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Sledgehammer


Sledgehammer
Sledgehammer
Class Long Blunt Weapon
Skill Long Blunt
Damage 2-3
Range 0.7-1.35
Crit -
Condition 10
Weight 6
Hands Two-handed
Crafting Skill Maintenance: 1
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Sledgehammer
/additem Base.Sledgehammer2
/additem Base.SledgehammerForged
Crafting XP 1 XP (Maintenance)

The Sledgehammer is a heavy two-handed hammer that is both a weapon and a demolition tool. It trains the Long Blunt skill.

It has one of the highest damage ranges of any weapon, and one swing can strike up to three zombies. The price is a weight of 6, a slow swing and a very fast drain on endurance. Its unique job is tearing down walls, doors, stairs and other built tiles. The Sledgehammer is a very rare find, with the best odds at railroad repair sheds and storage, and it can be assembled from a Sledgehammer Head and a Large Handle. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.

Combat


The Sledgehammer swings slower than base speed and reaches 1.35 tiles. Each hit deals between 2.0 and 3.0 damage, enough to drop most zombies in one swing. With multi-hit on, one swing can strike up to three zombies at once. Its knockback is very strong. A crit only doubles the damage.

Both hands stay on the handle while it is equipped. The weight drains endurance very quickly, and an exhausted survivor cannot swing it at all. A lighter backup weapon is wise for any long fight. The slow swing also makes it a poor choice for a survivor with injured arms.

The Long Blunt skill raises damage, crit chance and swing speed as it levels. Compared with the Baseball Bat, it hits far harder but tires the survivor much faster. The Scrap Metal Maul hits a little softer at the same weight. The Sledgehammer is best for breaking a small group at a choke point, and for demolition.

Uses


The Sledgehammer is the only tool that can destroy built tiles. With it equipped, the Destroy option in the right-click menu removes walls, doors, stairs and other objects. That clears space for a base or opens a route through a building. It also breaks doors quickly in a normal swing, hitting harder against them than an axe.

How to Craft Sledgehammer


Each recipe that makes the Sledgehammer is listed with its materials and the tools it keeps.

Assemble Long Implement

The Assemble Long Implement recipe makes the Sledgehammer. It needs Maintenance level 1.

Name Image Amount Kept Spawn ID
Claw Hammer Claw Hammer 1x Yes /additem Base.Hammer
Large Knife Large Knife 1x Yes /additem Base.LargeKnife
Sledgehammer Head Sledgehammer Head 1x No /additem Base.SledgehammerHead
Large Handle Large Handle 1x No /additem Base.LongHandle

Used in Crafting


These recipes take the Sledgehammer as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Dismantle Long Implement Sledgehammer Head Sledgehammer Head - None /additem Base.SledgehammerHead

Repair


The Sledgehammer has 10 condition. Each hit has a 1 in 40 chance of taking a point off, so it lasts a long time in fights. The Long Blunt and Maintenance skills both lower that chance further. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it. Taking it apart with a hammer returns the head for a fresh Large Handle.

Variants


The game holds the Sledgehammer under more than one item id. Each one is listed here.

Image Damage Condition Weight Spawn ID
Sledgehammer 2-3 10 6 /additem Base.Sledgehammer
Sledgehammer 2-3 10 6 /additem Base.Sledgehammer2
Sledgehammer 2-3 10 6 /additem Base.SledgehammerForged

Locations


The Sledgehammer is a very rare find. The best odds are at railroad repair counters and tool cabinets, railroad storage and catwalks. Survivor safehouses and survivor caches can hold one in boxes, crates and counters. Logging factories and logging warehouses hold one on rare occasions.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Catwalk Other 0.3%
Railroad repair Counter 0.3%
Railroad repair Tool cabinet 0.3%
Railroad storage Other 0.3%
Logging factory Other 0.1%
Logging warehouse Other 0.1%
Railroad repair Other 0.1%
Construction site Other <0.1%
Drug lab Counter <0.1%
Drug lab Overhead cupboard <0.1%
Location Container Chance
Survivor safehouse Cardboard box 0.2%
Survivor safehouse Crate 0.2%
Survivor safehouse Small box 0.2%
Survivor cache Counter 0.2%
Survivor cache Counter 0.2%
Survivor safehouse Counter 0.1%
Survivor safehouse Metal shelves 0.1%
Survivor safehouse Wardrobe 0.1%
Survivor safehouse (late game) Cardboard box 0.1%
Survivor safehouse (late game) Counter 0.1%
Location Container Chance
Any building Crate <0.1%
Any building Tool cabinet <0.1%
Attic Cardboard box <0.1%
Attic Crate <0.1%
Bedroom Cardboard box <0.1%
Bedroom Crate <0.1%
Closet Crate <0.1%
Closet Other <0.1%
Fire station garage Other <0.1%
Garage storage Counter <0.1%
Location Container Chance
Construction site Small box <0.1%
General store Metal shelves <0.1%
General store Shelves <0.1%
Generalstore storage Other <0.1%
Gigamart Shelves <0.1%
Pawn shop Counter <0.1%
Pawn shop Metal shelves <0.1%
Pawn shop Other <0.1%
Pawn shop Shelves <0.1%
Pawnshop storage Other <0.1%

Notes


  • Three versions exist, including a forged one, and they fight exactly the same.
  • The Assemble Long Implement recipe fits a Sledgehammer Head to a Large Handle with Maintenance 1.
  • That recipe keeps a hammer, a club hammer or a mallet, plus a sharp knife.
  • The Destroy option can take out a door in one action, faster than battering it down.
  • Keep a backup weapon, since an exhausted survivor cannot swing the Sledgehammer.

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All Long Blunt