Scalpel
| Scalpel | |
|---|---|
| Class | Short Blade |
| Skill | Short Blade |
| Damage | 0.1-0.4 |
| Range | 0.61-0.8 |
| Crit | 10% x10 |
| Condition | 5 |
| Weight | 0.3 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.Scalpel
|
The Scalpel is a small surgical blade that can be used as a one-handed stabbing weapon. It trains the Short Blade skill. Its damage is tiny and its reach is very short, but a crit multiplies the damage ten times.
The Scalpel wears out very fast in a fight. Its better uses are in crafting, where it hollows out books and makes blank ID cards. Like many short blades, it can perform the jaw stab, which kills a zombie instantly from very close. The Scalpel is a common find in medical offices, dentists, hospitals, morgues, coroner offices and laboratories. The best occupations for short blades are the Burger Flipper, the Chef and the Doctor. Each starts with the same Short Blade skill.
Combat
The Scalpel is a stabbing weapon with a reach of only 0.8 tiles. Each hit deals between 0.1 and 0.4 damage. The critical chance is 10 percent, and a crit deals ten times the damage, which can kill outright.
The jaw stab is the main reason to fight with it. From very close, the stab can kill a zombie in one move. That suits a single zombie that has been pushed down or caught alone. Against a group, the short reach is a serious risk.
The Scalpel is one-handed and weighs only 0.3, so each stab costs almost no endurance. The Short Blade skill raises damage, attack speed and crit chance with each level, and it lowers wear. Each hit loses a point of condition unless skill lowers the chance. A larger knife is the better choice for any real fight.
Uses
The Scalpel is a kept tool in two recipes. Hollow Out Book uses it with a Small Brush and Glue to turn a book into a Leatherbound Book. Make Blank ID uses it with a pen, Correction Fluid and Adhesive Tape to clean two ID cards into a blank one. A worn-out scalpel can be smelted for iron or steel at a furnace.
Used in Crafting
These recipes take the Scalpel as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Hollow Out Book | Leatherbound Book | - | None | /additem Base.HollowFancyBook
| |
| Make Blank ID | ID Card - Blank | - | None | /additem Base.IDcard_Blank
|
Any recipe that asks for a smeltableironsmall accepts it as the tool, such as Smelt Iron From Small Item, Smelt Steel From Small Iron Item and Smelt Small Iron Item.
Repair
The Scalpel has 5 condition. At low skill, every hit takes a point off. The Short Blade and Maintenance skills lower that chance. A dull blade can be sharpened with a whetstone, at a Grindstone, or poorly with a file. Fighting with it gives no Maintenance experience.
Locations
The Scalpel is a common find in medical places. Dentist side tables, medical counters and medical storage give the best odds. Hospital storage, dentist storage, coroner offices and morgues hold one often. Medical caches, laboratories, kennels, pharmacy storage and nurse rooms keep one as well. Mid-game survivor safehouses hold one in their medicine cabinets now and then.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Dentist | Side table | 40% |
| Medical | Counter | 40% |
| Medical storage | Counter | 40% |
| Medical storage | Metal shelves | 40% |
| Medical | Other | 39.4% |
| Dentist storage | Other | 31.5% |
| Hospital storage | Other | 31.5% |
| Coroner office | Counter | 31% |
| Coroner office | Medicine cabinet | 31% |
| Coroner office | Other | 31% |
| Location | Container | Chance |
|---|---|---|
| Medical cache1 | Medical box | 23.7% |
| Survivor safehouse | Medicine cabinet | 12% |
| Survivor safehouse | Counter | 9.6% |
| Survivor safehouse (mid game) | Medicine cabinet | 8.3% |
| Survivor safehouse (mid game) | Counter | 3.3% |
| Survivor safehouse (late game) | Bin | 3.1% |
| Survivor safehouse (mid game) | Bin | 1.9% |
| Survivor safehouse | Bin | 1.7% |
| Survivor safehouse (late game) | Medicine cabinet | 1.7% |
| Survivor safehouse (late game) | Counter | 1.3% |
| Location | Container | Chance |
|---|---|---|
| Pharmacy storage | Other | 16% |
| Nurse | Small box | 15.8% |
| Location | Container | Chance |
|---|---|---|
| Garage storage | Other | 2% |
| Closet | Other | 1% |
| Attic | Cardboard box | 0.5% |
| Attic | Crate | 0.5% |
| Attic | Other | 0.5% |
| Closet | Locker | 0.5% |
| Hall | Other | 0.5% |
| Living room | Locker | 0.5% |
| Living room | Other | 0.5% |
| Location | Container | Chance |
|---|---|---|
| Inside a bag or case | First aid kit | 0.5% |
| Inside a bag or case | First aid kit camping | 0.3% |
Notes
- The jaw stab kills a zombie at once from close range.
- Keep the Scalpel for crafting, since fighting wears it out within a few hits.
- Researching it can teach the crude blade and small knife forging recipes.
- A Straight Razor can stand in for it in both of its crafting recipes.
Template:ProjectZomboidWeaponTiles
All Short Blades
| Name | Image | Skill | Damage | Range | Crit Chance | Condition | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Forged Spoon | Blacksmithing: 0 | 0.1-0.1 | 0.8 | 0 | 3 | 0.25 | /additem Base.SpoonForged
| |
| Smashed Bottle | None | 0.2-0.5 | 0.8 | 5 | 3 | 1 | /additem Base.SmashedBottle
| |
| Stake | Carving: 0 | 0.25-0.53 | 0.85 | 10 | 5 | 0.5 | /additem Base.Stake
| |
| Blunt Bone Knife | Carving: 1 | 0.1-0.4 | 0.8 | 7 | 1 | 0.25 | /additem Base.DullBoneKnife
| |
| Forged Fork | Blacksmithing: 1 | 0.1-0.1 | 0.8 | 5 | 3 | 0.25 | /additem Base.ForkForged
| |
| Glass Shiv | Maintenance: 1 | 0.3-0.5 | 0.8 | 10 | 1 | 0.5 | /additem Base.GlassShiv
| |
| Shiv | Maintenance: 1 | 0.3-0.5 | 0.8 | 10 | 5 | 0.5 | /additem Base.KnifeShiv
| |
| Small Knife | Blacksmithing: 1 | 0.3-0.6 | 0.9 | 20 | 8 | 0.5 | /additem Base.SmallKnife
| |
| Toothbrush Shiv | Maintenance: 1 | 0.3-0.5 | 0.8 | 10 | 5 | 0.25 | /additem Base.Toothbrush_Shiv
| |
| Bone Spoon | Carving: 2 | 0.1-0.1 | 0.8 | 0 | 1 | 0.25 | /additem Base.Spoon_Bone
| |
| Butter Knife | Blacksmithing: 2 | 0.1-0.4 | 0.8 | 7 | 3 | 0.25 | /additem Base.ButterKnife
| |
| Long Sharp Bone | Carving: 2 | 0.6-1 | 0.85 | 20 | 5 | 1 | /additem Base.SharpBone_Long
| |
| Machete Blade Knife | Maintenance: 2 | 0.6-1.1 | 0.9 | 30 | 10 | 1 | /additem Base.MacheteKnife
| |
| Mason's Trowel | Blacksmithing: 2 | 0.2-0.4 | 0.9 | 30 | 6 | 1 | /additem Base.MasonsTrowel
| |
| Scrap Metal Large Knife | Welding: 2 | 0.6-1.1 | 0.9 | 20 | 10 | 1 | /additem Base.LargeKnife_Scrap
| |
| Spoon | Blacksmithing: 2 | 0.1-0.1 | 0.8 | 0 | 3 | 0.25 | /additem Base.Spoon
| |
| Bone Fork | Carving: 3 | 0.1-0.1 | 0.8 | 5 | 1 | 0.25 | /additem Base.Fork_Bone
| |
| Fork | Blacksmithing: 3 | 0.1-0.1 | 0.8 | 5 | 3 | 0.25 | /additem Base.Fork
| |
| Crude Scissors | Blacksmithing: 4 | 0.1-0.1 | 0.9 | 5 | 10 | 0.5 | /additem Base.ScissorsForged
| |
| Gardening Trowel | Blacksmithing: 4 | 0.2-0.4 | 0.9 | 30 | 6 | 1 | /additem Base.HandShovel
| |
| Scissors | Blacksmithing: 5 | 0.1-0.1 | 0.9 | 5 | 10 | 0.5 | /additem Base.Scissors
| |
| Handguard Dagger | Blacksmithing: 6 | 0.6-1.2 | 0.9 | 50 | 5 | 1 | /additem Base.HandguardDagger
|
| Name | Image | Damage | Range | Crit Chance | Condition | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| Bread Knife | 0.1-0.4 | 1 | 15 | 5 | 1 | /additem Base.BreadKnife
| |
| Butterfly Knife | 0.3-0.6 | 0.9 | 20 | 10 | 0.3 | /additem Base.KnifeButterfly
| |
| Can Opener - Old-Fashioned | 0.3-0.4 | 0.8 | 10 | 10 | 0.6 | /additem Base.TinOpener_Old
| |
| Carving Fork | 0.2-0.4 | 0.9 | 10 | 6 | 0.5 | /additem Base.CarvingFork2
| |
| Fighting Knife | 0.6-1.2 | 0.9 | 50 | 10 | 1 | /additem Base.FightingKnife
| |
| Fillet Knife | 0.3-0.5 | 0.9 | 10 | 5 | 0.7 | /additem Base.KnifeFillet
| |
| Gold Butter Knife | 0.1-0.4 | 0.8 | 7 | 1 | 0.25 | /additem Base.ButterKnife_Gold
| |
| Gold Fork | 0.1-0.1 | 0.8 | 5 | 1 | 0.25 | /additem Base.Fork_Gold
| |
| Gold Spoon | 0.1-0.1 | 0.8 | 0 | 1 | 0.25 | /additem Base.Spoon_Gold
| |
| Hand Fork | 0.2-0.4 | 0.9 | 10 | 6 | 1 | /additem Base.HandFork
| |
| Handiknife | 0.3-0.5 | 0.9 | 25 | 10 | 0.4 | /additem Base.Handiknife
| |
| Hunting Knife | 0.6-1.2 | 0.9 | 50 | 10 | 1 | /additem Base.HuntingKnife
| |
| Ice Pick | 0.6-0.9 | 0.8 | 10 | 10 | 0.3 | /additem Base.IcePick
| |
| Kitchen Knife | 0.3-0.7 | 0.9 | 25 | 10 | 0.7 | /additem Base.KitchenKnife
| |
| Large Knife | 0.6-1.1 | 0.9 | 30 | 10 | 1 | /additem Base.LargeKnife
| |
| Letter Opener | 0.1-0.1 | 0.8 | 5 | 5 | 0.3 | /additem Base.LetterOpener
| |
| Long Simple Metal Knife | 0.6-1.2 | 0.9 | 50 | 5 | 1 | /additem Base.LongCrudeKnife
| |
| Long Stone Knife | 0.7-1.1 | 0.85 | 20 | 6 | 1 | /additem Base.StoneKnifeLong
| |
| Multitool | 0.3-0.6 | 0.9 | 25 | 10 | 0.5 | /additem Base.Multitool
| |
| Paring Knife | 0.3-0.4 | 0.8 | 10 | 10 | 0.3 | /additem Base.KnifeParing
| |
| Pocket Knife | 0.3-0.6 | 0.9 | 20 | 10 | 0.3 | /additem Base.KnifePocket
| |
| Railroad Spike | 0.3-0.4 | 0.9 | 5 | 15 | 0.5 | /additem Base.RailroadSpike
| |
| Railroad Spike Knife | 0.3-0.7 | 0.9 | 25 | 10 | 0.5 | /additem Base.RailroadSpikeKnife
| |
| Scalpel | 0.1-0.4 | 0.8 | 10 | 5 | 0.3 | /additem Base.Scalpel
| |
| Silver Butter Knife | 0.1-0.4 | 0.8 | 7 | 2 | 0.25 | /additem Base.ButterKnife_Silver
| |
| Silver Fork | 0.1-0.1 | 0.8 | 5 | 2 | 0.25 | /additem Base.Fork_Silver
| |
| Silver Spoon | 0.1-0.1 | 0.8 | 0 | 2 | 0.25 | /additem Base.Spoon_Silver
| |
| Simple Metal Knife | 0.5-0.9 | 0.9 | 25 | 6 | 0.7 | /additem Base.CrudeKnife
| |
| Steak Knife | 0.3-0.7 | 0.9 | 25 | 5 | 0.5 | /additem Base.SteakKnife
| |
| Stone Knife | 0.4-0.6 | 0.69 | 20 | 6 | 0.75 | /additem Base.FlintKnife
| |
| Sushi Knife | 0.3-0.7 | 0.9 | 25 | 15 | 0.7 | /additem Base.KnifeSushi
| |
| Switchblade | 0.3-0.6 | 0.9 | 20 | 10 | 0.3 | /additem Base.SwitchKnife
|