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Bolts


Bolts
Bolts
Type Bolt
Rarity

Common

Level 1
Damage
  • 9-11 Piercing
  • +400 Silver
Effects
  • Infinite
  • Auto-equipped whenever Geralt is submerged (harpoon bolts)
  • Hidden from the inventory
Slots -
School -
Tier -
DLC Base game
Location

Starting equipment

Bolts are the Common default ammunition for every crossbow in The Witcher 3. The standard version deals 4-6 piercing damage with +4 silver. Geralt has an infinite supply from the start of the game.

Why Players Pick It


Standard bolts are loaded whenever no other bolt is equipped, and they stay in the inventory permanently. A second, underwater version loads automatically whenever Geralt is submerged. These harpoon bolts are hidden from the inventory and deal 9-11 piercing with +400 silver. Their +400 silver is the highest silver bonus of any bolt.

For a crossbow build, the Blood and Wine Cat Eyes mutation gives the crossbow a large damage boost and +50% crit chance. It also makes bolts pierce and stun or knock down.

When to Use It


Both versions are level 1 and come with the crossbow from the very start. They are early game ammunition that stays available all game.

Versions


The same name exists in 2 versions, each with its own figures.

Rarity Level Damage Effects Location
Common 1
  • 4-6 Piercing
  • +4 Silver
  • Infinite default ammunition
  • Cannot be sold or dropped
Merchant
Common 1
  • 9-11 Piercing
  • +400 Silver
  • Infinite
  • Auto-equipped whenever Geralt is submerged (harpoon bolts)
  • Hidden from the inventory
Merchant

How to Get Bolts


  • Standard: Equip any crossbow. The bolts are starting equipment and are always available when no other bolt is equipped.
  • Underwater: Dive with a crossbow equipped. The harpoon bolts load automatically while Geralt is submerged.


All Weapon Categories



All Bolts



Name Image Rarity Level Damage Effects Location
Bolts Bolts Common 1
  • 4-6 Piercing
  • +4 Silver
  • Infinite default ammunition
  • Cannot be sold or dropped
-
Bolts (underwater) Bolts Common 1
  • 9-11 Piercing
  • +400 Silver
  • Infinite
  • Auto-equipped whenever Geralt is submerged (harpoon bolts)
  • Hidden from the inventory
-
Blunt crossbow bolt Blunt crossbow bolt Master (crafted) 1
  • 7-9 Bludgeoning
  • +8 Silver
-
  • Crafted
  • Merchant
  • Loot
Blunt crossbow bolt Blunt crossbow bolt Master (basic) 1
  • 9-11 Bludgeoning
  • +10 Silver
-
  • Merchant
  • Loot
Bolt with bait Bolt with bait Master 1
  • 5-7 Piercing
  • +5 Silver
+100 Armor piercing
  • Crafted
  • Merchant
  • Loot
Broadhead bolt Broadhead bolt Master (crafted) 9
  • +8 Piercing
  • +8 Silver
100% chance to cause bleeding, 15 s
  • Crafted
  • Merchant
  • Loot
Broadhead bolt Broadhead bolt Master (basic) 19
  • +12 Piercing
  • +12 Silver
100% chance to cause bleeding, 15 s
  • Merchant
  • Loot
Exploding bolt Exploding bolt Magic (crafted) 13
  • 11-13 Fire
  • +12 Silver
  • +12 Piercing
-
  • Crafted
  • Merchant
  • Loot
Exploding bolt Exploding bolt Relic 15
  • 18-22 Fire
  • +15 Silver
  • +20 Piercing
-
  • Merchant
  • Loot
Precision bolt Precision bolt Master (crafted) 4
  • +12 Piercing
  • +12 Silver
+7 Armor piercing
  • Crafted
  • Merchant
  • Loot
Precision bolt Precision bolt Master (basic) -
  • +20 Piercing
  • +20 Silver
+15 Armor piercing Merchant
Split bolt Split bolt Magic (crafted) 8
  • 9-11 Piercing
  • +10 Silver
-
  • Crafted
  • Merchant
Split bolt Split bolt Relic 13
  • 13-15 Piercing
  • +14 Silver
-
  • Merchant
  • Loot
Tracking bolt Tracking bolt Master 1
  • 5-7 Piercing
  • +5 Silver
  • +100 Armor piercing
  • 100% chance to cause bleeding, 120 s
  • Crafted
  • Merchant
  • Loot

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