Remote Controller (Medium-Range)
| Remote Controller (Medium-Range) | |
|---|---|
| Class | Electronics |
| Weight | 0.4 |
| Remote Range | 11 tiles |
| Metal Value | 15 |
| Crafting Skill | Electrical: 4 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.RemoteCraftedV2
|
| Crafting XP | 10 XP (Electrical) |
The Remote Controller (Medium-Range) is a homemade remote used to set off crafted bombs and traps. It reaches further than the short-range model.
It suits electricians with some experience who want a safer distance from their traps. A linked device can be thrown or placed, then fired from about eleven tiles away. Its cost is extra parts and a higher Electrical level than the short-range remote.
The remote is mostly crafted. A few turn up in survivor safehouses and electronics stores. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.
Using
The remote is linked to a device first. The link option appears on the remote or on the trap. Each remote has its own Remote ID, and a linked trap takes the same ID. A linked trap shows "(Linked)" in its name and no longer goes off on impact.
To fire it, the Trigger option on the remote sets off every linked trap at once. Several traps can share one remote.
Make Remote Controller (Medium-Range) needs Electrical level 4. It takes a TV Remote, Cordless Phone or Pager, 3 Scrap Electronics and 2 Glue. A screwdriver and pliers are needed and kept. The recipe must be learned first.
The Remote Controller (Short-Range) reaches only about seven tiles but needs only Electrical level 2. The Remote Controller (Long-Range) reaches about fifteen tiles and needs Electrical level 6.
Upkeep
The remote can be used again and again. It stays in the inventory after every trigger, ready for the next trap.
How to Craft Remote Controller (Medium-Range)
Each recipe that makes the Remote Controller (Medium-Range) is listed with its materials and the tools it keeps.
Make Remote Controller (Medium-Range)
The Make Remote Controller (Medium-Range) recipe makes the Remote Controller (Medium-Range). It needs Electrical level 4. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| TV Remote | 1x | No | /additem Base.Remote
| |
| Screwdriver | 1x | Yes | /additem Base.Screwdriver
| |
| Pliers | 1x | Yes | /additem Base.Pliers
| |
| Scrap Electronics | 3x | No | /additem Base.ElectronicsScrap
| |
| Glue | 2x | No | /additem Base.Glue
|
Locations
Survivor safehouses hold one in boxes, crates and on metal shelves now and then. Electronics store metal shelves give similar odds. Garages, closets, attics, halls and storage units turn one up only rarely. Crafting is the more reliable way to get one.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 6.4% |
| Survivor safehouse | Crate | 6.4% |
| Survivor safehouse | Small box | 6.4% |
| Survivor safehouse | Metal shelves | 4.8% |
| Survivor safehouse (late game) | Cardboard box | 4.8% |
| Survivor safehouse (late game) | Crate | 4.8% |
| Survivor safehouse (late game) | Metal shelves | 4.8% |
| Survivor safehouse (late game) | Small box | 4.8% |
| Survivor safehouse (mid game) | Cardboard box | 4.8% |
| Survivor safehouse (mid game) | Crate | 4.8% |
| Location | Container | Chance |
|---|---|---|
| Electronics store | Metal shelves | 5.1% |
| Location | Container | Chance |
|---|---|---|
| Garage storage | Other | 1.5% |
| Closet | Other | 0.7% |
| Attic | Cardboard box | 0.4% |
| Attic | Crate | 0.4% |
| Attic | Other | 0.4% |
| Hall | Other | 0.4% |
| Living room | Other | 0.4% |
| Location | Container | Chance |
|---|---|---|
| Storage unit | Other | 0.4% |
Notes
- The in-game tooltip says it remotely detonates crafted bombs and traps.
- One remote can fire many linked traps at once.
- A linked trap can be thrown without going off on impact.
- The extra range gives more room between the survivor and the blast.
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