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Headphones


Headphones
Headphones
Class Electronics
Weight 0.3
Location Containers
Spawn ID /additem Base.Headphones

Headphones are a pair of over-ear headphones. They plug into a radio, a walkie talkie or a CD player. With them in place, the device plays silently for the wearer.

Any sound a device makes can draw zombies. Headphones let a survivor listen to the radio or to music without that risk. They are light and easy to keep in a bag.

They are common in band practice rooms, music stores and pawn shops. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.

Using


Headphones go into the device's headphones slot. The slot is in the radio info panel, and the headphones are dragged into it. After that, broadcasts and other players can be heard with no noise in the world.

That keeps a quiet safehouse quiet. Emergency broadcasts and other radio news can play all day without attracting zombies.

Headphones also count as a small electronic item. Dismantle Electronics can take them apart for parts.

Locations


Band practice rooms are the best place to look, with headphones in boxes and on shelves half the time. CD stores and music stores are good too. Pawn shop counters hold a pair about one time in five. Army storage and military crates turn them up now and then. Closets, sheds, electronics stores and bedroom boxes give smaller chances. Zombies in varsity outfits sometimes carry a pair.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Band practice Cardboard box 50%
Band practice Crate 50%
Band practice Metal shelves 50%
Army storage Metal shelves 12.3%
Army storage Military crate 12.3%
Army storage Other 12.3%
Office Military crate 12.3%
Joan's studio Shelves 3.7%
Break room Locker 3.5%
Changing room Locker 3.5%
Location Container Chance
Band practice Small box 50%
Cd store Other 25%
Music store Other 25%
Pawn shop Counter 21.6%
Pawn shop office Metal shelves 12.3%
Pawn shop office Other 12.3%
Pawn shop Other 11.2%
Electronics store Shelves 10.8%
Electronics store Counter 5.4%
Music store Shelves 2.5%
Location Container Chance
Closet Crate 11.2%
Closet Other 11.2%
Shed Other 11.2%
Bedroom Cardboard box 8.9%
Bedroom Crate 8.9%
Garage storage Crate 8.9%
Bedroom Desk 5%
Living room Dresser 4.9%
Living room Side table 4.9%
Attic Cardboard box 4.5%
Location Container Chance
Any building Zombie wearing a varsity outfit 7%
Any building Zombie wearing a student outfit 2.1%
Location Container Chance
Survivor safehouse Shelves 3.7%
Survivor safehouse (late game) Shelves 3.7%
Survivor safehouse (mid game) Shelves 3.7%

Notes


  • A radio with headphones plugged in makes no noise in the world.
  • A CD player and a walkie talkie can use them too.
  • Ham radios take headphones but cannot use earbuds.


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