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Weapons


Aerondight

A witcher carries two swords and a crossbow, and every fight in The Witcher 3 starts with choosing between them. Steel is for people, nonhumans and beasts, silver for monsters, and the crossbow for whatever flies or swims. Below: the weapon classes side by side, the rarity tiers, and the runestones and runewords that finish a sword.

Builds


A build in The Witcher 3 is skills, a mutation and a set of gear working together, and the swords are the half of the set that hits. Each of the six witcher schools makes a matching steel and silver sword, and each leans one way:

The set bonuses are on the Witcher Gear page.

Remastered rebuilt the skill trees and reset every skill point, and published builds from before 29 September 2026 use the old tree. The patch notes name skills rather than gear, so the gear figures here are the last published ones.


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The Classes


Class Weapons Versions Used On Slots
Steel Swords 153 234 People, nonhumans and beasts Up to 3
Silver Swords 104 149 Monsters and magical creatures Up to 3
Crossbows 11 19 Flying monsters, and anything underwater -
Bolts 8 14 Loaded into the crossbow -

A version is one way a weapon exists: the same name can be a crafted sword, a quest relic and loot copies at lower rarities, each with its own figures.

Rarity


Rarity What It Means
Common Base stats only
Master One random bonus
Magic Two random bonuses
Relic Fixed, named bonuses, and usually 3 slots
Witcher Gear An item class of its own rather than a rarity, shown in green: fixed stats, upgraded tier by tier, and part of a school set

Witcher gear is upgraded from Basic through Enhanced, Superior and Mastercrafted to Grandmaster, the last tier added by Blood and Wine. Each step needs its own diagram, usually found on a scavenger hunt, and a smith good enough to make it: a journeyman up to Superior, a master for Mastercrafted, a grandmaster for the last.

Upgrades


A blacksmith sockets runestones into a sword's slots. Each comes as Lesser, standard and Greater.

Runestone Effect
Chernobog Attack power
Veles Sign intensity
Perun Adrenaline gain
Svarog Armour piercing
Dazhbog Chance to burn
Stribog Chance to stagger
Triglav Chance to stun
Morana Chance to poison
Zoria Chance to freeze
Devana Chance to bleed

Removing a runestone destroys it; dismantling the sword gives it back.

Runewords came with Hearts of Stone. The Ofieri Runewright at Upper Mill, near Oxenfurt, enchants a sword with all three slots, replacing the runestones with one stronger effect. A sword holds one runeword, and upgrading a witcher sword to its next tier loses it.

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