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Hunter


Hunter
Hunter
Class Traits
Type Positive Trait
Points -8
Skill Boosts

Hunter gives a character a broad start in hunting skills. It adds a level each to Aiming, Tracking, Sneaking, Short Blade and Butchering.

It is a positive trait and costs 8 points at character creation. It suits a rural player who plans to hunt animals for food. The trait covers every step, from tracking the animal and shooting it to cutting up the carcass.

Hunter Effects


Aiming makes firearms more accurate. Tracking helps find animal trails. Sneaking lets the character get close without scaring prey or drawing zombies. Short Blade covers knives, which double as a quiet weapon. Butchering covers cutting up the catch.

The trait teaches a full set of traps. A character knows Make Stick Trap, Make Snare Trap, Make Crate Trap, Make Box Trap and Make Cage Trap from the start. It also teaches Make Stag Head Trophy.

Foraging improves too. The search area grows, and weather and darkness hurt the search less. Animals, berries, mushrooms and medicinal plants turn up a little more often.

Hunter also adds extra clothing options at character creation. These include pieces such as the Hunting Vest.

Hunter Skill Boosts


Hunter adds these skill levels when the character is created.

Skill Levels
Aiming +1
Tracking +1
Sneaking +1
Short Blade +1
Butchering +1

Hunter Recipes


A character with Hunter knows these recipes from the start, with no book or magazine needed.

Name Image Recipe Crafting Materials Tools Skill Station Learned Spawn ID
Crate Trap Crate Trap Make Crate Trap Carpentry: 0 In Hand Yes /additem Base.TrapCrate
Stick Trap Stick Trap Make Stick Trap - None In Hand Yes /additem Base.TrapStick
Snare Trap Snare Trap Make Snare Trap Hacksaw Trapping: 1 In Hand Yes /additem Base.TrapSnare
Box Trap Box Trap Make Box Trap Carpentry: 1, Trapping: 2 In Hand Yes /additem Base.TrapBox
Cage Trap Cage Trap Make Cage Trap 5x Wire Pliers Trapping: 3 In Hand Yes /additem Base.TrapCage
Deer Head Trophy Deer Head Trophy Make Stag Head Trophy Carpentry: 4, Tailoring: 4 Any Surface Yes /additem Base.Mov_HuntingTrophy

Picking Hunter


Hunter suits a wilderness build above all. The 8 points are high, but the trait covers many skills at once.

It overlaps with Hiker, which also teaches the simple traps. Hunter costs more but adds combat and stealth skills. A player who wants to shoot and sneak as well as trap gets more from Hunter.

A city build will use the hunting side less. The Aiming, Sneaking and Short Blade levels still help in any run.

Notes



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