Shin Guard
| Shin Guard | |
|---|---|
| Class | Protective Gear |
| Slot | Left Calf |
| Covers | Left Shin |
| Can't Wear With |
|
| Weight | 2 |
| Insulation | 35% |
| Wind Resistance | 30% |
| Bite Defense | 80% |
| Scratch Defense | 90% |
| Run Speed | -15% |
| Discomfort | 5% |
| Condition | 5 |
| Wear Chance | 1 in 3 |
| Can Tear | No |
| Research |
|
| Location | Containers |
| Spawn ID | /additem Base.ShinKneeGuard_Land 9 more, see Variations |
The Shin Guard is a hard sports pad strapped over the lower leg. Each guard covers one shin, so a pair means wearing one on the left calf and one on the right. It is protective gear, and it guards one of the spots zombies reach most often when they lunge or crawl.
Its strength is very high bite and scratch defence on the shin. Its cost is speed, since each guard slows running noticeably, and it wears out fast under attack. The guard comes in several looks, including Baseball and Ice Hockey versions, and all of them share the same stats. Shin guards are found in prison storage, school gyms, sports shops and SWAT lockers. The Tailor is the best occupation for protective gear. It starts with the most Tailoring skill.
Wearing
A Shin Guard covers the shin of one leg. It stops most bites and nearly all scratches that land there. It also adds fair warmth and wind cover to that small area, which helps a little on cold days.
Speed is the price. Each guard cuts running speed by 15 percent, so a full pair slows a runner a great deal. Wearing one also adds a small amount of discomfort.
The nearest pieces for the same slot make a clear trade. The Hockey Goalie Shinpad stops every scratch but cuts running speed by a quarter. The Scrap Metal Shin Armor stops fewer bites and scratches but slows running by only a tenth. The Articulated Metal Shin Armor matches the Shin Guard exactly.
The guard is worn on the left calf by default. The RightShin option in the inventory moves it to the other leg. It cannot be worn together with a knee pad or a shin pad on the same leg.
Tailoring
The Shin Guard cannot tear, so it never gets holes. It does lose condition quickly under attack, and a worn guard has to be replaced. The Research Craft option on the guard teaches Assemble Shin Armor, Assemble Articulated Metal Shin Armor and Spike Soft Armor.
Spike Soft Armor turns a Shin Guard into a Spiked Shin Guard. The recipe needs Tailoring 5 and Maintenance 1. It uses a small piece of crudely tanned leather, two lengths of heavy thread and three Nails. Scissors or a sharp knife, a sewing needle, an awl and a hammer are kept as tools.
The Research Craft option in the inventory menu studies the Shin Guard and teaches the recipes below.
| Recipe | Output | Image | Spawn ID |
|---|---|---|---|
| Assemble Articulated Metal Shin Armor | Articulated Metal Shin Armor | /additem Base.ShinKneeGuard_L_Metal
| |
| Assemble Shin Armor | Metal Shin Armor | /additem Base.Greave_Right
| |
| Spike Soft Armor | Spiked Shin Guard | /additem Base.ShinKneeGuardSpike_R
|
Used in Crafting
These recipes take the Shin Guard as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Spike Soft Armor | Spiked Shin Guard | - | Tailoring: 5, Maintenance: 1 | /additem Base.ShinKneeGuardSpike_R
|
Variations
The Shin Guard comes in 10 versions. Most of their stats match, and the extra columns show the ones that differ.
| Name | Image | Look | Slot | Covers | Can't Wear With | Spawn ID |
|---|---|---|---|---|---|---|
| Shin Guard | L | Left Calf | Left Shin |
|
/additem Base.ShinKneeGuard_L
| |
| Shin Guard | R | Right Calf | Right Shin |
|
/additem Base.ShinKneeGuard_R
| |
| Shin Guard | L, Baseball | Left Calf | Left Shin |
|
/additem Base.ShinKneeGuard_L_Baseball
| |
| Shin Guard | R, Baseball | Right Calf | Right Shin |
|
/additem Base.ShinKneeGuard_R_Baseball
| |
| Shin Guard | L, Ice Hockey | Left Calf | Left Shin |
|
/additem Base.ShinKneeGuard_L_IceHockey
| |
| Shin Guard | R, Ice Hockey | Right Calf | Right Shin |
|
/additem Base.ShinKneeGuard_R_IceHockey
| |
| Shin Guard | L, Protective | Left Calf | Left Shin |
|
/additem Base.ShinKneeGuard_L_Protective
| |
| Shin Guard | R, Protective | Right Calf | Right Shin |
|
/additem Base.ShinKneeGuard_R_Protective
| |
| Shin Guard | L, Dyeable | Left Calf | Left Shin |
|
/additem Base.ShinKneeGuard_L_TINT
| |
| Shin Guard | R, Dyeable | Right Calf | Right Shin |
|
/additem Base.ShinKneeGuard_R_TINT
|
Locations
Shin guards are a common find in a few places. Metal shelves in prison storage hold them most of the time. SWAT lockers and prison storage lockers are also good places to look. School gym storage turns them up now and then. Baseball shops, sports stores, pawn shops, closets and survivor safehouses hold them only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Prison storage | Metal shelves | 70.6% |
| SWAT locker room | Locker | 32.8% |
| Prison storage | Locker | 23.1% |
| Schoolgym storage | Metal shelves | 11.5% |
| Schoolgym storage | Other | 11.5% |
| Storage unit | Other | 0.2% |
| Location | Container | Chance |
|---|---|---|
| Baseball gift shop storage | Metal shelves | 4.6% |
| Baseball store | Other | 4.6% |
| Sports store | Other | 4% |
| Pawn shop | Other | 3.8% |
| Pawn shop | Metal shelves | 0.8% |
| Pawn shop | Shelves | 0.8% |
| Location | Container | Chance |
|---|---|---|
| Closet | Other | 3.8% |
| Closet | Metal shelves | 0.2% |
| Any building | Wardrobe | <0.1% |
| Bedroom | Locker | <0.1% |
| Bedroom | Wardrobe | <0.1% |
| Living room | Wardrobe | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Dresser | 2.8% |
| Survivor safehouse | Wardrobe | 2.8% |
| Survivor safehouse (late game) | Dresser | 2.4% |
| Survivor safehouse (late game) | Wardrobe | 2.4% |
| Survivor safehouse (mid game) | Dresser | 2% |
| Survivor safehouse (mid game) | Wardrobe | 2% |
| Survivor safehouse | Cardboard box | 1.7% |
| Survivor safehouse | Crate | 1.7% |
| Survivor safehouse | Small box | 1.7% |
| Survivor safehouse (late game) | Cardboard box | 1% |
Notes
- One guard covers one leg, so two guards are needed to protect both shins.
- A pair slows running a lot, so the guards suit a defensive fighter more than a runner.
- The guards wear down after only a few hits, so carrying a spare pair is wise.
- Researching a Shin Guard is a quick way to learn the metal shin armour recipes.
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All Protective Gear