Cudgel with Bone Spikes
| Cudgel with Bone Spikes | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 1.8-2.6 |
| Range | 0.7-1.35 |
| Crit | 40% x3 |
| Condition | 10 |
| Weight | 6 |
| Hands | Two-handed |
| Crafting Skill | Carving: 3 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.Cudgel_Bone
|
| Crafting XP | 30 XP (Carving) |
The Cudgel with Bone Spikes is a heavy wooden club set with sharp bones. It is a two-handed weapon that trains the Long Blunt skill. The bone spikes give it high damage and a strong crit. It is slow and heavy, and it wears down faster than a metal-reinforced club.
It is made from a Large Branch, two Long Sharp Bones, two Sharp Bone Fragments and two leather strips at Carving 3. An axe, a saw or a sharp knife serves as the tool. It can also be found in anthropology classroom display cases. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Cudgel with Bone Spikes swings slower than most weapons. Its reach is about one and a third tiles. Each hit deals heavy damage, enough to drop an ordinary zombie in one or two swings. The critical chance is 40 percent, and a crit triples the damage.
It is two-handed and weighs 6, so it drains endurance quickly. Higher Long Blunt skill raises speed, damage and critical chance. Against the Cudgel - Sheet Metal Reinforced it hits a little harder but crits less often. It has half the condition. It is made from wood, bone and leather, which suits a survivor living off the land.
How to Craft Cudgel with Bone Spikes
Each recipe that makes Cudgel with Bone Spikes is listed with its materials and the tools it keeps.
Bone Spike Weapon
The Bone Spike Weapon recipe makes Cudgel with Bone Spikes. It needs Carving level 3. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Axe | 1x | Yes | /additem Base.Axe_Old
| |
| Large Branch | 1x | No | /additem Base.LargeBranch
| |
| Long Sharp Bone | 2x | No | /additem Base.SharpBone_Long
| |
| Sharp Bone Fragment | 2x | No | /additem Base.SharpBoneFragment
| |
| Leather Strips | 2x | No | /additem Base.LeatherStrips
|
Repair
The Cudgel with Bone Spikes has 10 condition. At low skill it loses a point on about 1 hit in 10. The Long Blunt skill and the Maintenance skill both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Epoxy with rags needs Maintenance 4. Each repair restores less condition than the one before.
Locations
The Cudgel with Bone Spikes is a rare find. The best odds by far are in the display cases of anthropology classrooms. Late game survivor safehouses hold one only very rarely, in boxes, crates, counters and metal shelves.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Class room anthro | Display case | 17.3% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Metal shelves | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (late game) | Wardrobe | <0.1% |
Notes
- Dirty leather strips work as well as clean ones for the binding.
- A Tree Branch in place of a Large Branch makes the Tree Branch with Bone Spikes.
- Anthropology classrooms are the place to look before crafting one.
Template:ProjectZomboidWeaponTiles
All Long Blunt