Pool Cue
| Pool Cue | |
|---|---|
| Class | Improvised Weapon |
| Skill | Long Blunt |
| Damage | 0.2-0.4 |
| Range | 0.61-1.6 |
| Crit | 0% |
| Condition | 10 |
| Weight | 1 |
| Hands | Two-handed |
| Location | Containers |
| Spawn ID | /additem Base.Poolcue
|
The Pool Cue is a long wooden billiards cue that works as an improvised two-handed club. It trains the Long Blunt skill. Its strength is reach: it extends to 1.6 tiles, further than most melee weapons. Its weakness is damage, which is among the lowest of any club.
The cue is light at a weight of 1 and swings quickly. It knocks zombies back rather than down, so it buys space more than it kills. The Pool Cue is found in gym storage rooms and in bar storage and bar kitchens.
Combat
The Pool Cue swings faster than normal and reaches about 1.6 tiles. Each hit deals between 0.2 and 0.4 damage, so an ordinary zombie takes many swings to drop. One swing can hit two zombies at once.
The cue struggles to knock zombies to the ground. Instead it pushes them back a little, which keeps a gap between the survivor and the zombie. The light weight keeps the endurance cost low, so it can be swung for a long time.
The Long Blunt skill raises damage and attack speed with each level, and it lowers wear. The Pool Cue suits holding a zombie at arm's length while backing away. It is a poor choice for clearing a crowd. A Baseball Bat or a Plank with Nails kills far faster at a shorter reach.
Repair
The Pool Cue has 10 condition, and each hit has a 1 in 10 chance of taking a point off. The Long Blunt and Maintenance skills lower that chance. Duct Tape, Adhesive Tape and Glue repair it with no skill needed. Zip Ties need Maintenance 1, Wood Glue needs Carpentry 2 and Epoxy needs Maintenance 3. Every repair restores less condition than the one before it.
Locations
The Pool Cue spawns on the metal shelves of gym storage rooms almost every time. Bar storage rooms and bar kitchens hold one about one time in ten. These are the only places it turns up.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Gym storage | Metal shelves | 100% |
| Location | Container | Chance |
|---|---|---|
| Bar kitchen | Other | 10% |
| Bar storage | Other | 10% |
Notes
- Gym storage rooms are a near-certain spot to find one.
- The long reach helps hold a single zombie off while backing through a door.
- A worn-out cue still burns as fuel.
Template:ProjectZomboidWeaponTiles
All Improvised Weapons