Crude Stone Axe
| Crude Stone Axe | |
|---|---|
| Class | Axe |
| Skill | Axe |
| Damage | 0.5-1.5 |
| Range | 0.61-1.2 |
| Crit | 15% x5 |
| Condition | 5 |
| Weight | 2 |
| Hands | Two-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.AxeStone
|
| Crafting XP | 5 XP (Maintenance) |
The Crude Stone Axe is a sharp flint flake lashed to a tree branch. It is a two-handed axe that trains the Axe skill. It hits fairly hard for a primitive weapon and has a strong crit. It also breaks quickly.
It is one of the first real tools a survivor can make. It chops trees, cuts plants and splits logs into firewood. It needs only a Tree Branch, a Sharp Flint Flake, two bindings and Maintenance 1. A display case in an anthropology classroom can also hold one. The Lumberjack is the best occupation for axes. It starts with the most Axe skill. The Firefighter also starts with some Axe skill.
Combat
The Crude Stone Axe swings at normal speed and reaches a little over one tile. Each hit deals moderate damage, with a wide gap between a weak hit and a strong one. An ordinary zombie usually takes a few swings. The critical chance is 15 percent. A crit multiplies the damage five times, which often kills outright.
It is two-handed, so both hands stay on the handle. It wears out fast, with 5 condition and about a 1 in 5 chance to lose a point per hit at low skill. Higher Axe skill raises speed, damage and critical chance. Compared with the Wood Axe it is much weaker and far less durable. It suits the first days in the wild, before a metal axe is found.
Uses
The Crude Stone Axe is an early woodcutting tool. It chops down trees for logs. It chops a log into six Firewood and a large branch into four, with some Wood Splinters. It cuts plants and can kill a trapped animal. It is a tool for building log furniture such as the Log Bench, Log Stool and Log Table, and for Log Stairs with Carpentry 3. With Carving 3 it helps make a Cudgel with Bone Spikes. Dismantling it with a hammer returns the parts.
How to Craft Crude Stone Axe
Each recipe that makes the Crude Stone Axe is listed with its materials and the tools it keeps.
Make Crude Stone Axe
The Make Crude Stone Axe recipe makes the Crude Stone Axe. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Tree Branch | 1x | No | /additem Base.TreeBranch2
| |
| Sharp Flint Flake | 1x | No | /additem Base.SharpedStone
| |
| Rag | 2x | No | /additem Base.RippedSheets
|
Used in Crafting
These recipes take the Crude Stone Axe as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Long Implement | Large Stone Axe Head | - | None | /additem Base.StoneAxeHead
|
Any recipe that asks for a tree-felling axe accepts it as the tool, such as Bone Spike Weapon, Chop Log Into Firewood and Chop Large Branch Into Firewood.
Repair
The Crude Stone Axe has 5 condition. At low skill it loses a point on about 1 hit in 5. The Axe skill and the Maintenance skill both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Epoxy with rags needs Maintenance 4. Each repair restores less condition than the one before. Making a fresh one is often cheaper than repairing it.
Locations
The Crude Stone Axe is a rare find. It turns up only in the display cases of anthropology classrooms, where the odds are fair. Crafting one from a branch and a flint flake is the usual way to get it.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Class room anthro | Display case | 17.3% |
Notes
- A Tree Branch, a Sharp Flint Flake and two bindings are all it takes to make one.
- Use it to chop trees for logs early on, then switch to a metal axe.
- A crit with it hits five times as hard, so an occasional one-swing kill is normal.
- Carry a spare Sharp Flint Flake and bindings to make a new one when it breaks.
Template:ProjectZomboidWeaponTiles
All Axes