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Base Damage Physical Damage256
Fire Rate 19
DPS 81
Ammo 6.5mm MI Array
Mag Capacity 20
Accuracy 83.4%
Range 100
Mass 13.6
Mod Slots 4/7
Base Value 744375
Type Ballistic Rifle
Item ID 001AC6B4
Variants Magsniper

The Avatar is a secret ballistic rifle in Starfield. It is a Unique version of the Magsniper. It uses 6.5MM MI Array ammo. Most players never find its location because its hidden in new game plus.

Weapon Effects

See full breakdown and information of all Weapon Effects.

Name Tier Effect Description
Elemental 3 Randomly deals Corrosive, Radiation, Poison, and Incendiary damage 8% chance to deal a random effect that's not already applied to the target:
  • 15% weapon damage as Corrosive (Energy) damage instantly
  • -35% DR and ER

  • 12% weapon damage as Fire (Energy) damage instantly
  • 24% weapon damage as Fire (Energy) damage over 4 seconds

  • 24% damage over 6 seconds (resisted by Environmental Resist)
  • Demoralize for 6 seconds

  • 30% weapon damage as Poison (Energy) damage over 10 seconds
  • 40% movement speed reduction

How to Get Guide


To find the Avatar location you must first enter new game plus. You can purchase the Terror Inflictor from the Starborn Trader who only appears in new game plus. While it’s possible to meet the Starborn Trader before new game plus she will disguise herself as the Mysterious Captain and you’ll be unable to trade with her until new game plus.

To find the Starborn Traders location in new game plus you must meet her as a random encounter. She seems to show up at the following locations more frequently than others: Feynman, Heisenberg, Delta Vulpes, Maal, Nikola and Decaran. Once the Starborn Trader appears she will stay at that location to trade with you. It does not matter which version of new game plus you are in she will still spawn as a random encounter.

The Starborn Trader will offer you the following unique weapons for sale: Terror Inflictor, The Last Breath, Terror Inflictor and Reflection.

Modification.png Weapon Modification


Category Available Mods Effect
Barrels Magnetic Rails Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed
Magazines Large Magazine Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed
Muzzles Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy
Optic Recon Scope Marks enemies while Aiming

Compatible Mods

Category Available Mods Effect
Barrels Long Barrel Increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed
Barrels Magnetic Rails Increases the Rate of Fire and Damage at the cost of Aim Down Sights speed
Barrels Stabilizing Barrel Specialized, mag-assisted barrels vastly increases Accuracy and Recoil control at the cost of Aim Down Sights speed while standing still
Barrels Standard Barrel Standard issue barrel
Batteries Armor-Piercing Rounds More powerful casing can penetrate even the sturdiest armors
Batteries Depleted Uranium Rounds Built using depleted Uranium, these rounds can penetrate any armor
Batteries Penetrator Rounds Incredibly powerful rounds that can pass through multiple enemies
Internal Hair Trigger Installs a lighter trigger pull for increased Fire Rate
Internal High Powered Increases Damage done
Internal High Velocity Internal module that increases accuracy and range
Lasers Recon Laser Sight Marks enemies while Aiming and greatly increases Accuracy
Magazines Large Magazine Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed
Magazines Standard Magazine Standard issue magazine
Magazines Tactical Magazine Lighter mag that vastly increases Aim Down Sight speed and Reload speed
Muzzles Compensator Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy
Muzzles Muzzle Brake Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy
Muzzles Shock Charge Band Electrified device that attaches an electric burst of energy to rounds passed through it
Optic Long Scope Long scope for 6x magnified view
Optic Medium Scope Medium scope for 4x magnified view
Optic Recon Scope Marks enemies while Aiming

Item tier.png Weapon Tier Level

Starfield has four weapon tier levels: Base, Calibrated, Refined, Advanced (in ascending order). The higher the tier, the better the damage of the weapon. As you level up, your chances of finding higher tier weapons increase, defeating higher level enemies will also increase the drop chance of best weapons. Note that superior weapons do exist, but they are incorrectly named as advanced weapons despite dealing more damage.

Unique Weapons in Starfield scale in base damage depending on their weapon tier level (Base, Calibrated, Refined, Advanced), but they keep the same unique name without any prefixes being added. You can find out more information on how to get the best version of each unique weapon you come across on the unique weapon tier system page.

Below you can find the stats for each tier level of this unique weapon.

Tier Loot Level Damage Change Damage Fire Rate DPS Tier ID
Base 0 0.0% Physical Damage223.0 17 63.2 00131574
Calibrated 50 30.5% Physical Damage291.0 17 82.5 00131575
Refined 60 36.3% Physical Damage396.7 17 112.4 00131BFB
Advanced 70 44.0% Physical Damage571.2 17 161.8 00131D43

Weapon Categories

Unique Rifles

Rifles avatar.png

Rifles in Starfield are some of the most versatile weapons available ranging from semi-automatic sniper rifles, burst-fire, or even fully automatic rifles. Rifles are also one of the most common weapon types in the game, so if you decide to build a character around using rifles you will be spoiled for weapon options.

There are a number of Unique Rifles to collect. Unique Weapons range from; rare, epic, legendary and come with pre-defined rarity modifiers that increase your damage output.

Using the science skill: weapon engineering you can modify your rifle with the best mods for your playstyle. This will affect the damage, fire rate, magazine capacity, range, mass and accuracy of the weapon. Each gun has a limited number of mod slots to utilise.

Below you will find a list of all the common and unique rifles locations in Starfield along with the weapon ID which can be used to add the weapon to your inventory using console commands.

Name Image Damage Fire Rate DPS Ammo Mag Capacity Accuracy Range Mass Mod Slots Value Item ID
Acid Rain Rifles Acid Rain.png Physical Damage3 170 8.5 7.77mm Caseless 50 70.3% 17 2.4 6/8 9079 002E3E85
Avatar Rifles avatar.png Physical Damage256 19 81 6.5mm MI Array 20 83.4% 100 13.6 4/7 744375 001AC6B4
Davis Wilson's Rifle Rifles davis wilson's rifle.png Physical Damage19 90 28.5 11mm Caseless 36 68.8% 40 4.65 3/6 11480 00367C5
Desperation Rifles desperation.png Physical Damage17 134 38.1 11mm Caseless 15 71.9% 34 3.2 6/8 23594 000EC2F1
Despondent Assassin Rifles old earth hunting rifle.png Physical Damage34 40 22.6 9x39mm Caseless 12 86.8% 100 2.95 2/3 15228 001492OB
Eternity's Gate Rifles Eternity's Gate.png Physical Damage 17 + Energy Damage50 25 27.92 Heavy Particle Fuse 20 81.6% 60 5.1 4/6 11249 00329ABB
Feather Rifles feather.png Physical Damage19 117 37.1 11mm Caseless 36 78.2% 48 2.19 5/6 14555 002E82A0
Fiscal Quarter Rifles fiscal quarter.png Physical Damage5 180 15 6.5mm CT 40 73.5% 40 2.15 5/7 3740 00019F5
Fury Rifles fury.png Physical Damage20 150 50 7.62x39mm 100 68.9% 44 5.15 5/7 33189 0008AF62
Gallow's Reach Rifles gallows reach.png Physical Damage18 150 45 7.62x39mm 30 70.6% 40 4.25 5/7 33189 0032046C
Head Ranger Rifles head ranger.png Physical Damage37 14 8.6 .50 Caliber Caseless 6 79.6% 48 5.5 5/6 9219 002FAD3F
Hunterwulf Rifles hunterwulf.png Physical Damage14 120 28 7.77mm Caseless 30 88.7% 56 5 5/8 16246 002E383
Justifier Rifles justifier.png Physical Damage31 12 6.2 .50 Caliber Caseless 6 82.3% 58 4.55 5/6 5627 001BAA3C
Mindtear Rifles mindtear.png Physical Damage13 345 74.75 .50 MI Array 75 66.4% 50 6.9 2/5 49941 002AC049
Peacekeeper Rifles peacekeeper.png Physical Damage17 112 31.7 11mm Caseless 50 72.2% 41 4.5 4/8 18947 002A52E5
Peacemaker Rifles peacemaker.png Physical Damage37 12 7.4 .50 Caliber Caseless 6 82.1% 56 5.9 6/6 11853 000E7ED1
Pirate Legend Rifles pirate legend.png Physical Damage4 180 12 6.5mm CT 70 68.0% 40 6.6 4/7 9095 002FAC64
Power Beat Rifles power beat.png Physical Damage66 39 42.9 11mm Caseless 60 44.5% 39 4.1 4/7 9298 0022A8E1
Reflection Rifles Reflection.webp Physical Damage 41 + Energy Damage137 29 86.5 Heavy Particle Fuse 20 78.0% 70 6.45 4/6 94500 0022A90D
Revenant Rifles revenant.png Physical Damage14 330 77 .50 MI Array 150 69.8% 44 3.69 3/5 62022 0008AF62
Speechless Fire Rifles old earth hunting rifle.png Physical Damage33 48 26.4 9x39mm Caseless 20 87.5% 100 3.15 3/3 11092 002E0731
Tempest Rifles tempest.png Physical Damage19 90 28.5 11mm Caseless 36 68.8% 40 4.65 4/6 11480 003CE4B0
The Buzzcut Rifles the buzzcut.png Physical Damage3 212 10.6 7.77mm Caseless 50 70.2% 22 2.85 6/8 4524 0020772C
The First Shot Rifles the first shot.png Physical Damage46 50 38.3 7.77mm Caseless 30 73.38% 34 3.45 6/8 17459 002E1929
The Last Breath Rifles the last breath.png Physical Damage139 25 57.9 .50 Caliber Caseless 5 83.8% 120 10.05 4/7 53105 0022A8E2
Unmitigated Violence Rifles unmitigated violence.png Energy Damage21 33 35.6 3KV LZR Cartridge 30 74.2% 68 6.85 4/7 12361 0011381D
Unrestrained Vengeance Rifles unrestrained vengeance.png Energy Damage18 33 9.9 3KV LZR Cartridge 30 81.2% 60 6.55 2/7 5227 0019F7
Vampire's Gift Rifles vampire's gift.png Physical Damage18 120 36 7.77mm Caseless 66 75.3% 21 4.85 6/7 18432 002FAC66

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