Broken Garden Tool Handle
| Broken Garden Tool Handle | |
|---|---|
| Class | Short Blunt Weapon |
| Skill | Short Blunt |
| Damage | 0.6-1.1 |
| Range | 0.61-1.23 |
| Crit | 25% x2 |
| Condition | 10 |
| Weight | 1.5 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.GardenToolHandle_Broken
|
The Broken Garden Tool Handle is the wooden shaft left after a Garden Hoe or Garden Fork breaks. It is a one-handed short blunt club that trains the Short Blunt skill. It swings a little faster than normal and reaches further than most short blunt weapons. Its damage is moderate, and its crit chance is high for a piece of junk.
It comes from breaking a Garden Hoe or Garden Fork in a fight, or from dismantling some long tools with a hammer. A sharp knife carves it into a Small Handle. It also burns as fuel in a campfire. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.
Combat
The Broken Garden Tool Handle swings at a slightly fast pace and reaches 1.23 tiles. That reach lets it land before many other one-handed weapons do. Each hit deals moderate damage, so an ordinary zombie takes a few blows to drop. The crit chance starts at 25 percent, and a crit doubles the damage.
The handle weighs 1.5, so each swing costs little endurance. The free hand stays open for a flashlight or another light item. The Short Blunt skill raises damage, attack speed and crit chance with each level.
With 10 condition and a 1 in 10 chance of losing a point per hit, the handle lasts a fair while. It fights the same as the broken guitar and banjo necks. It is a sound stopgap until a Hammer or a Baseball Bat turns up.
Uses
The Carve Small Handle recipe turns the broken handle into one Small Handle. It needs a sharp knife or a meat cleaver, which is kept, and Carving 1. Small Handles go into new hand tools and short weapons. The handle also works as fuel for a campfire.
Used in Crafting
These recipes take the Broken Garden Tool Handle as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Carve Small Handle | Small Handle | - | Carving: 1 | /additem Base.SmallHandle
|
Repair
The Broken Garden Tool Handle has a maximum condition of 10. Each hit has a 1 in 10 chance of taking a point off. The Short Blunt and Maintenance skills lower that chance. Duct Tape, Adhesive Tape and Glue repair it with no skill needed. Zip Ties need Maintenance 1, Wood Glue needs Carpentry 2 and Epoxy needs Maintenance 3. Each repair restores less than the one before it.
Locations
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Bin | 6.8% |
| Survivor safehouse (mid game) | Bin | 3.7% |
| Survivor safehouse (late game) | Bin | 3.1% |
| Location | Container | Chance |
|---|---|---|
| Fire station garage | Bin | 2.9% |
| Location | Container | Chance |
|---|---|---|
| Fire station storage | Bin | 2.9% |
Notes
- Breaking a Garden Hoe or Garden Fork in a fight leaves this handle in hand.
- The Dismantle Long Implement recipe can return this handle along with the tool head.
- Carve it into a Small Handle once it is too worn to fight with.
Template:ProjectZomboidWeaponTiles
All Short Blunt