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B-F Pistol


B-F Pistol
B-F Pistol
Class Firearm
Skill Aiming
Damage 1-1.6
Range 0.61-17
Crit 20% x4
Condition 10
Weight 2
Hands One-handed
Ammo .44 Magnum Round
Location Containers
Spawn ID /additem Base.Pistol3

The B-F Pistol is a large handgun chambered for the .44 Magnum Round. It trains the Aiming skill. It shares the top handgun damage with the Magnum, and it takes more attachments than the revolver does.

The pistol feeds from the B-F Magazine, which holds 8 rounds. Each shot is very loud, and the noise draws zombies from a wide area. The gun rewards a survivor with a high Aiming level. The B-F Pistol is a rare find, most often in hidden plank stashes in bedrooms. The Police Officer is the best occupation for firearms. It starts with the most Aiming skill. The Veteran also starts with some Aiming skill.

Combat


Each shot deals between 1.0 and 1.6 damage, which is heavy for a handgun. The pistol reaches 17 tiles. The crit chance starts at 20 percent, and a crit multiplies the damage by four.

The gun is one-handed. A shot can be heard about 120 tiles away, roughly two blocks, so each shot pulls in more zombies. The B-F Pistol is best kept for emergencies, or for clearing a few zombies before falling back. A long fight in a town only draws a horde.

The Aiming skill improves accuracy as it levels. The magazine can jam, so a spare loaded B-F Magazine helps. The Magnum fires the same round with the same top damage and loads straight into its cylinder. The B-F Pistol trades that simplicity for magazine swaps and more attachment options.

Uses


The B-F Pistol fits in a holster, which frees the hands and lowers the carried weight. The Make Duct Tape Holster recipe makes one from three Duct Tape at Tailoring 1, with the pistol kept as a template. Three attachments fit the gun. Tritium Pistol Sights add 3 tiles of range. A Laser Sight improves accuracy. A Gun Light mounts a flashlight under the barrel.

Used in Crafting


These recipes take the B-F Pistol as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Make Duct Tape Holster Duct Tape Holster Duct Tape Holster - Tailoring: 1 /additem Base.Holster_DuctTape

Repair


The B-F Pistol has 10 condition, and each shot has only a 1 in 200 chance of taking a point off. The Aiming and Maintenance skills both lower that chance further. A second B-F Pistol can serve as spare parts to repair the first, and Aiming 3 helps that repair. Every repair restores less condition than the one before it.

Locations


The B-F Pistol is a rare find. Plank stashes give the only real odds, hidden under the floor in bedrooms and other buildings. Bedroom dressers and side tables carry a tiny chance as well.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Gun cache Counter 37.2%
Survivor cache Counter 17.5%
Survivor cache Counter 17.5%
Gun cache Bag duffel bag tint 14.9%
Gun cache Bag duffel bag tint 14.2%
Gun cache Plank stash 11.2%
Survivor safehouse Cardboard box 7%
Survivor safehouse Counter 7%
Survivor safehouse Crate 7%
Survivor safehouse Small box 7%
Location Container Chance
Inside a bag or case Pistol case3 28.9%
Location Container Chance
Pawn shop office Locker 13%
Gun store Display case 5.1%
Pawn shop office Metal shelves 2.2%
Pawn shop office Other 2.2%
Outdoor supply store Display case 1.3%
Pawn shop Display case 0.2%
Location Container Chance
Drug lab Metal shelves 7.1%
Drug shack Other 3.9%
Drug lab Counter 2%
Drug lab Overhead cupboard 2%
Drug lab Other 1.4%
Location Container Chance
Any building Military locker 1.7%
Garage storage Locker 0.3%
Bedroom Dresser <0.1%
Bedroom Side table <0.1%

Notes


  • The gunshot carries about 120 tiles, so firing it in town draws zombies from blocks away.
  • Spare loaded B-F Magazines make reloading quick in a fight.
  • Tritium Pistol Sights extend its reach by 3 tiles.
  • A Duct Tape Holster is cheap to make and keeps the pistol close at hand.
  • The gun was once named after a famous real pistol, and its look still follows that design.

Template:ProjectZomboidWeaponTiles

All Firearms



Name Image Damage Range Ammo Capacity Weight Spawn ID
B-F Pistol B-F Pistol 1-1.6 17 base:bullets_44 8 2 /additem Base.Pistol3
M1911 Pistol M1911 Pistol 0.9-1.2 12 base:bullets_45 7 1.5 /additem Base.Pistol2
M9 Pistol M9 Pistol 0.6-1 15 base:bullets_9mm 15 1.5 /additem Base.Pistol
Magnum Magnum 1-1.6 18 base:bullets_44 6 2 /additem Base.Revolver_Long
SN38 Revolver SN38 Revolver 0.5-0.8 8 base:bullets_38 5 1.2 /additem Base.Revolver_Short
Toy Cap Pistol Toy Cap Pistol 0-0 0.6 base:cap_gun_cap 8 0.5 /additem Base.Revolver_CapGun
Toy Cap Rifle Toy Cap Rifle 0-0 0.6 base:cap_gun_cap 8 2 /additem Base.Rifle_CapGun
Trapper Carbine Trapper Carbine 1-1.4 20 base:bullets_45 7 3.2 /additem Base.TrapperCarbine
Name Image Damage Range Ammo Capacity Weight Spawn ID
JS-14 Rifle JS-14 Rifle 1-1.6 30 base:bullets_556 20 3.5 /additem Base.JS14_Rifle
L92 Carbine L92 Carbine 1-1.6 24 base:bullets_357 10 3.5 /additem Base.L92_Carbine
L94 Rifle L94 Rifle 1.2-2 30 base:bullets_3030 6 3.5 /additem Base.L94_Rifle
M16 Assault Rifle M16 Assault Rifle 1-1.6 30 base:bullets_556 30 4 /additem Base.AssaultRifle
M1A Rifle M1A Rifle 1.2-2 40 base:bullets_308 20 4.5 /additem Base.AssaultRifle2
MSR700 Rifle MSR700 Rifle 1-1.6 30 base:bullets_556 5 4 /additem Base.VarmintRifle
MSR788 Rifle MSR788 Rifle 1.2-2 40 base:bullets_308 4 4 /additem Base.HuntingRifle
MSR7T Tactical Rifle MSR7T Tactical Rifle 1.2-2 40 base:bullets_308 4 4.5 /additem Base.MSR7T_Rifle
Patrol Revolver Patrol Revolver 0.95-1.4 12 base:bullets_357 6 1.5 /additem Base.Revolver
Name Image Damage Range Ammo Capacity Weight Spawn ID
Double Barrel Shotgun Double Barrel Shotgun 1.5-2.2 15 base:shotgun_shells 2 4 /additem Base.DoubleBarrelShotgun
JS-2000 Shotgun JS-2000 Shotgun 1.5-2.2 12 base:shotgun_shells 5 4 /additem Base.Shotgun
JS-3T Tactical Shotgun JS-3T Tactical Shotgun 1.5-2.2 12 base:shotgun_shells 7 4.5 /additem Base.JS3T_Shotgun
Sawed-off Double Barrel Shotgun Sawed-off Double Barrel Shotgun 1.2-1.8 8 base:shotgun_shells 2 3 /additem Base.DoubleBarrelShotgunSawnoff
Sawed-off JS-2000 Shotgun Sawed-off JS-2000 Shotgun 1.3-2 10 base:shotgun_shells 5 3 /additem Base.ShotgunSawnoff