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Handgun Case


Handgun Case
Handgun Case
Class Bag or Container
Capacity 4
Weight Reduction 50%
Weight 0.5
Run Speed -1%
Can Tear No
Location Containers
Spawn ID /additem Base.PistolCase1
and 5 more, see Variations

The Handgun Case is a small hard case made to hold a pistol or a revolver. It is carried in one hand, and its real value is the handgun often packed inside. As a bag it holds very little.

Each case is packed for one handgun. It may hold an M9 Pistol, an M1911 Pistol, a D-E Pistol, an M36 Revolver, an M625 Revolver or a Magnum. Ammunition and magazines for that gun often come with it.

Gun stores keep these cases on their shelves about half the time. Pawn shops and military lockers stock a few as well. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.

Carrying


The case holds 4 units and takes 50 percent off the weight of its contents. It must be held in a hand to be opened. It weighs little and barely slows running.

The Gun Case holds 7 at the same weight relief and is made for long guns. The Cloth Gun Case also holds 7, sits on the back and takes 65 percent off. A pistol case packed for the M9 often holds a box of 9mm rounds and an M9 Magazine. Now and then it also holds a Gun Light or a Holster - Shoulder. Revolver cases come with loose rounds for the revolver inside.

Variations


The Handgun Case comes in 6 versions with the same stats. Only the look changes.

Name Image Look Spawn ID
Handgun Case Handgun Case Pistol Case1 /additem Base.PistolCase1
Handgun Case Handgun Case Pistol Case2 /additem Base.PistolCase2
Handgun Case Handgun Case Pistol Case3 /additem Base.PistolCase3
Handgun Case Handgun Case Revolver Case1 /additem Base.RevolverCase1
Handgun Case Handgun Case Revolver Case2 /additem Base.RevolverCase2
Handgun Case Handgun Case Revolver Case3 /additem Base.RevolverCase3

Locations


Gun store shelves are the best place to look, and they hold one about half the time. Pawn shop shelves and metal shelves keep one about one time in nine. Military lockers turn one up now and then. Garage lockers hold one only rarely.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Gun store Shelves 47.1%
Pawn shop Metal shelves 11.3%
Pawn shop Shelves 11.3%
Location Container Chance
Any building Military locker 1.7%
Garage storage Locker 0.3%
Any building Dresser <0.1%

Notes


  • A handgun case found as loot often holds a handgun with ammunition to match.
  • The ammunition inside always fits the gun the case was packed for.
  • Pawn shops are a good second stop after a gun store.
  • Once emptied, the case is too small to be worth carrying.


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