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Bolts


Bolts
Bolts
Type Bolt
Rarity

Common

Level 1
Damage
Effects
  • Infinite
  • Auto-equipped whenever Geralt is submerged (harpoon bolts)
  • Hidden from the inventory
Slots -
School -
Tier -
DLC Base game
Location

Starting equipment

Bolts are the Common default ammunition for every crossbow in The Witcher 3. The standard variant deals 4-6 piercing damage with +4 silver. The supply is infinite from the start of the game. They are early-game ammunition that stays useful for the whole game.

Standard bolts are loaded whenever no other bolt is equipped, and they stay in the inventory permanently. A second, underwater variant loads automatically during a dive. These harpoon bolts are hidden from the inventory and deal 9-11 piercing with +400 silver. Their +400 silver is the highest silver bonus of any bolt.

For a crossbow build, the Blood and Wine Cat Eyes mutation gives the crossbow a large damage boost and +50% crit chance. It also makes bolts pierce and stun or knock down.

Variants


Each variant has its own figures.

Rarity Level Damage Effects Location
Common 1
  • Infinite default ammunition
  • Cannot be sold or dropped
Merchant
Common 1
  • Infinite
  • Auto-equipped whenever Geralt is submerged (harpoon bolts)
  • Hidden from the inventory
Merchant

How to Get Bolts


  • Standard: Equip any crossbow. The bolts are starting equipment and are always available when no other bolt is equipped.
  • Underwater: Dive with a crossbow equipped. The harpoon bolts load automatically underwater.


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All Bolts