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Magazine: The Cheapskate's John Spiral - Escaping Captivity


Magazine: The Cheapskate's John Spiral - Escaping Captivity
Magazine: The Cheapskate's John Spiral - Escaping Captivity
Class Recipe Resource
Weight 0.5
Teaches
  • Copy Building Key
  • Make Improvised Screwdriver
Location Containers
Spawn ID /additem Base.KeyMag1

Magazine: The Cheapskate's John Spiral - Escaping Captivity is a recipe magazine about keys and makeshift tools. It teaches two small but handy recipes.

Reading it teaches Copy Building Key and Make Improvised Screwdriver. The first copies a building key onto a blank. The second files scrap metal or cutlery into a working screwdriver.

The magazine turns up mostly in tool stores, key cutting cases, army surplus stores and drug shacks.

Uses


Copy Building Key is open at any skill level. It takes a Blank Key, with the original building key and small files kept. The result is a Key for the same building.

A spare key lets a group share a base without passing one key around. It also guards against losing the only key to a locked home.

Make Improvised Screwdriver needs Maintenance level 1. It takes one piece of metal stock, such as a Steel Bar Quarter, Scrap Metal, a Butter Knife, a Fork or a Spoon. A whetstone or file is kept, and a binding or tape holds the grip. The result is an Improvised Screwdriver.

The Improvised Screwdriver counts as a screwdriver in crafting. Many electrical and weapon recipes need one, such as Make Noise Maker and Can-Reinforce Weapon.

Reading the magazine also eases boredom and stress. A read copy still has a use as padding. Make Magazine Body Armor and Make Magazine Limb Armor accept any magazine as crude armour.

Teaches


Reading the Magazine: The Cheapskate's John Spiral - Escaping Captivity teaches these recipes.

Recipe Output Image Station Spawn ID
Copy Building Key Key Key - /additem Base.Key1
Make Improvised Screwdriver Improvised Screwdriver Improvised Screwdriver - /additem Base.Screwdriver_Improvised

Used in Crafting


These recipes accept the Magazine: The Cheapskate's John Spiral - Escaping Captivity by its type rather than by name.

Recipe Output Image Station Spawn ID
Make Magazine Body Armor Magazine Body Armor Magazine Body Armor - /additem Base.Cuirass_Magazine
Make Magazine Limb Armor Magazine Limb Armor Magazine Limb Armor - /additem Base.GreaveMagazine_Right

Locations


Tool store counters are the best place, with a fair chance. Key cutting cases come close. Army surplus shelves and drug shacks hold one now and then. Drug labs turn one up in wardrobes, counters, desks and cupboards. Tool store shelves and storage rooms give a smaller chance. Police evidence rooms hold it rarely.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Tool store Counter 9.3%
Tool store Other 1.4%
Tool store Shelves 1.4%
Tool store Small box 1.4%
Tool store storage Other 1.1%
Location Container Chance
Inside a bag or case Key cutting 7.7%
Location Container Chance
Army surplus Shelves 7%
Drug shack Counter 4.5%
Drug shack Other 4.5%
Drug lab Wardrobe 3.7%
Drug lab Counter 2.2%
Drug lab Desk 2.2%
Drug lab Other 2.2%
Drug lab Overhead cupboard 2.2%
Drug lab Metal shelves 1.4%
Evidence room Other 0.5%
Location Container Chance
Survivor safehouse Shelves 0.1%
Survivor safehouse (late game) Shelves 0.1%
Survivor safehouse (mid game) Shelves 0.1%

Notes


  • One read teaches both recipes for good.
  • The original key is kept when a copy is made.
  • Cutlery such as a Fork or Spoon can become a screwdriver.
  • Reading it lowers boredom and stress.


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