Starfield:Jake's Hangover Cure
| Jake's Hangover Cure | |
|---|---|
| Base Damage | |
| Fire Rate | 14 |
| DPS | 29.4 |
| Ammo | Heavy Fuse |
| Mag Capacity | 8 |
| Accuracy | 54.6% |
| Range | 20 |
| Mass | 7.0 |
| Mod Slots | 0/7 |
| Base Value | 12870 |
| Type | Particle Beam Shotgun |
| Item ID | 002BD871 |
| Variants | Big Bang |
The Jake's Hangover Cure is a particle beam shotgun, it's a unique variant of the Big Bang in Starfield. It uses Heavy Particle Fuse ammo. Despite the unique weapon having no legendary effects, this is the only early guaranteed spawn location for the particle beam shotgun in Starfield. It is also one of the best weapons to get early in the game due to it's exstreamly high damage.
Weapon Effects
While Jake's Hangover Cure is unique it has a common weapon tier level and therefore has no Weapon Effects.
| Name | Tier | Effect | Description |
|---|---|---|---|
| - | - | No Effect | - |
How to Get Guide
Location
- To find Jake’s Hangover Cure location early you must travel to The Well in New Atlantis on Planet Jemison in the Alpha Centauri System. Once you reach the Well you can find Jake’s bar, the unique shotgun is located behind the bar, but taking it counts as stealing.
- It's difficult to steal Jakes Hangover Cure from behind Jake's bar without being spotted by all the NPC's in the area. The best method is to steal the weapon and then quickly open the menu and fast travel to your ship to avoid being arrested. Alternatively you can also steal the weapon and then drop it outside the bar before you get arrested, after you can return and kick the weapon into a dark corner where you can pick up while being hidden (see video example).
- You can remove the stolen tag from the weapon to stop it getting confiscated each time you get arrested in the future by heading to the Wolf System (north east from Alpha Centauri) and selling the weapon to them and then going to be buy back menu to buy it back for the exact same price you sold it for. This will remove the stolen tag from the weapon.
Weapon Modification
Pre-Attached
| Category | Available Mods | Effect |
|---|---|---|
| Muzzles | Focus Nozzle | Increases Damage, Headshot Damage and Range |
| Optic | Reflex Sight | Reflex sights for quicker target acquisition and visibility |
Compatible Mods
| Category | Available Mods | Effect |
|---|---|---|
| Barrels | Extended Barrel | Vastly increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed |
| Barrels | Long Barrel | Increases Accuracy, Recoil Control and Range at the cost of Aim Down Sight speed |
| Barrels | Standard Barrel | Standard issue barrel |
| Batteries | Annihilator Rounds | Banned by almost every government, these rounds produce a disease-like effect that spread to any target that gets too close |
| Internal | Amplifier | Amplifies power output, increasing damage |
| Internal | Overclocked | Increases Rate of Fire |
| Lasers | Laser Sight | Laser Sight attachment to help with target acquisition and increase Accuracy |
| Lasers | Recon Laser Sight | Marks enemies while Aiming and greatly increases Accuracy |
| Magazines | Standard Magazine | Standard issue magazine |
| Muzzles | Double Barrel Muzzle | Changes rounds fired to go through a two-barreled attachment for different spread shots |
| Muzzles | Focal Lens | Specialized lenses vastly increase accuracy |
| Muzzles | Focus Nozzle | Increases Damage, Headshot Damage and Range |
| Optic | Iron Sights | Standard issue iron sights |
| Optic | Reflex Sight | Reflex sights for quicker target acquisition and visibility |
Weapon Tier Level
Starfield has four weapon tier levels: Base, Calibrated, Refined, Advanced (in ascending order). The higher the tier, the better the damage of the weapon. As you level up, your chances of finding higher tier weapons increase, defeating higher level enemies will also increase the drop chance of best weapons. Note that superior weapons do exist, but they are incorrectly named as advanced weapons despite dealing more damage.
Unique Weapons in Starfield scale in base damage depending on their weapon tier level (Base, Calibrated, Refined, Advanced), but they keep the same unique name without any prefixes being added. You can find out more information on how to get the best version of each unique weapon you come across on the unique weapon tier system page.
Below you can find the stats for each tier level of this unique weapon.
| Tier | Loot Level | Damage Change | Damage | Fire Rate | DPS | Tier ID |
|---|---|---|---|---|---|---|
| Base | 0 | 0.0% | 14 | 29.4 | 00131D48 | |
| Calibrated | 33 | 41.3% | 14 | 41.5 | 00131D49 | |
| Refined | 43 | 47.6% | 14 | 61.3 | 00131D4A | |
| Advanced | 53 | 55.6% | 14 | 95.4 | 00131D4B |
Weapon Categories
Unique Shotguns
Shotguns in Starfield are one of the best weapons to use early game since they deal high damage at close range with very little combat skills investment. To get the most damage out of a shotgun you must ensure that all the pellets fired hit the target. The better the accuracy of a shotgun the tighter the spread of pellets will be.
There are a number of unique shotguns to collect. unique weapons range from; rare, epic, legendary and come with pre-defined rarity modifiers that increase your damage output.
Using the science skill: weapon engineering you can modify your Shotguns with the best mods for your playstyle. This will affect the damage, fire rate, magazine capacity, range, mass and accuracy of the weapon. Each gun has a limited number of mod slots to utilise.
Below you will find a list of all the common and unique Shotgun locations in Starfield along with the weapon ID which can be used to add the weapon to your inventory using console commands.
| Name | Image | Damage | Fire Rate | DPS | Ammo | Mag Capacity | Accuracy | Range | Mass | Mod Slots | Value | Item ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Boom Boom | 60 | 50 | Caseless Shotgun Shell | 20 | 44.1% | 24 | 3.75 | 3/8 | 18113 | 001AC6BB | ||
| Brute Force | 20 | 22.6 | 15x25 CLL Shotgun Shell | 7 | 57.1% | 20 | 4.4 | 5/6 | 15146 | 001AC6E0 | ||
| Experiment A-7 | 10 | 19.83 | 15x25 CLL Shotgun Shell | 6 | 50.6% | 20 | 6.9 | 3/8 | 19662 | 0031F257 | ||
| Jake's Hangover Cure | 14 | 29.4 | Heavy Fuse | 8 | 54.6% | 20 | 7.0 | 0/7 | 12870 | 002BD871 | ||
| Rapidshot | 18 | 29.7 | 15x25 CLL Shotgun Shell | 6 | 56.9% | 24 | 7.45 | 6/8 | 23730 | 0016CFA | ||
| Riot Shotgun | 10 | 19.83 | 15x25 CLL Shotgun Shell | 6 | 50.6% | 20 | 6.9 | 7/8 | 14965 | 0031F257 | ||
| The Cursed Shotgun | 6 | 7.3 | 12G Shotgun Shell | 6 | 67.9% | 24 | 4.8 | 4/5 | 10391 | 001AC6E7 |


