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Weak


Weak
Weak
Class Traits
Type Negative Trait
Points +6
Effect Less knockback from melee weapons. Decreased carrying weight.
Skill Boosts Strength: +-2
Conflicts

Weak lowers a character's Strength by two levels. The character carries less and pushes zombies back less with melee weapons.

It is a negative trait and gives 6 points at character creation. It also appears on its own during play when Strength sits between levels 2 and 4. It suits a player who fights with firearms or avoids melee, and who drives a car to carry loot. A melee fighter who wants to knock zombies down will feel it often.

Weak Effects


Strength drops by two levels. Strength decides how much weight a character can carry before becoming heavily loaded. A Weak character fills up sooner and slows down with smaller loads.

Melee knockback is lower. Swings push zombies back less often, so they stay on their feet and keep coming. Fights with groups get more dangerous.

The trait can be trained away. Strength is a passive skill that rises with exercise and heavy work. Once Strength reaches level 5, the Weak trait goes away.

Exercise such as push-ups and squats trains Strength. Carrying heavy loads and fighting help too. A steady routine at the base slowly removes the penalty.

Weak Skill Boosts


Weak adds these skill levels when the character is created.

Skill Levels
Strength +-2

Weak Conflicting Traits


A character with Weak cannot also take these traits.

Name Image Points Type
Stout Stout -6 Positive Trait
Strong Strong -10 Positive Trait
Puny Puny +10 Negative Trait

Picking Weak


Weak clashes with Stout, Strong and Puny. The 6 points are a fair deal for a player willing to train Strength back up.

A shooter or a car-based looter loses less from the lower carry weight. Melee fighters lose knockback, which matters a lot early on. A player who works out daily can turn the trait into free points over time.

Notes


  • Strength drops by two levels.
  • The trait leaves once Strength reaches level 5.
  • Exercise and heavy work train Strength back up.
  • A vehicle offsets the lower carry weight on loot runs.


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