Guitar Case
| Guitar Case | |
|---|---|
| Class | Bag or Container |
| Capacity | 5 |
| Weight Reduction | 50% |
| Weight | 1 |
| Run Speed | -3% |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.Guitarcase
|
The Guitar Case is a hard carrying case built to hold a guitar. It is a container that is carried in one hand. It holds a modest load and takes half the weight off what is inside.
Its best use is the guitar or bass that often comes inside it. As a general bag it is small for its weight, and it slows running a little while held. A backpack or a duffel bag serves far better for looting.
Music stores keep guitar cases on nearly every shelf. Pawn shops stock a few as well. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.
Carrying
The case holds 5 units and takes 50 percent off the weight of its contents. It is held in a hand, so it takes the place of a weapon or a second item. While it is held, it cuts running speed by about 3 percent.
The Flight Case is the closest match, and it holds 7 with the same weight relief. The Gun Case also holds 7 at 50 percent. A Golf Bag or Duffel Bag holds 18 and sits on the back.
A guitar case found as loot almost always holds a Guitar Pick. About a third of the time it also holds an Electric Guitar, an Acoustic Guitar or an Electric Bass. A Tuning Fork turns up now and then.
Locations
Music stores are the place to look. Their shelves and metal shelves hold a guitar case about three times out of four. Pawn shop shelves come next, with one about one time in nine. Band practice rooms keep a few in boxes, crates and shelves. In homes, attics, closets, halls and living rooms turn one up only rarely. Survivor safehouses hold one once in a long while.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Music store | Metal shelves | 72.7% |
| Music store | Shelves | 72.7% |
| Pawn shop | Metal shelves | 11.3% |
| Pawn shop | Shelves | 11.3% |
| Music store | Other | 3.6% |
| Band practice | Small box | 2.5% |
| Pawn shop | Display case | 0.9% |
| Location | Container | Chance |
|---|---|---|
| Band practice | Cardboard box | 2.5% |
| Band practice | Crate | 2.5% |
| Band practice | Metal shelves | 2.5% |
| Daycare | Wardrobe | <0.1% |
| Storage unit | Other | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Attic | Cardboard box | 0.2% |
| Attic | Crate | 0.2% |
| Attic | Other | 0.2% |
| Closet | Locker | 0.2% |
| Hall | Other | 0.2% |
| Living room | Locker | 0.2% |
| Living room | Other | 0.2% |
| Closet | Other | 0.1% |
| Garage storage | Other | 0.1% |
| Any building | Wardrobe | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 0.1% |
| Survivor safehouse | Crate | 0.1% |
| Survivor safehouse | Small box | 0.1% |
| Survivor safehouse (late game) | Cardboard box | 0.1% |
| Survivor safehouse (late game) | Crate | 0.1% |
| Survivor safehouse (late game) | Small box | 0.1% |
| Survivor safehouse (mid game) | Cardboard box | 0.1% |
| Survivor safehouse (mid game) | Crate | 0.1% |
| Survivor safehouse (mid game) | Small box | 0.1% |
Notes
- The case is mostly worth opening for the instrument inside it.
- A Guitar Pick comes with nearly every case found as loot.
- Pawn shops are a good second stop after a music store.
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All Bags and Containers