Acoustic Guitar
| Acoustic Guitar | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 0.3-0.8 |
| Range | 0.61-1.3 |
| Crit | 20% x2 |
| Condition | 2 |
| Weight | 2.6 |
| Hands | Two-handed |
| Location | Containers |
| Spawn ID | /additem Base.GuitarAcoustic
|
The Acoustic Guitar is a musical instrument that doubles as an improvised two-handed weapon. It trains the Long Blunt skill. Its swings land softly, and the body breaks after only a few hits.
The guitar is an emergency weapon at best. It can carry a survivor through the first minutes of a bad start, but any bat, pipe or plank does the job better. Its one real strength is a decent crit chance for an improvised item. The Acoustic Guitar is a common find in house closets, bedrooms and band practice rooms. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Acoustic Guitar swings a little slower than the base speed and reaches about 1.3 tiles. Each hit deals between 0.3 and 0.8 damage, so an ordinary zombie takes many swings to drop. A crit doubles the damage, and the crit chance starts at 20 percent.
Both hands stay on the neck, so there is room for nothing else while it is equipped. The low damage means long fights, and long fights drain endurance. It suits a single slow zombie far better than a group.
The Long Blunt skill raises damage, crit chance and swing speed as it levels. The Banjo is the closest alternative. It swings faster and lasts a little longer, while the guitar hits slightly harder and crits far more often. Both give way to a proper long blunt weapon as soon as one turns up.
Repair
The Acoustic Guitar has only 2 condition, and each hit has a 1 in 3 chance of taking a point off. The Long Blunt and Maintenance skills both lower that chance. Duct Tape and Adhesive Tape repair it with no skill at all. Zip Ties need Maintenance 1, Epoxy needs Maintenance 3, and Epoxy with Rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Acoustic Guitar is a fairly common find in homes. The best odds are in closets, where it often sits loose. Band practice rooms hold it in boxes, crates and metal shelves. Bedroom boxes and crates, attics, halls and garage storage also turn one up now and then. Pawnshops show it in display cases and keep it in their storage rooms. Storage units and survivor safehouses hold one only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Music store | Shelves | 26.7% |
| Music store | Metal shelves | 6.7% |
| Music store | Other | 6.7% |
| Band practice | Small box | 5% |
| Pawnshop storage | Other | 4.1% |
| Pawn shop | Display case | 3.6% |
| Any building | Small box | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Closet | Other | 20.5% |
| Bedroom | Cardboard box | 4.1% |
| Bedroom | Crate | 4.1% |
| Attic | Cardboard box | 2.1% |
| Attic | Crate | 2.1% |
| Closet | Locker | 2.1% |
| Garage storage | Other | 2.1% |
| Hall | Other | 2.1% |
| Living room | Locker | 2.1% |
| Attic | Other | 0.7% |
| Location | Container | Chance |
|---|---|---|
| Band practice | Cardboard box | 5% |
| Band practice | Crate | 5% |
| Band practice | Metal shelves | 5% |
| Storage unit | Other | 1% |
| Daycare | Wardrobe | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 0.4% |
| Survivor safehouse | Crate | 0.4% |
| Survivor safehouse | Small box | 0.4% |
| Survivor safehouse (late game) | Cardboard box | 0.4% |
| Survivor safehouse (late game) | Crate | 0.4% |
| Survivor safehouse (late game) | Small box | 0.4% |
| Survivor safehouse (mid game) | Cardboard box | 0.4% |
| Survivor safehouse (mid game) | Crate | 0.4% |
| Survivor safehouse (mid game) | Small box | 0.4% |
Notes
- The guitar can be burned as fuel in a fire once it is no longer needed.
- Two condition points means a fresh guitar can break within a handful of hits.
- Carry a roll of tape to keep it in one piece through a short fight.
- The higher crit chance makes it the better swing of the two string instruments.
Template:ProjectZomboidWeaponTiles
All Long Blunt