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Spiked Shin Guard


Spiked Shin Guard
Spiked Shin Guard
Class Protective Gear
Slot Right Calf
Covers Right Shin
Can't Wear With
  • Right Knee
  • Right Shin Pad
Weight 3
Insulation 35%
Wind Resistance 30%
Bite Defense 80%
Scratch Defense 90%
Run Speed -20%
Discomfort 15%
Condition 5
Wear Chance 1 in 2
Can Tear No
Research
  • Assemble Articulated Metal Shin Armor
  • Assemble Shin Armor
Crafting Skill Tailoring: 5, Maintenance: 1
Crafting See How to Craft
Location Crafted
Spawn ID /additem Base.ShinKneeGuardSpike_R
and 7 more, see Variations
Crafting XP 45 XP (Tailoring)
10 XP (Maintenance)

The Spiked Shin Guard is a sports shin guard reworked with leather and nails. It is protective gear for the lower leg, worn by survivors who fight zombies on foot. It guards one shin against bites and scratches.

The guard weighs 3 and stops most attacks on the shin. Its main cost is speed, as it slows running by a fifth. It wears out quickly too, losing condition on about every second hit.

The guard is crafted from a plain Shin Guard. It comes in baseball, ice hockey and protective styles, all with the same stats. One guard covers one shin, and it can be moved to the other leg. The Tailor is the best occupation for protective gear. It starts with the most Tailoring skill.

Wearing


The guard stops about four in five bites and nine in ten scratches on the shin. It also keeps the lower leg fairly warm and blocks some wind. That makes it a fair choice for cold days.

A plain Shin Guard gives the same bite and scratch protection. It weighs 2 and slows running by about 15 percent. It is also far more comfortable and wears out more slowly. The spiked guard is heavier, slower and wears out faster than the plain guard.

A pair on both legs doubles the cost to running speed. The guard sits on the calf slot. It cannot be worn with knee pads or shin pads on the same leg. The inventory options "on Left Shin" and "on Right Shin" move it from one leg to the other.

Tailoring


The guard cannot tear. It loses condition from hits instead. The Research Craft option on it teaches Assemble Articulated Metal Shin Armor and Assemble Shin Armor. That makes it a stepping stone toward real metal leg armour.

The Research Craft option in the inventory menu studies the Spiked Shin Guard and teaches the recipes below.

Recipe Output Image Spawn ID
Assemble Articulated Metal Shin Armor Articulated Metal Shin Armor Articulated Metal Shin Armor /additem Base.ShinKneeGuard_L_Metal
Assemble Shin Armor Metal Shin Armor Metal Shin Armor /additem Base.Greave_Right

How to Craft Spiked Shin Guard


Each recipe that makes the Spiked Shin Guard is listed with its materials and the tools it keeps.

Spike Soft Armor

The Spike Soft Armor recipe makes the Spiked Shin Guard. It needs Tailoring level 5, Maintenance level 1. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Shin Guard Shin Guard 1x No /additem Base.ShinKneeGuard_L
Scissors Scissors 1x Yes /additem Base.Scissors
Needle Needle 1x Yes /additem Base.Needle
Awl Awl 1x Yes /additem Base.Awl
Small Leather (Crude) Small Leather (Crude) 1x No /additem Base.Leather_Crude_Small_Tan
Sinew Thread Sinew Thread 2x No /additem Base.Thread_Sinew
Claw Hammer Claw Hammer 1x Yes /additem Base.Hammer
Nails Nails 3x No /additem Base.Nails

Variations


The Spiked Shin Guard comes in 8 versions. Most of their stats match, and the extra columns show the ones that differ.

Name Image Look Slot Covers Can't Wear With Spawn ID
Spiked Shin Guard Spiked Shin Guard R Right Calf Right Shin
  • Right Knee
  • Right Shin Pad
/additem Base.ShinKneeGuardSpike_R
Spiked Shin Guard Spiked Shin Guard L Left Calf Left Shin
  • Left Knee
  • Left Shin Pad
/additem Base.ShinKneeGuardSpike_L
Spiked Shin Guard Spiked Shin Guard R, Baseball Right Calf Right Shin
  • Right Knee
  • Right Shin Pad
/additem Base.ShinKneeGuardSpike_R_Baseball
Spiked Shin Guard Spiked Shin Guard L, Baseball Left Calf Left Shin
  • Left Knee
  • Left Shin Pad
/additem Base.ShinKneeGuardSpike_L_Baseball
Spiked Shin Guard Spiked Shin Guard R, Ice Hockey Right Calf Right Shin
  • Right Knee
  • Right Shin Pad
/additem Base.ShinKneeGuardSpike_R_IceHockey
Spiked Shin Guard Spiked Shin Guard L, Ice Hockey Left Calf Left Shin
  • Left Knee
  • Left Shin Pad
/additem Base.ShinKneeGuardSpike_L_IceHockey
Spiked Shin Guard Spiked Shin Guard R, Protective Right Calf Right Shin
  • Right Knee
  • Right Shin Pad
/additem Base.ShinKneeGuardSpike_R_Protective
Spiked Shin Guard Spiked Shin Guard L, Protective Left Calf Left Shin
  • Left Knee
  • Left Shin Pad
/additem Base.ShinKneeGuardSpike_L_Protective

Locations


The guard is crafted with the Spike Soft Armor recipe. It needs Tailoring level 5 and Maintenance level 1. The recipe takes a plain Shin Guard, a small piece of crudely tanned leather, 2 heavy thread and 3 Nails. It also uses scissors or a sharp knife, a sewing needle, an awl and a hammer, which are all kept. The same recipe spikes football shoulder pads and leather forearm armour.

Notes


  • The baseball, ice hockey and protective looks all share the same stats.
  • Spiking a plain guard adds weight and slows running further.
  • A pair on both legs makes running noticeably slower.
  • Researching it teaches the first steps toward metal shin armour.


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