Dead Rat
| Dead Rat | |
|---|---|
| Class | Raw Meat and Fish |
| Type | - |
| Hunger | -22 |
| Thirst | - |
| Calories | 324 |
| Fresh | 6 days |
| Rotten | 10 days |
| Cook Time | 20 min |
| Weight | 0.2 |
| Location | Containers |
| Spawn ID | /additem Base.DeadRat
|
A Dead Rat is a whole rat that can be cooked and eaten or skinned for meat. It is a grim but useful meal. A cooked rat lowers hunger by 22, more than a Dead Mouse or a Dead Bird. It also makes the character much unhappier.
Eaten raw, a rat can cause food sickness, so it should be cooked first. It keeps for under a week. Rats are caught in mouse traps, and dead ones turn up in hoarder homes, derelict houses, bins and survivor safehouses. The Rancher is the best occupation for raw meat and fish. It starts with the most Butchering skill. The Chef and the Fishing Guide also start with some Butchering skill.
Eating
A Dead Rat lowers hunger by 22 and raises unhappiness by 30. That mood penalty matches the Dead Mouse and is the worst among the small animals. A Dead Bird, a Dead Squirrel and a Dead Rabbit each raise unhappiness by 20.
The rat holds 324 calories, with 40 grams of protein and 16 grams of fat. All of its energy comes from protein and fat. For its weight of 0.2, it is a solid meal.
Compared with the mouse, the rat is the better catch. A Dead Mouse lowers hunger by only 10 and holds 220 calories. Both carry the same risk of food sickness when raw.
The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.
| Item | Hunger | Calories | Carbs | Protein | Fat | Unhappiness |
|---|---|---|---|---|---|---|
| Dead Rat | -22 | 324 | 0 | 40 | 16 | 30 |
Cooking
A Dead Rat cooks in 20 minutes and burns after 60. An oven or a fire works best. Cooking it in a microwave leaves the meal less pleasant to eat.
The rat adds 15 hunger to Soup, Stew, Pie, Stir Fry, Rice and Pasta. Once cooked, it adds 10 to a Burger or a Salad and 5 to a Sandwich. That makes it a stronger ingredient than a mouse or a bird, which add 10 to a soup or stew.
With a knife or a meat cleaver, the Butcher Small Animal recipe skins the rat. The result is a Skinned Rat.
These dishes take the Dead Rat as an ingredient, with the hunger it restores in each.
| Dish | Hunger Restored | Note |
|---|---|---|
| Pasta | 15 | - |
| Pie | 15 | - |
| Rice | 15 | - |
| Soup | 15 | - |
| Stew | 15 | - |
| Stir Fry | 15 | - |
| Burger | 10 | Cooked only |
| Salad | 10 | Cooked only |
| Sandwich | 5 | Cooked only |
Used in Crafting
These recipes take the Dead Rat as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Butcher Small Animal | Skinned Rat (Dead) | - | Butchering: 0 | /additem Base.DeadRatSkinned
|
Storage
A Dead Rat stays fresh for 6 days and is fully rotten by day 10. A fridge slows both counts, and a freezer slows them more. A rotten rat is best thrown away.
Locations
Rats live around farms, trailer parks and towns, and rarely in forests. They are active all day and are a little rarer than mice. They can only be caught in a mouse trap. Cheese, Processed Cheese, Peanut Butter, Chocolate, Bacon Bits, an Apple, an Orange or a Tomato all work as bait.
In the loot tables, dead rats are an uncommon find. Late survivor safehouses hold them in freezers, fridges and stoves. Hoarder homes and derelict houses turn them up less often. Bins in all kinds of buildings, garage storage and attics hold one rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Freezer | 19.2% |
| Survivor safehouse (late game) | Fridge | 17.3% |
| Survivor safehouse (late game) | Stove | 13.6% |
| Survivor safehouse (late game) | Counter | 4.3% |
| Survivor safehouse (late game) | Bin | 1.6% |
| Location | Container | Chance |
|---|---|---|
| Hoarder | Other | 8.9% |
| Hoarder office | Other | 8.9% |
| Derelict | Freezer | 7.7% |
| Derelict | Fridge | 7.7% |
| Derelict | Stove | 7.7% |
| Fire station storage | Bin | 2.9% |
| Hospital room | Bin | 1.8% |
| Medical | Bin | 1.8% |
| Derelict | Other | 0.8% |
| Derelict steel factory | Other | 0.8% |
| Location | Container | Chance |
|---|---|---|
| Hoarderbed room | Other | 8.9% |
| Hoarder kitchen | Other | 8.9% |
| Any building | Bin | 5.6% |
| Garage storage | Other | 3.6% |
| Fire station garage | Bin | 2.9% |
| Attic | Cardboard box | 1.8% |
| Attic | Crate | 1.8% |
| Attic | Other | 1.8% |
| Hall | Other | 1.8% |
| Hospital hallway | Bin | 1.8% |
| Location | Container | Chance |
|---|---|---|
| Spiffo dining | Bin | 0.9% |
| Spiffos kitchen | Bin | 0.9% |
| Jayschicken dining | Bin | 0.8% |
| Jayschicken kitchen | Bin | 0.8% |
Notes
- A Dead Rat adds 15 hunger to a soup or stew, more than a mouse or a bird.
- Always cook it first, since a raw rat risks food sickness.
- The same mouse trap and bait catch both rats and mice.
- Its mood penalty is harsh, so it is best eaten inside a larger dish.
All Food and Drinks Categories
All Raw Meat and Fish