Engine Parts Maul
| Engine Parts Maul | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 1.5-2.5 |
| Range | 0.7-1.35 |
| Crit | 40% x2 |
| Condition | 10 |
| Weight | 6 |
| Hands | Two-handed |
| Crafting Skill | Welding: 5 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.EngineMaul
|
| Crafting XP | 50 XP (Welding) |
The Engine Parts Maul is a crafted two-handed blunt weapon. It is a heavy head of spare engine parts welded onto a steel rod or an iron pipe. It trains the Long Blunt skill.
It hits hard for a blunt weapon and carries a fair crit chance. The cost is weight, since it weighs 6. It is a weapon for a survivor with a welding setup and a supply of car parts. The Make Scrap Metal Weapon recipe builds it at Welding 5. As loot it is a very rare find in late game survivor safehouses. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Engine Parts Maul swings a little slower than the base speed and reaches 1.35 tiles. Each hit deals between 1.5 and 2.5 damage, enough to drop most zombies in two swings. The crit chance starts at 40 percent, and a crit doubles the damage.
Both hands stay on the shaft while it is equipped. The heavy head adds to the endurance cost of every swing. It suits short fights against one or two zombies more than a long fight against a crowd.
The Long Blunt skill raises damage, crit chance and swing speed as it levels. The same welding recipe makes the Scrap Metal Maul and several scrap axes from other parts. The maul suits a survivor who levels Long Blunt and has spare engine parts from a car.
How to Craft Engine Parts Maul
Each recipe that makes the Engine Parts Maul is listed with its materials and the tools it keeps.
Make Scrap Metal Weapon
The Make Scrap Metal Weapon recipe makes the Engine Parts Maul. It needs Welding level 5.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Welding Torch | 6x | No | /additem Base.BlowTorch
| |
| Welder Mask | 1x | Yes | /additem Base.WeldingMask
| |
| Steel Rod | 1x | No | /additem Base.MetalBar
| |
| Nuts and Bolts | 1x | No | /additem Base.NutsBolts
| |
| Spare Engine Parts | 1x | No | /additem Base.EngineParts
| |
| Wrench | 1x | Yes | /additem Base.Wrench
| |
| Hand Drill | 1x | Yes | /additem Base.HandDrill
| |
| Rag | 1x | No | /additem Base.RippedSheets
|
Repair
The Engine Parts Maul has 10 condition, and each hit has a 1 in 10 chance of taking a point off. The Long Blunt and Maintenance skills both lower that chance. Epoxy is the fix that works on it. Fix With Epoxy needs Maintenance 3, and Fix With Epoxy And Rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Engine Parts Maul is a very rare find. It turns up only in late game survivor safehouses. There it can sit in cardboard boxes, crates, small boxes, metal shelves or counters, each with a tiny chance. Wardrobes in those safehouses hold one even more rarely. Welding one is far more reliable than looking for it.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Metal shelves | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (late game) | Wardrobe | <0.1% |
Notes
- The recipe uses six units of a Welding Torch and keeps a welding mask, a wrench and a metal drill.
- The parts are a Steel Rod or an Iron Pipe, Spare Engine Parts, one Nuts and Bolts and a Rag or a strip of denim or leather.
- The recipe is known from the start, so Welding 5 is the only gate.
- Reading the maul in the crafting menu can teach the Make Scrap Metal Weapon recipe.
Template:ProjectZomboidWeaponTiles
All Long Blunt