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Hiker


Hiker
Hiker
Class Traits
Type Positive Trait
Points -5
Skill Boosts

Hiker gives a character a head start in the outdoors. It adds a level of Foraging and a level of Trapping, and it teaches how to build simple traps.

It is a positive trait and costs 5 points at character creation. It suits a rural player who lives off the land. Foraging and trapping keep food coming long after the stores are empty.

Hiker Effects


The Foraging level makes searches more productive from the start. The search area also grows noticeably. Weather and darkness hurt the search a little less.

The Trapping level gives a better start at catching small animals. Traps are a steady food supply that works while the character is busy elsewhere.

The trait teaches Make Stick Trap, Make Snare Trap and Make Crate Trap. A character can set a line of traps around the base from the first days. Each trap can be checked and reset on a regular round.

Foraging and trapping both grow with practice. Starting a level ahead in each makes early training faster.

Hiker Skill Boosts


Hiker adds these skill levels when the character is created.

Skill Levels
Foraging +1
Trapping +1

Hiker Recipes


A character with Hiker knows these recipes from the start, with no book or magazine needed.

Name Image Recipe Crafting Materials Tools Skill Station Learned Spawn ID
Crate Trap Crate Trap Make Crate Trap Carpentry: 0 In Hand Yes /additem Base.TrapCrate
Stick Trap Stick Trap Make Stick Trap - None In Hand Yes /additem Base.TrapStick
Snare Trap Snare Trap Make Snare Trap Hacksaw Trapping: 1 In Hand Yes /additem Base.TrapSnare

Picking Hiker


Hiker fits a rural or wilderness build. The 5 points buy two survival skills and the traps to use them.

Hunter covers Trapping as well and teaches more traps, but it costs more and spreads into other skills. Former Scout and Bushcrafter also boost Foraging. A player who wants a pure outdoors start can pick Hiker for a lower price.

A city scavenger will use it less, since streets and houses hold most of the loot.

Notes


  • One level each in Foraging and Trapping.
  • Simple traps can be built from the start.
  • Weather and darkness hurt foraging a little less.
  • A strong pick for a rural base.


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