Dead Rabbit
| Dead Rabbit | |
|---|---|
| Class | Raw Meat and Fish |
| Type | - |
| Hunger | -45 |
| Thirst | - |
| Calories | 1730 |
| Fresh | 8 days |
| Rotten | 12 days |
| Cook Time | 25 min |
| Weight | 1 |
| Location | Containers |
| Spawn ID | /additem Base.DeadRabbit
|
A Dead Rabbit is a whole rabbit that can be cooked and eaten or butchered for meat. It is the biggest meal among the small trapped animals. One cooked rabbit lowers hunger by 45.
Eaten raw, a rabbit can cause food sickness, so it should be cooked first. It keeps for about a week. Rabbits are caught in traps baited with vegetables or fruit, and a dead one sometimes turns up in a late survivor safehouse. The Rancher is the best occupation for raw meat and fish. It starts with the most Butchering skill. The Chef and the Fishing Guide also start with some Butchering skill.
Eating
A cooked Dead Rabbit lowers hunger by 45. It makes the character unhappier by 20, the same as a Dead Bird or a Dead Squirrel. Eating it warm helps, since it is better hot and worse cold.
The rabbit holds 1730 calories. It carries 330 grams of protein and 35 grams of fat. That makes it a strong meal for keeping body weight up.
It weighs 1.0, far more than the other small animals. A Dead Squirrel weighs 0.4 and lowers hunger by 32. A Dead Rat weighs 0.2 and lowers hunger by 22. For one meal in one item, the rabbit leads the group.
The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.
| Item | Hunger | Calories | Carbs | Protein | Fat | Unhappiness |
|---|---|---|---|---|---|---|
| Dead Rabbit | -45 | 1730 | 0 | 330 | 35 | 20 |
Cooking
A Dead Rabbit cooks in 25 minutes and burns after 60. An oven or a fire works best. Cooking it in a microwave leaves the meal less pleasant to eat.
With a knife or a meat cleaver, the Butcher Small Animal recipe turns the rabbit into Rabbit Meat. Rabbit Meat goes into Soup, Stew, Pie, Stir Fry, Rice and Pasta, adding 15 hunger to each.
Used in Crafting
These recipes take the Dead Rabbit as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Butcher Small Animal | Rabbit Meat | - | Butchering: 0 | /additem Base.Rabbitmeat
|
Storage
A Dead Rabbit stays fresh for 8 days and is fully rotten by day 12. A fridge slows both counts, and a freezer slows them more. A rabbit that will not be eaten soon is best butchered and frozen.
Locations
Rabbits live mostly in forests and rarely in towns. They are nocturnal and are most often caught between 19:00 and 5:00. A Trap Box, a Trap Crate, a Snare Trap or a Cage Trap can catch them. Carrots, Cabbage, Potato, Tomato, Corn, Bell Pepper, Lettuce, an Apple, a Banana or a Peach all work as bait.
In the loot tables, dead rabbits appear only in survivor safehouses later in the game. The freezer, the fridge and the stove there each hold one less than a tenth of the time.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Freezer | 9.6% |
| Survivor safehouse (late game) | Fridge | 8.7% |
| Survivor safehouse (late game) | Stove | 6.8% |
Notes
- A Dead Rabbit is the most filling of the small trapped animals.
- Rabbits move at night, so forest traps are best checked in the morning.
- Carrots are among the baits that draw rabbits.
- Butchering the rabbit gives Rabbit Meat for soups and stews.
All Food and Drinks Categories
All Raw Meat and Fish