Baseball Bat - Can-Reinforced
| Baseball Bat - Can-Reinforced | |
|---|---|
| Class | Long Blunt Weapon |
| Skill | Long Blunt |
| Damage | 0.9-1.2 |
| Range | 0.61-1.25 |
| Crit | 45% x3 |
| Condition | 20 |
| Weight | 2 |
| Hands | Two-handed |
| Crafting Skill | Carpentry: 2 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.BaseballBat_Can
|
| Crafting XP | 20 XP (Carpentry) |
The Baseball Bat - Can-Reinforced is a crafted two-handed blunt weapon. It is a Baseball Bat wrapped in flattened tin cans held on with screws and cloth. It trains the Long Blunt skill.
The cans add a little damage, a better crit and a lot of extra condition, all at the same weight as the plain bat. It is a cheap upgrade that uses empty cans most survivors have lying around. The recipe needs only Carpentry 2 and a screwdriver. The bat is also a very rare find in mid game survivor safehouses. The Construction Worker is the best occupation for long blunt. It starts with the most Long Blunt skill.
Combat
The Can-Reinforced bat swings at base speed and reaches 1.25 tiles, just like the plain bat. Each hit deals between 0.9 and 1.2 damage. The crit chance starts at 45 percent, and a crit triples the damage.
Both hands stay on the bat while it is equipped. The light weight keeps the endurance cost per swing low. It keeps the plain bat's role: knock a zombie down, then finish it. The long reach helps hold a small group at bay.
The Long Blunt skill raises damage, crit chance and swing speed as it levels. Compared with the plain Baseball Bat, the cans add a small amount of damage and a much stronger crit. The Baseball Bat - Sheet Metal Reinforced is the next step up, with more damage and even more condition. The Can-Reinforced bat can itself be used as the base for that sheet metal upgrade.
Uses
The Can-Reinforced bat is a step on the way to the Sheet Metal Reinforced bat. The Sheet Metal-Reinforce Weapon recipe accepts it in place of a plain bat at Carpentry 4. It can also be burned as fuel once it is no longer useful.
How to Craft Baseball Bat - Can-Reinforced
Each recipe that makes the Baseball Bat - Can-Reinforced is listed with its materials and the tools it keeps.
Can-Reinforce Long Weapon
The Can-Reinforce Long Weapon recipe makes the Baseball Bat - Can-Reinforced. It needs Carpentry level 2. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Screwdriver | 1x | Yes | /additem Base.Screwdriver
| |
| Baseball Bat | 1x | No | /additem Base.BaseballBat
| |
| Tin Can | 3x | No | /additem Base.TinCanEmpty
| |
| Screws | 3x | No | /additem Base.Screws
| |
| Rag | 3x | No | /additem Base.RippedSheets
|
Used in Crafting
These recipes take the Baseball Bat - Can-Reinforced as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Sheet Metal-Reinforce Weapon | Baseball Bat - Sheet Metal Reinforced | - | Carpentry: 4 | /additem Base.BaseballBat_ScrapSheet
|
Repair
The Can-Reinforced bat has 20 condition, and each hit has a 1 in 22 chance of taking a point off. The Long Blunt and Maintenance skills both lower that chance. Duct Tape, Adhesive Tape and Glue repair it with no skill. Wood Glue needs Carpentry 2. Zip Ties need Maintenance 1, Epoxy needs Maintenance 3, and Epoxy with Rags needs Maintenance 4. Every repair restores less condition than the one before it.
Locations
The Baseball Bat - Can-Reinforced is a very rare find. It turns up only in mid game survivor safehouses. There it can sit in cardboard boxes, crates, small boxes, metal shelves, counters or wardrobes, each with a tiny chance. Crafting one from a plain bat is far more reliable.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (mid game) | Cardboard box | 0.1% |
| Survivor safehouse (mid game) | Counter | 0.1% |
| Survivor safehouse (mid game) | Crate | 0.1% |
| Survivor safehouse (mid game) | Metal shelves | 0.1% |
| Survivor safehouse (mid game) | Small box | 0.1% |
| Survivor safehouse (mid game) | Wardrobe | 0.1% |
Notes
- The recipe takes a screwdriver, three tin cans, three Screws and three Rags, Denim Strips or Leather Strips.
- A Large Handle can take the same can treatment instead of a bat.
- The cans add a third more condition than the plain bat at no extra weight.
- Keep the bat and add sheet metal later at Carpentry 4 for a further upgrade.
Template:ProjectZomboidWeaponTiles
All Long Blunt