Brawler
| Brawler | |
|---|---|
| Class | Traits |
| Type | Positive Trait |
| Points | -6 |
| Skill Boosts |
|
Brawler gives a character a head start with axes and long blunt weapons. It adds a level of Axe and a level of Long Blunt.
It is a positive trait and costs 6 points at character creation. It suits a melee fighter who plans to swing whatever heavy weapon turns up. It also teaches how to toughen weapons with scrap, which keeps a fighter armed through a long run.
Brawler Effects
The extra level in Axe makes axes hit a little harder and more reliably. The extra level in Long Blunt does the same for baseball bats and other long clubs. Between the two skills, the character starts strong with heavy two-handed weapons.
The trait also teaches a set of weapon upgrades. Barbed-Wire Wrap Weapon wraps wire around a weapon for extra bite. Make Bolt Metal Bat turns a bat into a heavier club. The Can-Reinforce recipes and Sheet Metal-Reinforce Weapon strengthen weapons with tin cans and metal sheets.
Reinforced weapons make looted bats and handles worth keeping. They give a fighter more choice when good weapons are scarce.
Brawler Skill Boosts
Brawler adds these skill levels when the character is created.
| Skill | Levels |
|---|---|
| Axe | +1 |
| Long Blunt | +1 |
Brawler Recipes
A character with Brawler knows these recipes from the start, with no book or magazine needed.
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Broom with Barbed-Wire | Barbed-Wire Wrap Weapon |
|
Pliers | Maintenance: 1 | Any Surface | Yes | /additem Base.Broom_BarbedWire
| |
| Medium Handle - Can-Reinforced | Can-Reinforce Short Weapon |
|
Screwdriver | Carpentry: 1 | Any Surface | Yes | /additem Base.Handle_Can
| |
| Baseball Bat - Can-Reinforced | Can-Reinforce Long Weapon |
|
Screwdriver | Carpentry: 2 | Any Surface | Yes | /additem Base.BaseballBat_Can
| |
| Short Bat - Can-Reinforced | Can-Reinforce Weapon | Screwdriver | Carpentry: 2 | Any Surface | Yes | /additem Base.ShortBat_Can
| ||
| Metal Baseball Bat with Bolts | Make Bolt Metal Bat | Maintenance: 4 | Any Surface | No | /additem Base.BaseballBat_Metal_Bolts
| |||
| Baseball Bat - Sheet Metal Reinforced | Sheet Metal-Reinforce Weapon |
|
Carpentry: 4 | Any Surface | Yes | /additem Base.BaseballBat_ScrapSheet
|
Picking Brawler
Brawler is often compared with Baseball Player. Baseball Player costs 4 points for one level of Long Blunt. Brawler costs 6 points for a level in both Axe and Long Blunt. That works out to 3 points per level, which is better value.
Baseball Player still wins when points are short or axes are not part of the plan. For a general melee build, Brawler is usually the stronger buy.
The trait pairs well with Strong or Stout for extra knockback. A Lumberjack start with Ax-pert and Brawler makes a very strong axe fighter.
Notes
- One level each in Axe and Long Blunt.
- Weapon upgrades use wire, cans and metal sheets.
- Better value per point than Baseball Player.
- Strong or Stout add knockback to every swing.
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