Earbuds
| Earbuds | |
|---|---|
| Class | Electronics |
| Weight | 0.1 |
| Location | Containers |
| Spawn ID | /additem Base.Earbuds
|
Earbuds are a small pair of in-ear headphones. They plug into a radio, walkie talkie or CD player so it plays silently.
They are for any survivor who wants news or music without drawing zombies. A radio played out loud makes noise that carries. With earbuds plugged in, the same set makes no sound at all. Their strength is that silence. They weigh almost nothing.
Earbuds are common in music stores, bedrooms and closets. Zombies in varsity outfits often carry a pair. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.
Using
Earbuds go into the radio's info panel. Opening the panel of a radio, walkie talkie or CD player shows an earbuds slot. Dragging the earbuds into that slot routes the sound through them.
From then on the device plays without noise. Radio broadcasts, music and other players on a walkie talkie can all be heard in quiet. That lets a survivor keep up with the emergency broadcasts inside a hiding place.
Headphones do the same job through a slot of their own.
Earbuds also count as small electronics. They can be dismantled for parts like other gadgets.
Locations
CD stores and music stores are the best places, with a pair one time in four. Zombies wearing varsity outfits carry them fairly often. Closets, sheds and pawn shops hold a pair about one time in nine. Bedroom desks, boxes and crates turn them up often too. Living room shelves, motel room shelves and survivor safehouse shelves hold them now and then. They are a common find in homes.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Cd store | Other | 25% |
| Music store | Other | 25% |
| Pawn shop | Other | 11.2% |
| Pawn shop office | Other | 11.2% |
| Sports store | Counter | 5.6% |
| Music store | Shelves | 2.5% |
| Pawn shop | Shelves | 2.5% |
| Bedroom | Small box | 2.2% |
| Pawnshop storage | Other | 2.2% |
| Any building | Small box | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Any building | Zombie wearing a varsity outfit | 14% |
| Any building | Zombie wearing a student outfit | 4.2% |
| Inside a bag or case | Alice belt sus | 2.9% |
| Inside a bag or case | Alicepack army | 2.3% |
| Inside a bag or case | Tourist | 1.2% |
| Any building | Zombie | 1.1% |
| Any building | Zombie | 1.1% |
| Inside a bag or case | Schoolbag | 1% |
| Inside a bag or case | Handbags and purses | 0.7% |
| Location | Container | Chance |
|---|---|---|
| Closet | Crate | 11.2% |
| Closet | Other | 11.2% |
| Shed | Other | 11.2% |
| Bedroom | Desk | 10.1% |
| Bedroom | Cardboard box | 8.9% |
| Bedroom | Crate | 8.9% |
| Garage storage | Crate | 8.9% |
| Living room | Shelves | 7.4% |
| Motel room | Shelves | 7.4% |
| Living room | Dresser | 4.9% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Shelves | 7.4% |
| Survivor safehouse (late game) | Shelves | 7.4% |
| Survivor safehouse (mid game) | Shelves | 7.4% |
| Location | Container | Chance |
|---|---|---|
| Joan's studio | Shelves | 7.4% |
| Armytent | Locker | 4.6% |
| Break room | Locker | 3.5% |
| Changing room | Locker | 3.5% |
| Gym storage | Locker | 3.5% |
| Farm worker dorm | Locker | 2.7% |
| Fire station storage | Locker | 2.4% |
| Jockey changing room | Locker | 2.1% |
| Comic storage | Locker | 2.1% |
| Movie rental | Locker | 2.1% |
Notes
- Plugged into a radio, walkie talkie or CD player, they stop it making noise.
- Headphones do the same job through their own slot.
- Varsity outfit zombies are a quick way to find a pair.
- They can be dismantled for electronic parts.
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All Electronics