Sledgehammer
| Sledgehammer | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 2-3 |
| Range | 0.7-1.35 |
| Crit | - |
| Condition | 10 |
| Weight | 6 |
| Hands | Two-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.Sledgehammer/additem Base.Sledgehammer2/additem Base.SledgehammerForged
|
| Crafting XP | 1 XP (Maintenance) |
The Sledgehammer is a heavy two-handed hammer that is both a weapon and a demolition tool. It trains the Long Blunt skill.
It has one of the highest damage ranges of any weapon, and one swing can strike up to three zombies. The price is a weight of 6, a slow swing and a very fast drain on endurance. Its unique job is tearing down walls, doors, stairs and other built tiles. The Sledgehammer is a very rare find, with the best odds at railroad repair sheds and storage, and it can be assembled from a Sledgehammer Head and a Large Handle. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Sledgehammer swings slower than base speed and reaches 1.35 tiles. Each hit deals between 2.0 and 3.0 damage, enough to drop most zombies in one swing. With multi-hit on, one swing can strike up to three zombies at once. Its knockback is very strong. A crit only doubles the damage.
Both hands stay on the handle while it is equipped. The weight drains endurance very quickly, and an exhausted survivor cannot swing it at all. A lighter backup weapon is wise for any long fight. The slow swing also makes it a poor choice for a survivor with injured arms.
The Long Blunt skill raises damage, crit chance and swing speed as it levels. Compared with the Baseball Bat, it hits far harder but tires the survivor much faster. The Scrap Metal Maul hits a little softer at the same weight. The Sledgehammer is best for breaking a small group at a choke point, and for demolition.
Uses
The Sledgehammer is the only tool that can destroy built tiles. With it equipped, the Destroy option in the right-click menu removes walls, doors, stairs and other objects. That clears space for a base or opens a route through a building. It also breaks doors quickly in a normal swing, hitting harder against them than an axe.
How to Craft Sledgehammer
Each recipe that makes the Sledgehammer is listed with its materials and the tools it keeps.
Assemble Long Implement
The Assemble Long Implement recipe makes the Sledgehammer. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Claw Hammer | 1x | Yes | /additem Base.Hammer
| |
| Large Knife | 1x | Yes | /additem Base.LargeKnife
| |
| Sledgehammer Head | 1x | No | /additem Base.SledgehammerHead
| |
| Large Handle | 1x | No | /additem Base.LongHandle
|
Used in Crafting
These recipes take the Sledgehammer as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Long Implement | Sledgehammer Head | - | None | /additem Base.SledgehammerHead
|
Repair
The Sledgehammer has 10 condition. Each hit has a 1 in 40 chance of taking a point off, so it lasts a long time in fights. The Long Blunt and Maintenance skills both lower that chance further. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it. Taking it apart with a hammer returns the head for a fresh Large Handle.
Variants
The game holds the Sledgehammer under more than one item id. Each one is listed here.
| Image | Damage | Condition | Weight | Spawn ID |
|---|---|---|---|---|
| 2-3 | 10 | 6 | /additem Base.Sledgehammer
| |
| 2-3 | 10 | 6 | /additem Base.Sledgehammer2
| |
| 2-3 | 10 | 6 | /additem Base.SledgehammerForged
|
Locations
The Sledgehammer is a very rare find. The best odds are at railroad repair counters and tool cabinets, railroad storage and catwalks. Survivor safehouses and survivor caches can hold one in boxes, crates and counters. Logging factories and logging warehouses hold one on rare occasions.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Catwalk | Other | 0.3% |
| Railroad repair | Counter | 0.3% |
| Railroad repair | Tool cabinet | 0.3% |
| Railroad storage | Other | 0.3% |
| Logging factory | Other | 0.1% |
| Logging warehouse | Other | 0.1% |
| Railroad repair | Other | 0.1% |
| Construction site | Other | <0.1% |
| Drug lab | Counter | <0.1% |
| Drug lab | Overhead cupboard | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 0.2% |
| Survivor safehouse | Crate | 0.2% |
| Survivor safehouse | Small box | 0.2% |
| Survivor cache | Counter | 0.2% |
| Survivor cache | Counter | 0.2% |
| Survivor safehouse | Counter | 0.1% |
| Survivor safehouse | Metal shelves | 0.1% |
| Survivor safehouse | Wardrobe | 0.1% |
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Location | Container | Chance |
|---|---|---|
| Any building | Crate | <0.1% |
| Any building | Tool cabinet | <0.1% |
| Attic | Cardboard box | <0.1% |
| Attic | Crate | <0.1% |
| Bedroom | Cardboard box | <0.1% |
| Bedroom | Crate | <0.1% |
| Closet | Crate | <0.1% |
| Closet | Other | <0.1% |
| Fire station garage | Other | <0.1% |
| Garage storage | Counter | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Construction site | Small box | <0.1% |
| General store | Metal shelves | <0.1% |
| General store | Shelves | <0.1% |
| Generalstore storage | Other | <0.1% |
| Gigamart | Shelves | <0.1% |
| Pawn shop | Counter | <0.1% |
| Pawn shop | Metal shelves | <0.1% |
| Pawn shop | Other | <0.1% |
| Pawn shop | Shelves | <0.1% |
| Pawnshop storage | Other | <0.1% |
Notes
- Three versions exist, including a forged one, and they fight exactly the same.
- The Assemble Long Implement recipe fits a Sledgehammer Head to a Large Handle with Maintenance 1.
- That recipe keeps a hammer, a club hammer or a mallet, plus a sharp knife.
- The Destroy option can take out a door in one action, faster than battering it down.
- Keep a backup weapon, since an exhausted survivor cannot swing the Sledgehammer.
Template:ProjectZomboidWeaponTiles
All Long Blunt