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Magazine: How to Use Generators


Magazine: How to Use Generators
Magazine: How to Use Generators
Class Recipe Resource
Weight 0.5
Teaches Generator
Location Containers
Spawn ID /additem Base.ElectronicsMag4

Magazine: How to Use Generators is an electronics magazine about running a power generator. Reading it teaches one recipe, Generator, which the game describes as knowledge of operating generators.

That knowledge is what lets a survivor connect a generator to a building. Once the power grid fails, a generator keeps a building powered. That makes this magazine a key read for any long game.

The magazine belongs to the Electrical skill. It is found in loot, mostly in electronics stores, book stores and tool stores. Reading it also eases boredom and stress.

Uses


Reading the magazine teaches the Generator recipe at once. With it known, a generator can be connected and run to power a base.

The same knowledge comes without the magazine at Electrical level 3. The Inventive trait lowers that by one level. The Electrician and Engineer occupations start with it known.

A survivor with none of these has two choices. One is to train Electrical to level 3. The other is to find this magazine, which is often the faster path. A generator found early is only useful once one of the two is done.

Like every magazine, it also counts as paper for armour. Make Magazine Body Armor takes eight magazines and four Duct Tape at Tailoring level 1. Make Magazine Limb Armor takes one magazine and two Duct Tape.

Teaches


Reading Magazine: How to Use Generators teaches these recipes.

Recipe Output Image Station
Generator - - -

Used in Crafting


These recipes accept Magazine: How to Use Generators by its type rather than by name.

Recipe Output Image Station Spawn ID
Make Magazine Body Armor Magazine Body Armor Magazine Body Armor - /additem Base.Cuirass_Magazine
Make Magazine Limb Armor Magazine Limb Armor Magazine Limb Armor - /additem Base.GreaveMagazine_Right

Locations


Electronics stores are the best place to look. Their counters hold it almost one time in five, and their shelves often too. Book store shelves and tool store shelves hold it less often. Bathrooms, bedroom small boxes, closets and attics turn one up now and then.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Electronics store Counter 18.3%
Electronics store Shelves 13.7%
Book store Shelves 3.6%
Bedroom Small box 3.2%
Tool store Shelves 3.1%
Electronics store Metal shelves 2.5%
Convenience store Magazine shelves 1.3%
Corner store Magazine shelves 1.3%
Cornerstore counter Magazine shelves 1.3%
Fossoil Magazine shelves 1.3%
Location Container Chance
Bathroom Other 3.2%
Closet Other 3.2%
Attic Cardboard box 2.6%
Attic Crate 2.6%
Attic Other 2.6%
Bedroom Cardboard box 2.6%
Hall Other 2.6%
Living room Other 2.6%
Bedroom Crate 1.9%
Any building Magazine shelves 1.3%
Location Container Chance
Storage unit Other 2.6%
Drug shack Counter 2.3%
Drug shack Other 2.3%
Drug lab Wardrobe 1.8%
Library Shelves 1.6%
Universitylibrary Shelves 1.5%
Drug lab Metal shelves 1.4%
Army storage Metal shelves 1.2%
Army storage Military crate 1.2%
Army storage Other 1.2%
Location Container Chance
Survivor safehouse Shelves 0.4%
Survivor safehouse (late game) Shelves 0.4%
Survivor safehouse (mid game) Shelves 0.4%
Survivor safehouse Fireplace 0.1%
Survivor safehouse (late game) Fireplace 0.1%
Survivor safehouse (mid game) Fireplace 0.1%

Notes


  • The in-game description calls it knowledge of operating generators.
  • Electrical level 3 teaches the same thing without the magazine.
  • Electrician and Engineer characters already know how to use generators.
  • An electronics store is the surest place to find a copy before the power fails.


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