Weapon Parts
Weapon Parts are attachments that change how a firearm handles. The group holds scopes, sights, a laser, a gun light, a recoil pad, choke tubes and ammo straps. Each part fits only certain guns. A part can add range, speed up aiming, cut recoil or tighten a shotgun's spread. Parts are light, so a spare one costs little to carry. The Police Officer is the best occupation for weapon parts. It starts with the most Aiming skill. The Veteran also starts with some Aiming skill.
All Weapons Categories
Best Weapon Parts
The top pick for each role, by the game's own figures.
| For | Name | Image | Stats | Spawn ID |
|---|---|---|---|---|
| Lightest | Tritium Pistol Sights | 0.1 weight | /additem Base.TritiumSights
| |
| Heaviest | x8 Scope | 0.8 weight | /additem Base.x8Scope
|
Fitting and Removing
Parts go on through the inventory menu. The Upgrade option fits a part to a gun. The Remove Upgrade option takes it off again. Both need a Screwdriver in the inventory. The Screwdriver goes into the hand during the job.
Every part has a slot type. The four types are Scope, Canon, Recoil Pad and Sling. A gun holds one part of each type at a time. The Upgrade option stays hidden while that slot is already full. So the MSR7T Tactical Rifle can carry a scope, a Laser Sight, a Recoil Pad and Ammo Straps together.
A removed part can go onto any other gun that accepts it.
Scopes and Sights
Scopes add range. The x2 Scope, the x4 Scope and the x8 Scope all share the same tooltip. Each one increases the firearm's maximum range and decreases short-range accuracy. The x8 Scope is the heaviest at 0.8. The x2 Scope weighs 0.3.
Scopes fit rifles. The x2 Scope fits the MSR788 Rifle, the MSR700 Rifle, the M16 Assault Rifle, the M1A Rifle and the JS-14 Rifle. It also fits the Magnum, the Trapper Carbine and the MSR7T Tactical Rifle. The x4 Scope fits the same guns except the Magnum. The x8 Scope fits only the MSR788 Rifle, the MSR700 Rifle and the MSR7T Tactical Rifle.
Sights help at short range. The Red Dot Sight increases aiming speed. It fits the M16 Assault Rifle, the M1A Rifle, the JS-14 Rifle, the JS-3T Tactical Shotgun and the Trapper Carbine. Tritium Pistol Sights increase accuracy and help in low light. They fit the M9 Pistol, the M1911 Pistol and the B-F Pistol. Both sights use the Scope slot, so neither can share a gun with a scope.
Barrel Parts
The Laser Sight increases firearm accuracy. It fits the three pistols, the M16 Assault Rifle and the M1A Rifle. It also fits the Trapper Carbine and the MSR7T Tactical Rifle. It weighs 0.6.
The Gun Light is a flashlight on the gun. It runs on batteries and lights the way ahead. It fits the M9 Pistol, the M1911 Pistol and the B-F Pistol. It weighs 0.2.
Choke tubes tune a shotgun. The Choke Tube - Improved reduces spread and increases range. The Choke Tube - Full greatly reduces spread and increases range by a lot. Both fit the JS-2000 Shotgun and the Double Barrel Shotgun. The Laser Sight, the Gun Light and both choke tubes all use the Canon slot.
Recoil Pads and Straps
The Recoil Pad reduces firearm recoil and the delay before the next shot. It fits the M1A Rifle, the MSR788 Rifle, the MSR700 Rifle and the MSR7T Tactical Rifle. It also fits the JS-2000 Shotgun, the Double Barrel Shotgun and the L94 Rifle. It weighs 0.1.
Ammo Straps reduce reload time for hand-fed firearms. They fit the guns that load rounds straight in. These are the MSR788 Rifle, the MSR700 Rifle, the L92 Carbine, the L94 Rifle and the MSR7T Tactical Rifle. The JS-2000 Shotgun, the Sawed-off JS-2000 Shotgun, the JS-3T Tactical Shotgun and the Double Barrel Shotgun take them too.
Parts by Gun
The pistols share one kit. The M9 Pistol, the M1911 Pistol and the B-F Pistol each take Tritium Pistol Sights. They also take either the Laser Sight or the Gun Light, since both use the Canon slot.
The M1A Rifle takes the most common rifle kit. It accepts the x2 Scope or the x4 Scope, or the Red Dot Sight instead. It also takes the Laser Sight and the Recoil Pad. The M16 Assault Rifle takes the same scopes, the Red Dot Sight and the Laser Sight.
The hunting rifles favour range. The MSR788 Rifle and the MSR700 Rifle each take all three scopes. They also take the Recoil Pad and Ammo Straps.
Shotguns lean on the Canon, Recoil Pad and Sling slots. The JS-2000 Shotgun and the Double Barrel Shotgun each take a choke tube, the Recoil Pad and Ammo Straps. The JS-3T Tactical Shotgun takes the Red Dot Sight and Ammo Straps.
Locations
Gun store accessory shelves hold almost every part. Scopes also sit on gun store rifle racks and in pawn shops. SWAT storage holds scopes, sights, the Laser Sight and the Gun Light. The Laser Sight turns up only in SWAT storage.
Choke tubes sit on gun store shotgun shelves and in pawn shops. The Red Dot Sight, the Gun Light and Tritium Pistol Sights share gun store pistol shelves. Garages that store guns hold a few parts as well.
Notes
- The MSR7T Tactical Rifle accepts more kinds of parts than any other gun.
- The Gun Light needs batteries, like any flashlight.
All Weapon Parts
Subcategories
This category has the following 12 subcategories, out of 12 total.
P
- Project Zomboid - Ammo
- Project Zomboid - Axes
- Project Zomboid - Explosives
- Project Zomboid - Firearms
- Project Zomboid - Improvised Weapons
- Project Zomboid - Long Blades
- Project Zomboid - Long Blunt
- Project Zomboid - Short Blades
- Project Zomboid - Short Blunt
- Project Zomboid - Spears
- Project Zomboid - Weapon Parts
- Project Zomboid - Weapons
Pages in category "Weapon Parts"
The following 12 pages are in this category, out of 12 total.
P
- Project Zomboid:Ammo Straps
- Project Zomboid:Choke Tube - Full
- Project Zomboid:Choke Tube - Improved
- Project Zomboid:Gun Light
- Project Zomboid:Laser Sight
- Project Zomboid:Recoil Pad
- Project Zomboid:Red Dot Sight
- Project Zomboid:Tritium Pistol Sights
- Project Zomboid:x2 Scope
- Project Zomboid:x4 Scope
- Project Zomboid:x8 Scope
- Template:ProjectZomboidWeaponsCategories