Smithing Hammer
| Smithing Hammer | |
|---|---|
| Class | Short Blunt Weapon |
| Skill | Short Blunt |
| Damage | 0.5-1 |
| Range | 0.61-1.1 |
| Crit | 20% x3 |
| Condition | 10 |
| Weight | 1.5 |
| Hands | One-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.SmithingHammer
|
| Crafting XP | 1 XP (Maintenance) |
The Smithing Hammer is a heavy-headed hammer for working hot metal at a forge. It is a one-handed tool that can be swung as a blunt weapon, training the Short Blunt skill. Its real worth is in blacksmithing.
As a weapon it is middling. It hits as hard as a Ball-peen Hammer and lasts as long. As a tool it is the key to most forging recipes, from bars and bands to blades, armour and tool heads. It is an uncommon find in welding workshops, sheds, warehouses and garages. It can also be assembled from a Smithing Hammer Head and a Medium Handle. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.
Combat
The Smithing Hammer swings at base speed and reaches about 1.1 tiles. Each hit deals between 0.5 and 1.0 damage. An ordinary zombie usually takes a few swings to drop. The crit chance starts at 20 percent, and a crit triples the damage.
One hand stays free while it is equipped. Its weight of 1.5 keeps each swing fairly cheap in endurance. It suits a lone zombie at close range. The Short Blunt skill raises damage, crit chance and swing speed as it levels.
Compared with the Ball-peen Hammer, it fights almost exactly the same. The Club Hammer hits as hard but its crit only doubles. The Mace hits harder and crits more often. The Smithing Hammer is best kept for the forge, with a stronger weapon carried for fights.
Uses
The Smithing Hammer counts as a hammer and as a smithing hammer in crafting. At a forge it turns chunks and scrap into bars, blocks and iron bands. It forges blades for knives, cleavers, machetes and swords. It forges tool heads and pieces of metal armour such as gloves, masks and helmets. It also forges spoons and forks. Outside the forge, it works as a hammer for nailing, building and assembling tools, and it can kill animals.
How to Craft Smithing Hammer
Each recipe that makes the Smithing Hammer is listed with its materials and the tools it keeps.
Assemble Medium Implement
The Assemble Medium Implement recipe makes the Smithing Hammer. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Claw Hammer | 1x | Yes | /additem Base.Hammer
| |
| Large Knife | 1x | Yes | /additem Base.LargeKnife
| |
| Smithing Hammer Head | 1x | No | /additem Base.SmithingHammerHead
| |
| Medium Handle | 1x | No | /additem Base.Handle
|
Used in Crafting
These recipes take the Smithing Hammer as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Medium Implement | Smithing Hammer Head | - | None | /additem Base.SmithingHammerHead
|
Any recipe that asks for a hammer or smithinghammer accepts it as the tool, such as Forge Codpiece, Forge Metal Neck Guard and Forge Fingerless Metal Gloves.
Repair
The Smithing Hammer has 10 condition. Each hit has a 1 in 30 chance of taking a point off, so it lasts well in fights. The Short Blunt and Maintenance skills both lower that chance further. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Every repair restores less condition than the one before it. Taking it apart returns the head for a fresh Medium Handle.
Locations
The Smithing Hammer is an uncommon find. The best odds by far are on the counters of the Wild West blacksmith and tool store. Welding workshop lockers and tool cabinets hold one now and then. Sheds, studios, warehouses and garage storage keep them on shelves, in crates and on counters. Storage rooms and storage units hold one on rare occasions.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Wild West blacksmith | Counter | 32.3% |
| Studio | Metal shelves | 2.6% |
| Warehouse | Metal shelves | 2.6% |
| Storage room | Other | 1% |
| Storage unit | Other | 0.3% |
| Location | Container | Chance |
|---|---|---|
| Wild West tool store | Counter | 6.5% |
| Welding workshop | Military locker | 3.4% |
| Welding workshop | Tool cabinet | 3.4% |
| Tool store storage | Other | 2.9% |
| Warehouse | Small box | 2.6% |
| Tool store | Other | 1.2% |
| Tool store | Shelves | 1.2% |
| Location | Container | Chance |
|---|---|---|
| Shed | Other | 2.6% |
| Garage storage | Crate | 2.1% |
| Garage storage | Counter | 1.8% |
| Garage storage | Metal shelves | 1.8% |
| Shed | Counter | 1.8% |
| Shed | Metal shelves | 1.8% |
| Shed | Shelves | 1.8% |
Notes
- The Forge Smithing Hammer Head recipe needs Blacksmithing 1 at a Primitive or better Forge.
- The Assemble Medium Implement recipe fits the head to a Medium Handle with Maintenance 1.
- That recipe keeps a hammer, a club hammer or a mallet, plus a sharp knife.
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