Medium Handle - Can-Reinforced
| Medium Handle - Can-Reinforced | |
|---|---|
| Class | Improvised Weapon |
| Skill | Short Blunt |
| Damage | 0.4-0.6 |
| Range | 0.61-1.1 |
| Crit | 10% x3 |
| Condition | 15 |
| Weight | 1.25 |
| Hands | One-handed |
| Crafting Skill | Carpentry: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.Handle_Can
|
| Crafting XP | 10 XP (Carpentry) |
The Medium Handle - Can-Reinforced is a short wooden handle wrapped in a flattened tin can. It is a crafted one-handed blunt weapon that trains the Short Blunt skill. It weighs 1.25 and swings faster than base speed.
The metal wrap makes the plain Medium Handle harder hitting and much tougher. It is still a light improvised club, best for the early days. It is crafted with the Can-Reinforce Short Weapon recipe at Carpentry 1.
Combat
Each hit deals between 0.4 and 0.6 damage, a little more than the bare handle. The reach is 1.1 tiles. The crit chance starts at 10 percent, and a crit triples the damage.
The handle is light and quick, so each swing costs little endurance. That suits short fights against one or two zombies at a time. The Short Blunt skill raises its speed, damage and crit chance as it levels.
Compared with the Medium Handle with Nails, the can-reinforced version lasts much longer but hits slightly softer. It is a cheap way to turn a spare handle and an empty can into a weapon that survives a few fights.
How to Craft Medium Handle - Can-Reinforced
Each recipe that makes the Medium Handle - Can-Reinforced is listed with its materials and the tools it keeps.
Can-Reinforce Short Weapon
The Can-Reinforce Short Weapon recipe makes the Medium Handle - Can-Reinforced. It needs Carpentry level 1. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Screwdriver | 1x | Yes | /additem Base.Screwdriver
| |
| Medium Handle | 1x | No | /additem Base.Handle
| |
| Tin Can | 1x | No | /additem Base.TinCanEmpty
| |
| Screws | 1x | No | /additem Base.Screws
| |
| Rag | 1x | No | /additem Base.RippedSheets
|
Repair
The Medium Handle - Can-Reinforced has 15 condition. Each hit has a 1 in 8 chance of taking a point off. The Short Blunt and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, and wood glue needs Carpentry 2. Epoxy needs Maintenance 3, and epoxy with rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Medium Handle - Can-Reinforced is a very rare piece of loot. It turns up only in mid and late game survivor safehouses. There it sits in boxes, crates, counters, shelves and wardrobes at a tiny rate. Crafting is the reliable way to get one.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Metal shelves | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (mid game) | Cardboard box | 0.1% |
| Survivor safehouse (mid game) | Counter | 0.1% |
| Survivor safehouse (mid game) | Crate | 0.1% |
| Survivor safehouse (mid game) | Metal shelves | 0.1% |
| Survivor safehouse (mid game) | Small box | 0.1% |
Notes
- Can-Reinforce Short Weapon takes a Medium Handle, an empty tin can, Screws and a Rag, Denim Strips or Leather Strips.
- A screwdriver is kept as the tool.
- Researching it can teach the Can-Reinforce Short Weapon recipe and the sheet metal weapon recipe.
- An empty can left over from a meal is all the metal the recipe needs.
Template:ProjectZomboidWeaponTiles
All Improvised Weapons