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Baseball Player


Baseball Player
Baseball Player
Class Traits
Type Positive Trait
Points -4
Skill Boosts Long Blunt: +1

Baseball Player gives a character a head start with long blunt weapons. It adds a level of Long Blunt and teaches how to carve a bat.

It is a positive trait and costs 4 points at character creation. It suits a player who plans to fight with baseball bats and other long clubs. The trait fits a melee build on a tight budget.

Baseball Player Effects


The extra level of Long Blunt makes long clubs a little stronger and more reliable from the start. Long Blunt covers the baseball bat and other long two-handed clubs.

The trait also teaches the Carve Bat recipe. A character can carve a wooden bat from wood once tools are at hand. That gives a reliable weapon supply even when looted bats run out.

The bonus is small but useful in the first days. Early fights decide whether a run survives, and a slight edge with the most common weapon helps.

Baseball Player Skill Boosts


Baseball Player adds these skill levels when the character is created.

Skill Levels
Long Blunt +1

Baseball Player Recipes


A character with Baseball Player knows these recipes from the start, with no book or magazine needed.

Name Image Recipe Crafting Materials Tools Skill Station Learned Spawn ID
Crafted Baseball Bat Crafted Baseball Bat Carve Bat 1x Large Branch Large Knife Carving: 9 Any Surface Yes /additem Base.BaseballBat_Crafted

Picking Baseball Player


Baseball Player fits into most builds. The main question is its price against Brawler.

Brawler costs 6 points and gives a level of Long Blunt and a level of Axe. That works out to 3 points per skill level, a better rate. Baseball Player still makes sense when points are short. It is also the choice when axe skill is not part of the plan.

The trait pairs well with Strong or Stout for extra knockback. A strong character with a bat can push zombies back and finish them on the ground.

Notes



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