Tree Branch with Bone Spikes
| Tree Branch with Bone Spikes | |
|---|---|
| Class | Short Blunt Weapon |
| Skill | Short Blunt |
| Damage | 0.5-1 |
| Range | 0.61-1.1 |
| Crit | 25% x2 |
| Condition | 5 |
| Weight | 2 |
| Hands | One-handed |
| Crafting Skill | Carving: 3 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.TreeBranch_Bone
|
| Crafting XP | 30 XP (Carving) |
The Tree Branch with Bone Spikes is a Tree Branch studded with sharpened bones and lashed with leather. It is a one-handed club that trains the Short Blunt skill.
Its fighting numbers match the plain Tree Branch exactly. It swings, hits and wears out the same way. It suits a survivor who already has bones and leather to spare and wants a club built from animal leftovers. It is crafted with the Bone Spike Weapon recipe. A few turn up in anthropology classroom display cases and in late game survivor safehouses. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.
Combat
The Tree Branch with Bone Spikes swings at base speed and reaches 1.1 tiles. Each hit deals between 0.5 and 1 damage, so an ordinary zombie takes several swings to drop. The crit chance starts at 25 percent, and a crit doubles the damage.
One hand stays free while it is equipped. It weighs 2, the same as the plain branch. The Short Blunt skill raises damage, crit chance and swing speed as it levels.
For a club built on a branch, the Tree Branch with Nails hits harder and crits much harder. The Tree Branch - Can-Reinforced lasts longer. The Cudgel with Bone Spikes comes from the same recipe and uses a Large Branch instead.
How to Craft Tree Branch with Bone Spikes
Each recipe that makes Tree Branch with Bone Spikes is listed with its materials and the tools it keeps.
Bone Spike Weapon
The Bone Spike Weapon recipe makes Tree Branch with Bone Spikes. It needs Carving level 3. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Axe | 1x | Yes | /additem Base.Axe_Old
| |
| Tree Branch | 1x | No | /additem Base.TreeBranch2
| |
| Long Sharp Bone | 2x | No | /additem Base.SharpBone_Long
| |
| Sharp Bone Fragment | 2x | No | /additem Base.SharpBoneFragment
| |
| Leather Strips | 2x | No | /additem Base.LeatherStrips
|
Repair
The Tree Branch with Bone Spikes has 5 condition. Each hit has a 1 in 5 chance of taking a point off, so it wears out quickly. The Short Blunt and Maintenance skills lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it.
Locations
The Tree Branch with Bone Spikes is a rare find. Anthropology classrooms give by far the best odds, in their display cases. Late game survivor safehouses hold one only rarely. There it can sit in cardboard boxes, counters, crates, metal shelves, small boxes or wardrobes.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Class room anthro | Display case | 17.3% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Counter | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Metal shelves | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (late game) | Wardrobe | <0.1% |
Notes
- The Bone Spike Weapon recipe needs Carving 3 and must be learned first.
- It takes a Tree Branch, two Long Sharp Bones, two Sharp Bone Fragments and two Leather Strips.
- An axe, a saw or a sharp knife is kept as the tool.
- Studying this club can teach the Bone Spike Weapon recipe.
Template:ProjectZomboidWeaponTiles
All Short Blunt