Tree Branch - Can-Reinforced
| Tree Branch - Can-Reinforced | |
|---|---|
| Class | Improvised Weapon |
| Skill | Short Blunt |
| Damage | 0.6-1.1 |
| Range | 0.61-1.13 |
| Crit | 30% x3 |
| Condition | 8 |
| Weight | 2.5 |
| Hands | One-handed |
| Crafting Skill | Carpentry: 2 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.TreeBranch_Can
|
| Crafting XP | 20 XP (Carpentry) |
The Tree Branch - Can-Reinforced is a Tree Branch wrapped in flattened tin cans and screwed tight. It is a one-handed improvised club that trains the Short Blunt skill.
The metal skin makes it tougher and a little harder hitting than the plain branch. It has more condition and wears out far more slowly. It also crits more often, and its crits hit harder. It is a cheap upgrade made from kitchen rubbish and a few screws. It is almost always crafted, since only survivor safehouses hold one on rare occasions.
Combat
The Tree Branch - Can-Reinforced swings at base speed and reaches about 1.13 tiles. Each hit deals between 0.6 and 1.1 damage. The crit chance starts at 30 percent, and a crit triples the damage. An ordinary zombie usually takes a few swings to drop.
One hand stays free while it is equipped. It weighs 2.5, half a point more than the plain branch. The Short Blunt skill raises damage, crit chance and swing speed as it levels.
Compared with the plain Tree Branch, it hits harder, crits more often and lasts much longer. The Tree Branch with Nails has a higher crit multiplier but wears out at the plain branch's speed. The Short Bat - Can-Reinforced is the same idea on a sturdier base. This branch is the pick for a survivor who wants a durable club early on.
How to Craft Tree Branch - Can-Reinforced
Each recipe that makes the Tree Branch - Can-Reinforced is listed with its materials and the tools it keeps.
Can-Reinforce Weapon
The Can-Reinforce Weapon recipe makes the Tree Branch - Can-Reinforced. It needs Carpentry level 2. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Screwdriver | 1x | Yes | /additem Base.Screwdriver
| |
| Tree Branch | 1x | No | /additem Base.TreeBranch2
| |
| Tin Can | 2x | No | /additem Base.TinCanEmpty
| |
| Screws | 2x | No | /additem Base.Screws
| |
| Rag | 2x | No | /additem Base.RippedSheets
|
Repair
The Tree Branch - Can-Reinforced has 8 condition. Each hit has a 1 in 8 chance of taking a point off. The Short Blunt and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Epoxy with rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Tree Branch - Can-Reinforced is a very rare find. It turns up only in mid and late game survivor safehouses. There it can sit in cardboard boxes, counters, crates, metal shelves, small boxes or wardrobes, each with a tiny chance. Crafting one is far more reliable than looking for it.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Metal shelves | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (mid game) | Cardboard box | 0.1% |
| Survivor safehouse (mid game) | Counter | 0.1% |
| Survivor safehouse (mid game) | Crate | 0.1% |
| Survivor safehouse (mid game) | Metal shelves | 0.1% |
| Survivor safehouse (mid game) | Small box | 0.1% |
Notes
- The Can-Reinforce Weapon recipe needs Carpentry 2 and must be learned first.
- It takes a Tree Branch, two empty tin cans, two Screws and two Rags, Denim Strips or Leather Strips.
- A screwdriver is kept as the tool.
- The same recipe reinforces a Short Bat or a Wooden Rod instead.
- Studying this branch can teach the Can-Reinforce Weapon recipe and other metal reinforcing recipes.
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All Improvised Weapons