Dead Mouse
| Dead Mouse | |
|---|---|
| Class | Raw Meat and Fish |
| Type | - |
| Hunger | -10 |
| Thirst | - |
| Calories | 220 |
| Fresh | 6 days |
| Rotten | 10 days |
| Cook Time | 15 min |
| Weight | 0.05 |
| Location | Containers |
| Spawn ID | /additem Base.DeadMouse
|
A Dead Mouse is a whole mouse that can be cooked and eaten or skinned for meat. It is a desperate meal. It lowers hunger by 10 but makes the character much unhappier. Eaten raw, it can cause food sickness.
The mouse is the lightest of the small animals at 0.05 weight. It still adds hunger to soups, stews and other dishes, so it has a use when food runs short. Mice are caught in mouse traps, and dead ones turn up in derelict houses, hoarder homes, bins and survivor safehouses. The Rancher is the best occupation for raw meat and fish. It starts with the most Butchering skill. The Chef and the Fishing Guide also start with some Butchering skill.
Eating
A Dead Mouse lowers hunger by 10 and raises unhappiness by 30. That is the harshest mood penalty among the small animals. A Dead Bird, a Dead Squirrel and a Dead Rabbit each raise unhappiness by 20. Only the Dead Rat matches the mouse at 30.
For its tiny weight, the mouse is rich. It holds 220 calories, with 9.5 grams of protein, about 3 grams of fat and almost no carbohydrates. It will not keep body weight up alone, but it adds a little.
Raw, it carries the risk of food sickness. Cooking it removes that risk.
The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.
| Item | Hunger | Calories | Carbs | Protein | Fat | Unhappiness |
|---|---|---|---|---|---|---|
| Dead Mouse | -10 | 220 | 0.7 | 9.5 | 3.15 | 30 |
Cooking
A Dead Mouse cooks in 15 minutes and burns after 50. An oven or a fire works best. Cooking it in a microwave leaves the meal less pleasant to eat.
The mouse adds 10 hunger to Soup, Stew, Pie, Stir Fry, Rice and Pasta. Once cooked, it adds 10 to a Burger or a Salad and 5 to a Sandwich. Hiding it inside a larger dish is the most useful way to eat it.
With a knife or a meat cleaver, the Butcher Small Animal recipe skins the mouse. The result is a Skinned Mouse.
These dishes take the Dead Mouse as an ingredient, with the hunger it restores in each.
| Dish | Hunger Restored | Note |
|---|---|---|
| Burger | 10 | Cooked only |
| Pasta | 10 | - |
| Pie | 10 | - |
| Rice | 10 | - |
| Salad | 10 | Cooked only |
| Soup | 10 | - |
| Stew | 10 | - |
| Stir Fry | 10 | - |
| Sandwich | 5 | Cooked only |
Used in Crafting
These recipes take the Dead Mouse as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Butcher Small Animal | Skinned Mouse (Dead) | - | Butchering: 0 | /additem Base.DeadMouseSkinned
|
Storage
A Dead Mouse stays fresh for 6 days and is fully rotten by day 10. A fridge slows both counts, and a freezer slows them more. A rotten mouse is best thrown away.
Locations
Mice live around farms, trailer parks and towns, and rarely in forests. They are active all day. They can only be caught in a mouse trap. Cheese, Processed Cheese, Peanut Butter, Chocolate, Bacon Bits, an Apple, an Orange or a Tomato all work as bait.
In the loot tables, dead mice are an uncommon find. Late survivor safehouses hold them in freezers, fridges and stoves about a fifth of the time. Derelict homes keep them in the same places a little less often. Hoarder homes, bins in fire stations, hospitals and other buildings, and attics turn them up rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Freezer | 24% |
| Survivor safehouse (late game) | Fridge | 21.7% |
| Survivor safehouse (late game) | Stove | 20.3% |
| Survivor safehouse (late game) | Counter | 8.7% |
| Survivor safehouse (late game) | Bin | 3.1% |
| Location | Container | Chance |
|---|---|---|
| Derelict | Freezer | 15.4% |
| Derelict | Fridge | 15.4% |
| Derelict | Stove | 15.4% |
| Hoarder | Other | 8.9% |
| Hoarder office | Other | 8.9% |
| Fire station storage | Bin | 5.7% |
| Hospital room | Bin | 3.6% |
| Medical | Bin | 3.6% |
| Derelict | Other | 1.6% |
| Derelict steel factory | Other | 1.6% |
| Location | Container | Chance |
|---|---|---|
| Hoarderbed room | Other | 8.9% |
| Hoarder kitchen | Other | 8.9% |
| Fire station garage | Bin | 5.7% |
| Any building | Bin | 5.6% |
| Garage storage | Other | 3.6% |
| Hospital hallway | Bin | 3.6% |
| Attic | Cardboard box | 1.8% |
| Attic | Crate | 1.8% |
| Attic | Other | 1.8% |
| Hall | Other | 1.8% |
| Location | Container | Chance |
|---|---|---|
| Spiffo dining | Bin | 1.7% |
| Spiffos kitchen | Bin | 1.7% |
| Jayschicken dining | Bin | 1.6% |
| Jayschicken kitchen | Bin | 1.6% |
Notes
- A Dead Mouse raises unhappiness by 30, so it is best used inside a larger dish.
- Always cook it first, since a raw mouse risks food sickness.
- Mouse traps need cheese, peanut butter, chocolate or fruit as bait.
- Bins in many buildings can hold a dead mouse, which makes it an emergency find in town.
All Food and Drinks Categories
All Raw Meat and Fish