Bolts
| Bolts | |
|---|---|
| Type | Bolt |
| Rarity |
Common |
| Level | 1 |
| Damage |
|
| Effects |
|
| Slots | - |
| School | - |
| Tier | - |
| DLC | Base game |
| Location |
Starting equipment |
Bolts are the Common default ammunition for every crossbow in The Witcher 3. The standard version deals 4-6 piercing damage with +4 silver. Geralt has an infinite supply from the start of the game.
Why Players Pick It
Standard bolts are loaded whenever no other bolt is equipped, and they stay in the inventory permanently. A second, underwater version loads automatically whenever Geralt is submerged. These harpoon bolts are hidden from the inventory and deal 9-11 piercing with +400 silver. Their +400 silver is the highest silver bonus of any bolt.
For a crossbow build, the Blood and Wine Cat Eyes mutation gives the crossbow a large damage boost and +50% crit chance. It also makes bolts pierce and stun or knock down.
When to Use It
Both versions are level 1 and come with the crossbow from the very start. They are early game ammunition that stays available all game.
Versions
The same name exists in 2 versions, each with its own figures.
| Rarity | Level | Damage | Effects | Location |
|---|---|---|---|---|
| Common | 1 |
|
|
Merchant |
| Common | 1 |
|
|
Merchant |
How to Get Bolts
- Standard: Equip any crossbow. The bolts are starting equipment and are always available when no other bolt is equipped.
- Underwater: Dive with a crossbow equipped. The harpoon bolts load automatically while Geralt is submerged.
All Weapon Categories
All Bolts
| Name | Image | Rarity | Level | Damage | Effects | Location |
|---|---|---|---|---|---|---|
| Bolts | Common | 1 |
|
|
- | |
| Bolts (underwater) | Common | 1 |
|
|
- | |
| Blunt crossbow bolt | Master (crafted) | 1 |
|
- |
| |
| Blunt crossbow bolt | Master (basic) | 1 |
|
- |
| |
| Bolt with bait | Master | 1 |
|
+100 Armor piercing |
| |
| Broadhead bolt | Master (crafted) | 9 |
|
100% chance to cause bleeding, 15 s |
| |
| Broadhead bolt | Master (basic) | 19 |
|
100% chance to cause bleeding, 15 s |
| |
| Exploding bolt | Magic (crafted) | 13 |
|
- |
| |
| Exploding bolt | Relic | 15 |
|
- |
| |
| Precision bolt | Master (crafted) | 4 |
|
+7 Armor piercing |
| |
| Precision bolt | Master (basic) | - |
|
+15 Armor piercing | Merchant | |
| Split bolt | Magic (crafted) | 8 |
|
- |
| |
| Split bolt | Relic | 13 |
|
- |
| |
| Tracking bolt | Master | 1 |
|
|
|