Help us keep improving this website

Short Bat - Can-Reinforced


Short Bat - Can-Reinforced
Short Bat - Can-Reinforced
Class Short Blunt Weapon
Skill Short Blunt
Damage 0.6-1.1
Range 0.61-1.26
Crit 30% x3
Condition 15
Weight 2
Hands One-handed
Crafting Skill Carpentry: 2
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.ShortBat_Can
Crafting XP 20 XP (Carpentry)

The Short Bat - Can-Reinforced is a Short Bat wrapped in flattened tin cans and screwed tight. It is a one-handed blunt weapon that trains the Short Blunt skill.

The metal skin makes it tougher and a little harder hitting than the plain Short Bat. It lasts far longer than the plain bat, with more condition and a slower wear rate. It is a cheap upgrade from rubbish found in every kitchen. It is almost always crafted, since only survivor safehouses hold one on very rare occasions. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.

Combat


The Short Bat - Can-Reinforced swings a little faster than base speed and reaches about 1.25 tiles. Each hit deals between 0.6 and 1.1 damage. The crit chance starts at 30 percent, and a crit triples the damage. An ordinary zombie usually takes a few swings to drop.

One hand stays free while it is equipped. It weighs 2, a little more than the plain bat, so swings cost slightly more endurance. Its quick swing and long life suit steady fights against single zombies. The Short Blunt skill raises damage, crit chance and swing speed as it levels.

Compared with the plain Short Bat, it hits harder, crits more often and lasts far longer. Compared with the Short Bat with Nails, it hits softer and its crits are weaker, but it holds up much better. It is the pick for a survivor who wants a durable one-handed bat.

How to Craft Short Bat - Can-Reinforced


Each recipe that makes the Short Bat - Can-Reinforced is listed with its materials and the tools it keeps.

Can-Reinforce Weapon

The Can-Reinforce Weapon recipe makes the Short Bat - Can-Reinforced. It needs Carpentry level 2. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Screwdriver Screwdriver 1x Yes /additem Base.Screwdriver
Short Bat Short Bat 1x No /additem Base.ShortBat
Tin Can Tin Can 2x No /additem Base.TinCanEmpty
Screws Screws 2x No /additem Base.Screws
Rag Rag 2x No /additem Base.RippedSheets

Repair


The Short Bat - Can-Reinforced has 15 condition. Each hit has a 1 in 20 chance of taking a point off, so it wears slowly. The Short Blunt and Maintenance skills both lower that chance further. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it.

Locations


The Short Bat - Can-Reinforced is a very rare find. It turns up only in mid and late game survivor safehouses. There it can sit in cardboard boxes, counters, crates, metal shelves, small boxes or wardrobes, each with a tiny chance. Crafting one is far more reliable than looking for it.

The places where it spawns, with the rough chance per container.

Location Container Chance
Survivor safehouse (late game) Cardboard box 0.1%
Survivor safehouse (late game) Counter 0.1%
Survivor safehouse (late game) Crate 0.1%
Survivor safehouse (late game) Metal shelves 0.1%
Survivor safehouse (late game) Small box 0.1%
Survivor safehouse (mid game) Cardboard box 0.1%
Survivor safehouse (mid game) Counter 0.1%
Survivor safehouse (mid game) Crate 0.1%
Survivor safehouse (mid game) Metal shelves 0.1%
Survivor safehouse (mid game) Small box 0.1%

Notes


Template:ProjectZomboidWeaponTiles

All Short Blunt