Cloth Gun Case
| Cloth Gun Case | |
|---|---|
| Class | Bag or Container |
| Worn On | Back |
| Capacity | 7 |
| Weight Reduction | 65% |
| Weight | 1 |
| Run Speed | -3% |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.Bag_RifleCaseClothand 4 more, see Variations |
The Cloth Gun Case is a long padded fabric case made for a rifle or a shotgun. It is a bag worn on the back. It carries a long gun and its ammunition in one bundle.
Its real value is what it holds when found. A case often comes with a shotgun or a hunting rifle and a box of rounds inside. Once emptied, it works as a modest back bag with a good weight cut.
The case comes in shotgun, rifle and camo looks. Gun store shelves hold one about half the time. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.
Carrying
The case holds a fair amount for its size. It takes about two thirds of the weight off what is inside. It is worn on the back, so it takes the place of a backpack.
The Duffel Bag takes off the same share of weight and holds more than twice as much. The hard Gun Case holds the same amount but takes off only half the weight. Both cases slow running by about 3 percent.
A shotgun case can hold a Double Barrel Shotgun and a Box of 12g Rounds. Rifle cases can hold an MSR700 Rifle with .223 rounds, or an MSR788 Rifle with .308 rounds. Now and then a rifle case also holds a scope, a Recoil Pad or a Bullets Bandolier.
Tailoring
The fabric case holds up without getting holes. It burns as fuel and as tinder for a fire once emptied.
Variations
The Cloth Gun Case comes in 5 versions with the same stats. Only the look changes.
| Name | Image | Look | Spawn ID |
|---|---|---|---|
| Cloth Gun Case | Rifle | /additem Base.Bag_RifleCaseCloth
| |
| Cloth Gun Case | Rifle Cloth2 | /additem Base.Bag_RifleCaseCloth2
| |
| Cloth Gun Case | Shotgun | /additem Base.Bag_ShotgunCaseCloth
| |
| Cloth Gun Case | Shotgun Cloth2 | /additem Base.Bag_ShotgunCaseCloth2
| |
| Cloth Gun Case | Rifle Camo | /additem Base.Bag_RifleCaseClothCamo
|
Locations
Gun store shelves hold one about half the time. Pawn shop shelves hold one about one time in nine. Military lockers turn one up now and then. Survivor safehouses keep them in boxes, crates and on shelves, mostly in the middle and late game. Garage lockers hold one only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Gun store | Shelves | 47.1% |
| Pawn shop | Metal shelves | 11.3% |
| Pawn shop | Shelves | 11.3% |
| Location | Container | Chance |
|---|---|---|
| Any building | Military locker | 1.7% |
| Garage storage | Locker | 0.3% |
| Garage storage | Other | 0.1% |
| Any building | Wardrobe | <0.1% |
| Attic | Cardboard box | <0.1% |
| Attic | Crate | <0.1% |
| Attic | Other | <0.1% |
| Bedroom | Locker | <0.1% |
| Bedroom | Wardrobe | <0.1% |
| Closet | Locker | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.5% |
| Survivor safehouse (late game) | Counter | 0.5% |
| Survivor safehouse (late game) | Crate | 0.5% |
| Survivor safehouse (late game) | Metal shelves | 0.5% |
| Survivor safehouse (late game) | Small box | 0.5% |
| Survivor safehouse (mid game) | Cardboard box | 0.4% |
| Survivor safehouse (mid game) | Counter | 0.4% |
| Survivor safehouse (mid game) | Crate | 0.4% |
| Survivor safehouse (mid game) | Metal shelves | 0.4% |
| Survivor safehouse (mid game) | Small box | 0.4% |
| Location | Container | Chance |
|---|---|---|
| Storage unit | Other | <0.1% |
Notes
- A found case often holds a shotgun or a rifle with a box of rounds.
- Gun stores are by far the best place to look.
- It takes the back slot, so it replaces a backpack.
- It takes more weight off than the hard Gun Case.
All Clothing Categories
All Bags and Containers