Gun Light
| Gun Light | |
|---|---|
| Class | Weapon Part |
| Skill | - |
| Damage | - |
| Range | - |
| Crit | - |
| Condition | - |
| Weight | 0.2 |
| Hands | - |
| Location | Containers |
| Spawn ID | /additem Base.GunLight
|
The Gun Light is a small flashlight that mounts on a pistol. It is a weapon part, so it adds a light to a gun rather than serving as a weapon itself. It runs on a battery.
The gun light fits the M9 Pistol, the M1911 Pistol and the B-F Pistol. Mounted, it lights the way ahead of the gun. It is a rare find in pistol cases. The Police Officer is the best occupation for weapon parts. It starts with the most Aiming skill. The Veteran also starts with some Aiming skill.
Uses
The Gun Light attaches to a pistol with a screwdriver. The screwdriver, the pistol and the light must all be in the inventory. Right-click the pistol and choose Upgrade, then Gun Light. Once mounted, the light turns on with a battery and throws light a fair distance ahead.
The light adds a little weight to the pistol. It also adds a small amount to aiming time. A battery can be inserted or removed like any flashlight. The part can also be dismantled as electronics.
Used in Crafting
Any recipe that asks for a flashlight accepts it as the tool, such as Remove Battery and Insert Battery.
Locations
The Gun Light is a rare find. It turns up only inside pistol cases, with a small chance per case. Opening every pistol case found is the way to turn one up.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Gun store | Display case | 25.3% |
| Outdoor supply store | Display case | 6.3% |
| Location | Container | Chance |
|---|---|---|
| Police SWAT room | Locker | 24.7% |
| Police SWAT room | Military locker | 24.7% |
| Army surplus | Display case | 4.5% |
| Location | Container | Chance |
|---|---|---|
| Any building | Military locker | 1.7% |
| Garage storage | Locker | 0.3% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 0.5% |
| Survivor safehouse (late game) | Counter | 0.5% |
| Survivor safehouse (late game) | Crate | 0.5% |
| Survivor safehouse (late game) | Metal shelves | 0.5% |
| Survivor safehouse (late game) | Small box | 0.5% |
| Survivor safehouse (mid game) | Cardboard box | 0.4% |
| Survivor safehouse (mid game) | Counter | 0.4% |
| Survivor safehouse (mid game) | Crate | 0.4% |
| Survivor safehouse (mid game) | Metal shelves | 0.4% |
| Survivor safehouse (mid game) | Small box | 0.4% |
| Location | Container | Chance |
|---|---|---|
| Inside a bag or case | Pistol case1 | 0.3% |
| Inside a bag or case | Pistol case2 | 0.3% |
| Inside a bag or case | Pistol case3 | 0.3% |
Notes
- Carry spare batteries, since the light goes dark when its battery runs out.
- Only the three pistols above take the gun light.
Template:ProjectZomboidWeaponTiles
All Weapon Parts