its materials and the tools it keeps.

Remove Battery

The Remove Battery recipe makes the Battery. It needs no skill level.

Name Image Amount Kept Spawn ID
Flashlight Flashlight 1x Yes /additem Base.HandTorch

Unpack Box

The Unpack Box recipe makes the Battery. It needs no skill level.

Name Image Amount Kept Spawn ID
Box of Adhesive Tape Box of Adhesive Tape 1x No /additem Base.AdhesiveTapeBox

Used in Crafting


These recipes take the Battery as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Insert Battery - - - None -
Make Improvised Lighter Lighter - Improvised Battery Lighter - Improvised Battery - Electrical: 0 /additem Base.Lighter_Battery
Pack Items in Box Box of Fishing Hooks Box of Fishing Hooks - None /additem Base.FishingHookBox

Locations


Military crates almost always hold batteries. Metal shelves, counters and tool cabinets in many buildings hold them about one time in four or five. Security rooms, laboratories, police garages and fire station garages are good places too. Army storage, car supply stores, mechanics and farm storage tool cabinets turn them up often. It is one of the most common items in the world.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Any building Military crate 89.3%
Any building Metal shelves 27.3%
Any building Counter 21.5%
Police garage Other 19%
Police garage Tool cabinet 19%
Fire station garage Counter 17.5%
Fire station garage Tool cabinet 17.5%
Any building Tool cabinet 16.2%
Closet Metal shelves 11.5%
Garage ranger Other 6.6%
Location Container Chance
Jackiejaye office Desk 28.2%
Security Other 24.2%
Laboratory Desk 20.5%
Laboratory Other 20.5%
Fire station storage Tool cabinet 17.5%
Army storage Counter 16.7%
Control room Counter 16.7%
Mechanic Other 16.2%
Farm storage Tool cabinet 14.1%
Army storage Metal shelves 12.3%
Location Container Chance
Car supply store Other 16.2%
Car supply store Tool cabinet 16.2%
Cybercafe Desk 13.9%
Pawn shop office Metal shelves 12.3%
Pawn shop office Other 12.3%
Pawn shop Counter 2.5%
Pawn shop Metal shelves 2.5%
Pawn shop Shelves 2.5%
Pawnshop storage Other 1.2%
Any building Small box 0.1%
Location Container Chance
Survivor cache (large building) Counter 4.3%
Survivor safehouse (mid game) Bin 3.7%
Survivor safehouse (late game) Bin 3.1%
Survivor safehouse Cardboard box 1.7%
Survivor safehouse Crate 1.7%
Survivor safehouse Small box 1.7%
Survivor safehouse (mid game) Cardboard box 1.7%
Survivor safehouse (mid game) Crate 1.7%
Survivor safehouse (mid game) Small box 1.7%
Survivor safehouse (late game) Cardboard box 0.4%
Location Container Chance
Any building Zombie wearing a duke outfit 1.9%

Notes


  • A flashlight flickers when its battery runs low.
  • Switching a device off stops the battery draining.
  • A battery, wire and tape make an improvised lighter.
  • Remove Battery takes a charged battery out of a device for use elsewhere.
  • A Box of Batteries holds twelve.


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