Saxophone
| Saxophone | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 0.4-0.8 |
| Range | 0.61-1.2 |
| Crit | 70% x2 |
| Condition | 5 |
| Weight | 3 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.Saxophone
|
The Saxophone is a brass musical instrument that can be swung as a one-handed club. It trains the Long Blunt skill. Its standout trait is the crit chance: 70 percent of its hits can crit, though a crit only doubles the damage.
The Saxophone is heavy for a one-handed weapon at a weight of 3, and it breaks very quickly. It suits a desperate moment more than a planned fight. It is mostly found in closets, and now and then in bedrooms, attics, pawnshop storage and garage storage. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Saxophone swings a little slower than normal and reaches about 1.2 tiles. Each hit deals between 0.4 and 0.8 damage. With crits landing so often, many hits deal close to double that.
The weight makes each swing cost more endurance than a typical one-handed club. The other hand stays free for a flashlight or a bag. The Long Blunt skill raises damage and attack speed with each level, and it lowers wear.
The Saxophone has only 5 condition, and each hit has a 1 in 2 chance of taking a point off. It rarely lasts beyond one short fight. It works as a stopgap when a closet turns one up and nothing better is at hand.
Repair
The Saxophone has 5 condition, and each hit has a 1 in 2 chance of taking a point off. The Long Blunt and Maintenance skills lower that chance. Duct Tape and Adhesive Tape repair it with no skill needed. Zip Ties need Maintenance 1, Epoxy needs Maintenance 3, and Epoxy with Rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Saxophone is an uncommon find. Closets give by far the best odds. Bedroom boxes and crates and pawnshop storage hold one now and then. Attics, closet lockers, garage storage, halls, living room lockers and storage units hold one only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Music store | Shelves | 26.7% |
| Music store | Metal shelves | 6.7% |
| Music store | Other | 6.7% |
| Pawnshop storage | Other | 4.1% |
| Any building | Small box | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Closet | Other | 20.5% |
| Bedroom | Cardboard box | 4.1% |
| Bedroom | Crate | 4.1% |
| Attic | Cardboard box | 2.1% |
| Attic | Crate | 2.1% |
| Closet | Locker | 2.1% |
| Garage storage | Other | 2.1% |
| Hall | Other | 2.1% |
| Living room | Locker | 2.1% |
| Closet | Metal shelves | 0.4% |
| Location | Container | Chance |
|---|---|---|
| Storage unit | Other | 1% |
| Daycare | Wardrobe | <0.1% |
Notes
- The very high crit chance makes its damage more steady than the base figures suggest.
- A roll of Duct Tape keeps it going for a few more swings.
- Closets in ordinary homes are the place to look for one.
Template:ProjectZomboidWeaponTiles
All Long Blunt
| Name | Image | Skill | Damage | Range | Crit Chance | Condition | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Iron Bar | None | 0.6-1.15 | 1.25 | 20 | 8 | 2 | /additem Base.IronBar
| |
| Steel Bar | None | 0.6-1.15 | 1.25 | 20 | 8 | 2 | /additem Base.SteelBar
| |
| Stone Maul | Maintenance: 1 | 1.5-2 | 1.35 | - | 10 | 6 | /additem Base.StoneMaul
| |
| Metal Baseball Bat with Bolts | Maintenance: 4 | 1.1-1.5 | 1.25 | 50 | 20 | 2.25 | /additem Base.BaseballBat_Metal_Bolts
| |
| Wooden Spade | Carving: 4 | 0.4-0.8 | 1.6 | 20 | 8 | 2 | /additem Base.SpadeWood
| |
| Baseball Bat with Spikes | Blacksmithing: 6 | 1.2-1.9 | 1.28 | 40 | 10 | 2.5 | /additem Base.BaseballBat_Spiked
| |
| Cudgel with Railspikes | Carpentry: 6 | 1.8-2.9 | 1.35 | 50 | 10 | 6 | /additem Base.Cudgel_Railspike
| |
| Spade Head | Blacksmithing: 6 | 0.4-0.8 | 1.1 | 15 | 10 | 1 | /additem Base.SpadeHead_Forged
| |
| Cudgel with Spikes | Blacksmithing: 7 | 1.8-2.9 | 1.35 | 50 | 10 | 6 | /additem Base.Cudgel_Spike
| |
| Jawbone Morningstar | Blacksmithing: 7 | 1.3-3 | 1.35 | 50 | 15 | 4 | /additem Base.JawboneBovide_Morningstar
| |
| Garden Fork Head | Blacksmithing: 8 | 0.4-0.8 | 1.1 | 15 | 10 | 1 | /additem Base.GardenForkHead
| |
| Crafted Baseball Bat | Carving: 9 | 0.8-1.1 | 1.25 | 40 | 15 | 2 | /additem Base.BaseballBat_Crafted
| |
| Crowbar | Blacksmithing: 9 | 0.6-1.15 | 1.25 | 20 | 15 | 2 | /additem Base.Crowbar
|
| Name | Image | Damage | Range | Crit Chance | Condition | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| Acoustic Guitar | 0.3-0.8 | 1.3 | 20 | 2 | 2.6 | /additem Base.GuitarAcoustic
| |
| Banjo | 0.3-0.6 | 1.25 | 5 | 3 | 3 | /additem Base.Banjo
| |
| Barbell | 1.8-2.8 | 1.35 | - | 15 | 6 | /additem Base.BarBell
| |
| Baseball Bat | 0.8-1.1 | 1.25 | 40 | 15 | 2 | /additem Base.BaseballBat
| |
| Baseball Bat - Can-Reinforced | 0.9-1.2 | 1.25 | 45 | 20 | 2 | /additem Base.BaseballBat_Can
| |
| Baseball Bat - Sheet Metal Reinforced | 1-1.3 | 1.25 | 40 | 25 | 2.5 | /additem Base.BaseballBat_ScrapSheet
| |
| Baseball Bat with Garden Fork Head | 1.2-1.9 | 1.28 | 40 | 10 | 3 | /additem Base.BaseballBat_GardenForkHead
| |
| Baseball Bat with Nails | 1-1.5 | 1.28 | 30 | 15 | 2 | /additem Base.BaseballBat_Nails
| |
| Baseball Bat with Rake Spikes | 1.2-1.9 | 1.28 | 40 | 20 | 2.5 | /additem Base.BaseballBat_RakeHead
| |
| Block Maul | 2-3 | 1.35 | 40 | 10 | 4 | /additem Base.BlockMaul
| |
| Bolt Cutters | 0.6-1.15 | 1.25 | 20 | 15 | 4 | /additem Base.BoltCutters
| |
| Bucket Maul - Metal Handle | 1.5-3 | 1.35 | 70 | 10 | 10 | /additem Base.BucketMace_Metal
| |
| Bucket Maul - Wood Handle | 1.5-3 | 1.35 | 70 | 10 | 10 | /additem Base.BucketMace_Wood
| |
| Cudgel - Sheet Metal Reinforced | 1.6-2.3 | 1.35 | 50 | 20 | 6 | /additem Base.Cudgel_ScrapSheet
| |
| Cudgel with Bone Spikes | 1.8-2.6 | 1.35 | 40 | 10 | 6 | /additem Base.Cudgel_Bone
| |
| Cudgel with Garden Fork Head | 1.8-3 | 1.35 | 50 | 10 | 6 | /additem Base.Cudgel_GardenForkHead
| |
| Cudgel with Nails | 1.7-2.5 | 1.35 | 40 | 10 | 6 | /additem Base.Cudgel_Nails
| |
| Electric Bass | 0.9-1.4 | 1.35 | 70 | 12 | 3.5 | /additem Base.GuitarElectricBass
| |
| Electric Guitar | 0.8-1.2 | 1.35 | 55 | 10 | 2.8 | /additem Base.GuitarElectric
| |
| Engine Parts Maul | 1.5-2.5 | 1.35 | 40 | 10 | 6 | /additem Base.EngineMaul
| |
| Garden Hoe | 0.6-1.7 | 1.6 | 35 | 10 | 2 | /additem Base.GardenHoe
| |
| Golf Club | 0.5-1 | 1.42 | 25 | 5 | 2 | /additem Base.Golfclub
| |
| Kettle Maul - Metal Handle | 2-3 | 1.35 | 40 | 10 | 6 | /additem Base.KettleMace_Metal
| |
| Kettle Maul - Wood Handle | 2-3 | 1.35 | 40 | 10 | 6 | /additem Base.KettleMace_Wood
| |
| Keytar | 0.2-0.7 | 1.25 | 20 | 2 | 2 | /additem Base.Keytar
| |
| Large Branch | 1.4-2.1 | 1.35 | 30 | 10 | 6 | /additem Base.LargeBranch
| |
| Metal Baseball Bat | 0.8-1.1 | 1.25 | 40 | 20 | 2 | /additem Base.BaseballBat_Metal
| |
| Railroad Spike Puller | 2-3 | 1.35 | - | 10 | 6 | /additem Base.RailroadSpikePuller
| |
| Rake-Head Scrap Metal Weapon | 0.6-1.5 | 1.2 | 30 | 10 | 3 | /additem Base.ScrapWeaponRakeHead
| |
| Saxophone | 0.4-0.8 | 1.2 | 70 | 5 | 3 | /additem Base.Saxophone
| |
| Scrap Metal Maul | 1.5-2.5 | 1.35 | 40 | 10 | 6 | /additem Base.ScrapMaul
| |
| Scrap Metal Morningstar | 0.8-1.6 | 1.28 | 30 | 10 | 3 | /additem Base.Morningstar_Scrap
| |
| Shovel | 0.8-1.9 | 1.6 | 40 | 10 | 2 | /additem Base.Shovel2
| |
| Sledgehammer | 2-3 | 1.35 | - | 10 | 6 | /additem Base.Sledgehammer
| |
| Snow Shovel | 0.8-1.9 | 1.6 | 40 | 10 | 2 | /additem Base.SnowShovel
| |
| Spade | 0.8-1.9 | 1.6 | 40 | 10 | 2 | /additem Base.Shovel
| |
| Trumpet | 0.4-0.8 | 1.15 | 20 | 5 | 1 | /additem Base.Trumpet
|