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Bone Club with Spikes


Bone Club with Spikes
Bone Club with Spikes
Class Short Blunt Weapon
Skill Short Blunt
Damage 0.6-1.4
Range 0.61-1.1
Crit 25% x5
Condition 10
Weight 2
Hands One-handed
Crafting Skill Blacksmithing: 5
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.BoneClub_Spiked
Crafting XP 50 XP (Blacksmithing)

The Bone Club with Spikes is a one-handed bone club studded with metal spikes. It trains the Short Blunt skill. The spikes turn a weak camp weapon into a solid one. It hits harder than the plain Bone Club, crits far harder and lasts twice as long.

It is a crafted weapon from start to finish. A forge and Blacksmithing 5 can spike a bone or a Bone Club. A welding setup and Welding 7 can do the same job. As loot it is close to unknown, turning up only in late-game survivor safehouses on very rare occasions. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.

Combat


The Bone Club with Spikes swings a little faster than normal and reaches 1.1 tiles. Each hit deals moderate damage, enough to finish an ordinary zombie in a few blows. The crit chance starts at 25 percent, and a crit multiplies the damage five times. Crits come often and land hard, which is the main reason to spike a club at all.

The club is one-handed and fairly light at 2. Each swing costs little endurance, so it holds up through a longer fight than most two-handed weapons. The free hand stays open for a flashlight or another light item. The Short Blunt skill raises damage, attack speed and crit chance with each level.

Compared with the plain Bone Club, the spiked version wins on every combat figure. It suits a survivor who has a forge or a welding torch but little steel to spare. It is a good everyday weapon for clearing single zombies and small groups around a rural base.

How to Craft Bone Club with Spikes


Each recipe that makes Bone Club with Spikes is listed with its materials and the tools it keeps.

Make Spiked Club

The Make Spiked Club recipe makes Bone Club with Spikes. It needs Blacksmithing level 5. It is made at a Simple Forge. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Charcoal Charcoal 4x No /additem Base.Charcoal
Iron Band - Small Iron Band - Small 1x No /additem Base.IronBandSmall
Iron Piece Iron Piece 5x No /additem Base.IronPiece
Smithing Hammer Smithing Hammer 1x Yes /additem Base.SmithingHammer
Tongs Tongs 1x Yes /additem Base.Tongs
Metalworking Punch Metalworking Punch 1x Yes /additem Base.MetalworkingPunch
Bone Club Bone Club 1x No /additem Base.BoneClub

Make Scrap Metal Morningstar

The Make Scrap Metal Morningstar recipe makes Bone Club with Spikes. It needs Welding level 7.

Name Image Amount Kept Spawn ID
Bone Club Bone Club 1x No /additem Base.BoneClub
Welding Torch Welding Torch 8x No /additem Base.BlowTorch
Welder Mask Welder Mask 1x Yes /additem Base.WeldingMask
Sheet Metal Snips Sheet Metal Snips 1x Yes /additem Base.SheetMetalSnips
Steel Sheet - Small Steel Sheet - Small 1x No /additem Base.SmallSheetMetal
Rag Rag 1x No /additem Base.RippedSheets

Repair


The Bone Club with Spikes has a maximum condition of 10. Each hit has a 1 in 10 chance of taking a point off. The Short Blunt and Maintenance skills lower that chance. Duct Tape, Adhesive Tape, Glue, Wood Glue, Zip Ties and Epoxy all repair it. Zip Ties need Maintenance 1, Wood Glue needs Carpentry 2 and Epoxy needs Maintenance 3. Epoxy with Rags needs Maintenance 4. Each repair restores less than the one before it.

Locations


The Bone Club with Spikes is an extremely rare piece of loot. It can appear only in late-game survivor safehouses, in boxes, crates, counters, shelves and wardrobes. The chance in each container is a tiny fraction of a percent. Crafting is the only practical way to get one.

The places where it spawns, with the rough chance per container.

Location Container Chance
Survivor safehouse (late game) Cardboard box 0.1%
Survivor safehouse (late game) Counter 0.1%
Survivor safehouse (late game) Crate 0.1%
Survivor safehouse (late game) Metal shelves 0.1%
Survivor safehouse (late game) Small box 0.1%
Survivor safehouse (late game) Wardrobe <0.1%

Notes


Template:ProjectZomboidWeaponTiles

All Short Blunt