Correction Fluid
| Correction Fluid | |
|---|---|
| Class | Household |
| Weight | 0.2 |
| Uses | about 10 |
| Location | Containers |
| Spawn ID | /additem Base.CorrectionFluid
|
Correction Fluid is a small bottle of white office fluid used to cover up mistakes on paper. In the game it is a household item with two jobs.
The first job is mood. The bottle can be sniffed from the inventory, and each sniff lowers unhappiness a little. A full bottle gives about ten sniffs before it runs dry. The cost is health, since sniffing it makes the character a little sick each time.
The second job is crafting. The fluid is one of the parts needed to make a blank ID card.
It is found in offices, break rooms and school classrooms. It weighs almost nothing, so it rides in any bag.
Using
Sniffing is done with the "Sniff" option on the bottle. Each sniff uses up a tenth of the bottle. It eases unhappiness, which helps a survivor stuck indoors or low after a bad day. Each sniff also raises food sickness, so heavy use leaves the character feeling ill. It works best as an occasional pick-me-up, not a daily habit.
In crafting, the fluid goes into the Make Blank ID recipe. That recipe takes two ID cards, one bottle of Correction Fluid and one Adhesive Tape. It also needs a pen and either a Scalpel or a Straight Razor, and both of those are kept. The result is an ID Card - Blank. One whole bottle is used up by the recipe.
Upkeep
The bottle drains with every sniff. After about ten sniffs it is empty and gone. A bottle that is meant for the blank ID recipe should be kept unsniffed, since the recipe takes the bottle as a whole.
Used in Crafting
These recipes take the Correction Fluid as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Make Blank ID | ID Card - Blank | - | None | /additem Base.IDcard_Blank
|
Locations
Offices are the likeliest place to look. Break rooms, office storage, car dealership offices and recreation rooms hold one in a fair share of their containers. School classrooms keep it on counters, shelves and in school desks, though less often. Pencil cases and schoolbags sometimes carry a bottle. It is a fairly common find in any building with desks.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Break room | Other | 6.1% |
| Cardealership office | Other | 6.1% |
| Office | Other | 6.1% |
| Office storage | Other | 6.1% |
| Recreation | Other | 6.1% |
| Classroom | Counter | 3.5% |
| Elementary classroom | Counter | 3.5% |
| Secondary classroom | Metal shelves | 1.7% |
| Secondary classroom | Shelves | 1.7% |
| Classroom | Metal shelves | 1.6% |
| Location | Container | Chance |
|---|---|---|
| Inside a bag or case | Pencil case | 2.6% |
| Inside a bag or case | Schoolbag | 1% |
Notes
- Sniffing lowers unhappiness but makes the character a little sick each time.
- A bottle gives about ten sniffs.
- One bottle is needed to make an ID Card - Blank.
- Offices and classrooms are the best places to search.
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