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Electrical Wire


Electrical Wire
Electrical Wire
Class Electronics
Weight 0.1
Research Make Improvised Lighter
Location Containers
Spawn ID /additem Base.ElectricWire

Electrical Wire is a short length of insulated copper wire. It is one of the basic parts for homemade electronics.

Survivors who work on Electrical need it most. It goes into improvised flashlights, lanterns, lighters and makeshift radios. It can also bind a blade to a stick for a spear, or be melted down for copper at a forge. Its strength is how many recipes take it. It weighs almost nothing, so a stock costs little room.

The wire is a common find in closets, sheds, garages and army storage. It also comes from taking apart a Power Bar. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.

Using


The wire is a part in several Electrical recipes. Each uses up the wire:

The "Research Craft" option on the wire teaches the Make Improvised Lighter recipe. That lighter is a good fire starter once matches and lighters run out.

Outside electronics, the wire binds a blade to a stick. The Bind Spear Head With Wire recipe takes two Wire or two Electrical Wire, a Long Stick or Sapling, and a knife or similar blade. It needs pliers and Maintenance level 1.

At a forge, ten Electrical Wire stand in for one Copper Scrap. The Forge Small Copper Sheet recipe turns them into a Copper Sheet - Small with charcoal, a hammer and tongs.

Research


The Research Craft option in the inventory menu studies the Electrical Wire and teaches the recipes below.

Recipe Output Image Spawn ID
Make Improvised Lighter Lighter - Improvised Battery Lighter - Improvised Battery /additem Base.Lighter_Battery

Used in Crafting


These recipes take the Electrical Wire as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Bind Spear Head With Wire Spear with Glass Head Spear with Glass Head - Maintenance: 1 /additem Base.SpearGlass
Forge Small Copper Sheet Copper Sheet - Small Copper Sheet - Small Primitive Forge Blacksmithing: 0 /additem Base.SmallCopperSheet
Make Improvised Flashlight Flashlight - Improvised Flashlight - Improvised - Electrical: 1 /additem Base.Flashlight_Crafted
Make Improvised Lantern Improvised Electric Lantern Improvised Electric Lantern - Electrical: 1 /additem Base.Lantern_CraftedElectric
Make Improvised Lighter Lighter - Improvised Battery Lighter - Improvised Battery - Electrical: 0 /additem Base.Lighter_Battery
Make Makeshift Ham Radio Makeshift Ham Radio Makeshift Ham Radio - Electrical: 3 /additem Base.HamRadioMakeShift
Make Makeshift Radio Makeshift Radio Makeshift Radio - Electrical: 1 /additem Base.RadioMakeShift
Make Makeshift Walkie Talkie Makeshift Walkie Talkie Makeshift Walkie Talkie - Electrical: 2 /additem Base.WalkieTalkieMakeShift

Locations


The wire is a very common find. Army storage, pawn shop offices and military crates in offices hold it more than half the time. Closets, sheds and pawn shops are nearly as good. Radio factories, radio storage and radio shipping rooms hold it about half the time. Bedroom boxes and garage crates turn it up often. Car supply stores, control rooms and electronics stores keep it on shelves and counters too. Taking apart a Power Bar with a screwdriver or knife gives one wire. Taking apart an improvised battery lighter gives the wire back with the Battery.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Army storage Metal shelves 61.4%
Army storage Military crate 61.4%
Army storage Other 61.4%
Office Military crate 61.4%
Radio factory Other 53.3%
Radio factory Tool cabinet 53.3%
Radioshipping Other 53.3%
Radio storage Other 53.3%
Army storage Counter 33.5%
Control room Counter 33.5%
Location Container Chance
Pawn shop office Metal shelves 61.4%
Pawn shop office Other 61.4%
Pawn shop Other 55.9%
Car supply store Counter 29.3%
Car supply store Metal shelves 29.3%
Car supply store Shelves 29.3%
Car supply shop, sport Shelves 29.3%
Electronics store Locker 26.7%
Car supply store Other 16.2%
Car supply store Tool cabinet 16.2%
Location Container Chance
Closet Crate 55.9%
Closet Other 55.9%
Shed Other 55.9%
Bedroom Cardboard box 44.7%
Bedroom Crate 44.7%
Garage storage Crate 44.7%
Attic Cardboard box 22.4%
Attic Crate 22.4%
Attic Other 22.4%
Closet Locker 22.4%
Location Container Chance
Survivor safehouse Cardboard box 21.2%
Survivor safehouse Crate 21.2%
Survivor safehouse Small box 21.2%
Survivor safehouse Metal shelves 15.9%
Survivor safehouse (late game) Cardboard box 15.9%
Survivor safehouse (late game) Crate 15.9%
Survivor safehouse (late game) Metal shelves 15.9%
Survivor safehouse (late game) Small box 15.9%
Survivor safehouse (mid game) Cardboard box 15.9%
Survivor safehouse (mid game) Crate 15.9%
Location Container Chance
Any building Zombie wearing a duke outfit 19.2%

Notes



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