B-F Pistol
| B-F Pistol | |
|---|---|
| Class | Firearm |
| Skill | Aiming |
| Damage | 1-1.6 |
| Range | 0.61-17 |
| Crit | 20% x4 |
| Condition | 10 |
| Weight | 2 |
| Hands | One-handed |
| Ammo | .44 Magnum Round |
| Location | Containers |
| Spawn ID | /additem Base.Pistol3
|
The B-F Pistol is a large handgun chambered for the .44 Magnum Round. It trains the Aiming skill. It shares the top handgun damage with the Magnum, and it takes more attachments than the revolver does.
The pistol feeds from the B-F Magazine, which holds 8 rounds. Each shot is very loud, and the noise draws zombies from a wide area. The gun rewards a survivor with a high Aiming level. The B-F Pistol is a rare find, most often in hidden plank stashes in bedrooms. The Police Officer is the best occupation for firearms. It starts with the most Aiming skill. The Veteran also starts with some Aiming skill.
Combat
Each shot deals between 1.0 and 1.6 damage, which is heavy for a handgun. The pistol reaches 17 tiles. The crit chance starts at 20 percent, and a crit multiplies the damage by four.
The gun is one-handed. A shot can be heard about 120 tiles away, roughly two blocks, so each shot pulls in more zombies. The B-F Pistol is best kept for emergencies, or for clearing a few zombies before falling back. A long fight in a town only draws a horde.
The Aiming skill improves accuracy as it levels. The magazine can jam, so a spare loaded B-F Magazine helps. The Magnum fires the same round with the same top damage and loads straight into its cylinder. The B-F Pistol trades that simplicity for magazine swaps and more attachment options.
Uses
The B-F Pistol fits in a holster, which frees the hands and lowers the carried weight. The Make Duct Tape Holster recipe makes one from three Duct Tape at Tailoring 1, with the pistol kept as a template. Three attachments fit the gun. Tritium Pistol Sights add 3 tiles of range. A Laser Sight improves accuracy. A Gun Light mounts a flashlight under the barrel.
Used in Crafting
These recipes take the B-F Pistol as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Make Duct Tape Holster | Duct Tape Holster | - | Tailoring: 1 | /additem Base.Holster_DuctTape
|
Repair
The B-F Pistol has 10 condition, and each shot has only a 1 in 200 chance of taking a point off. The Aiming and Maintenance skills both lower that chance further. A second B-F Pistol can serve as spare parts to repair the first, and Aiming 3 helps that repair. Every repair restores less condition than the one before it.
Locations
The B-F Pistol is a rare find. Plank stashes give the only real odds, hidden under the floor in bedrooms and other buildings. Bedroom dressers and side tables carry a tiny chance as well.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Gun cache | Counter | 37.2% |
| Survivor cache | Counter | 17.5% |
| Survivor cache | Counter | 17.5% |
| Gun cache | Bag duffel bag tint | 14.9% |
| Gun cache | Bag duffel bag tint | 14.2% |
| Gun cache | Plank stash | 11.2% |
| Survivor safehouse | Cardboard box | 7% |
| Survivor safehouse | Counter | 7% |
| Survivor safehouse | Crate | 7% |
| Survivor safehouse | Small box | 7% |
| Location | Container | Chance |
|---|---|---|
| Inside a bag or case | Pistol case3 | 28.9% |
| Location | Container | Chance |
|---|---|---|
| Pawn shop office | Locker | 13% |
| Gun store | Display case | 5.1% |
| Pawn shop office | Metal shelves | 2.2% |
| Pawn shop office | Other | 2.2% |
| Outdoor supply store | Display case | 1.3% |
| Pawn shop | Display case | 0.2% |
| Location | Container | Chance |
|---|---|---|
| Drug lab | Metal shelves | 7.1% |
| Drug shack | Other | 3.9% |
| Drug lab | Counter | 2% |
| Drug lab | Overhead cupboard | 2% |
| Drug lab | Other | 1.4% |
| Location | Container | Chance |
|---|---|---|
| Any building | Military locker | 1.7% |
| Garage storage | Locker | 0.3% |
| Bedroom | Dresser | <0.1% |
| Bedroom | Side table | <0.1% |
Notes
- The gunshot carries about 120 tiles, so firing it in town draws zombies from blocks away.
- Spare loaded B-F Magazines make reloading quick in a fight.
- Tritium Pistol Sights extend its reach by 3 tiles.
- A Duct Tape Holster is cheap to make and keeps the pistol close at hand.
- The gun was once named after a famous real pistol, and its look still follows that design.
Template:ProjectZomboidWeaponTiles
All Firearms
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| B-F Pistol | 1-1.6 | 17 | base:bullets_44 | 8 | 2 | /additem Base.Pistol3
| |
| M1911 Pistol | 0.9-1.2 | 12 | base:bullets_45 | 7 | 1.5 | /additem Base.Pistol2
| |
| M9 Pistol | 0.6-1 | 15 | base:bullets_9mm | 15 | 1.5 | /additem Base.Pistol
| |
| Magnum | 1-1.6 | 18 | base:bullets_44 | 6 | 2 | /additem Base.Revolver_Long
| |
| SN38 Revolver | 0.5-0.8 | 8 | base:bullets_38 | 5 | 1.2 | /additem Base.Revolver_Short
| |
| Toy Cap Pistol | 0-0 | 0.6 | base:cap_gun_cap | 8 | 0.5 | /additem Base.Revolver_CapGun
| |
| Toy Cap Rifle | 0-0 | 0.6 | base:cap_gun_cap | 8 | 2 | /additem Base.Rifle_CapGun
| |
| Trapper Carbine | 1-1.4 | 20 | base:bullets_45 | 7 | 3.2 | /additem Base.TrapperCarbine
|
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| JS-14 Rifle | 1-1.6 | 30 | base:bullets_556 | 20 | 3.5 | /additem Base.JS14_Rifle
| |
| L92 Carbine | 1-1.6 | 24 | base:bullets_357 | 10 | 3.5 | /additem Base.L92_Carbine
| |
| L94 Rifle | 1.2-2 | 30 | base:bullets_3030 | 6 | 3.5 | /additem Base.L94_Rifle
| |
| M16 Assault Rifle | 1-1.6 | 30 | base:bullets_556 | 30 | 4 | /additem Base.AssaultRifle
| |
| M1A Rifle | 1.2-2 | 40 | base:bullets_308 | 20 | 4.5 | /additem Base.AssaultRifle2
| |
| MSR700 Rifle | 1-1.6 | 30 | base:bullets_556 | 5 | 4 | /additem Base.VarmintRifle
| |
| MSR788 Rifle | 1.2-2 | 40 | base:bullets_308 | 4 | 4 | /additem Base.HuntingRifle
| |
| MSR7T Tactical Rifle | 1.2-2 | 40 | base:bullets_308 | 4 | 4.5 | /additem Base.MSR7T_Rifle
| |
| Patrol Revolver | 0.95-1.4 | 12 | base:bullets_357 | 6 | 1.5 | /additem Base.Revolver
|
| Name | Image | Damage | Range | Ammo | Capacity | Weight | Spawn ID |
|---|---|---|---|---|---|---|---|
| Double Barrel Shotgun | 1.5-2.2 | 15 | base:shotgun_shells | 2 | 4 | /additem Base.DoubleBarrelShotgun
| |
| JS-2000 Shotgun | 1.5-2.2 | 12 | base:shotgun_shells | 5 | 4 | /additem Base.Shotgun
| |
| JS-3T Tactical Shotgun | 1.5-2.2 | 12 | base:shotgun_shells | 7 | 4.5 | /additem Base.JS3T_Shotgun
| |
| Sawed-off Double Barrel Shotgun | 1.2-1.8 | 8 | base:shotgun_shells | 2 | 3 | /additem Base.DoubleBarrelShotgunSawnoff
| |
| Sawed-off JS-2000 Shotgun | 1.3-2 | 10 | base:shotgun_shells | 5 | 3 | /additem Base.ShotgunSawnoff
|