Pickaxe
| Pickaxe | |
|---|---|
| Class | Axe |
| Skill | Axe |
| Damage | 1-2.2 |
| Range | 0.61-1.6 |
| Crit | 25% x9 |
| Condition | 13 |
| Weight | 3 |
| Hands | Two-handed |
| Crafting Skill | Maintenance: 1 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.PickAxe/additem Base.PickAxeForged
|
| Crafting XP | 1 XP (Maintenance) |
The Pickaxe is a heavy two-handed digging tool with a pointed metal head. It counts as an axe in a fight and trains the Axe skill. It weighs 3 and swings slower than base speed.
It hits harder than the common Axe, and a crit can kill a zombie outright. With multi-hit on, one swing can strike up to three zombies. The cost is a long recovery between swings, which leaves the survivor open when surrounded. The Pickaxe is a rare find in tool caches, logging yards, farm buildings and fire stations. It can also be assembled from a Pick Axe Head and a Large Handle. The Lumberjack is the best occupation for axes. It starts with the most Axe skill. The Firefighter also starts with some Axe skill.
Combat
Each hit deals between 1.0 and 2.2 damage. The reach is 1.6 tiles, which keeps zombies well away. The crit chance starts at 25 percent, and a crit multiplies the damage by nine. A single hit can kill a zombie.
The slow swing is the main drawback. After each blow the survivor needs time to recover, so a crowd can close in. The weight also drains endurance quickly over a long fight. Short fights against one to three zombies suit it best.
The Axe skill raises its speed, damage and crit chance as it levels. A high Axe skill also cuts the endurance cost per swing. Compared with the Axe, the Pickaxe hits slightly harder but wears out faster. It makes a strong weapon for a survivor who also needs it as a tool.
Uses
The Pickaxe digs and plows soil. It removes small tree stumps, which clears ground for building or farming. It breaks a large stone into smaller stones. It can kill small trapped animals. Dismantle Long Implement takes it apart with a hammer and returns the Pick Axe Head.
How to Craft Pickaxe
Each recipe that makes the Pickaxe is listed with its materials and the tools it keeps.
Assemble Long Implement
The Assemble Long Implement recipe makes the Pickaxe. It needs Maintenance level 1.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Claw Hammer | 1x | Yes | /additem Base.Hammer
| |
| Large Knife | 1x | Yes | /additem Base.LargeKnife
| |
| Axe Head | 1x | No | /additem Base.OldAxeHead
| |
| Large Handle | 1x | No | /additem Base.LongHandle
|
Used in Crafting
These recipes take the Pickaxe as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Dismantle Long Implement | Mace Head | - | None | /additem Base.MaceHead
|
Repair
The Pickaxe has 13 condition. Each hit has a 1 in 20 chance of taking a point off, more often than the Axe. The Axe and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, and wood glue needs Carpentry 2. Epoxy needs Maintenance 3, and epoxy with rags needs Maintenance 4. Every repair restores less condition than the one before it.
Variants
The game holds the Pickaxe under more than one item id. Each one is listed here.
| Image | Damage | Condition | Weight | Spawn ID |
|---|---|---|---|---|
| 1-2.2 | 13 | 3 | /additem Base.PickAxe
| |
| 1-2.2 | 13 | 3 | /additem Base.PickAxeForged
|
Locations
The Pickaxe is a rare piece of loot. Tool caches, logging factories and logging warehouses give the best odds. Farm buildings hold one in boxes, crates and shelves. Fire station garages and storage rooms can hold one too. Elsewhere it turns up at a low rate in sheds, warehouses, studios, storage rooms, catwalks, closets, construction sites and garages. Survivor safehouses can hold one on their metal shelves.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Tools cache1 | Tools box | 1.4% |
| Survivor safehouse | Metal shelves | 1% |
| Survivor safehouse (late game) | Metal shelves | 1% |
| Survivor safehouse (mid game) | Metal shelves | 1% |
| Tools cache1 | Bag duffel bag tint | 0.7% |
| Survivor safehouse | Cardboard box | 0.2% |
| Survivor safehouse | Crate | 0.2% |
| Survivor safehouse | Small box | 0.2% |
| Survivor cache | Counter | 0.2% |
| Survivor cache | Counter | 0.2% |
| Location | Container | Chance |
|---|---|---|
| Logging factory | Other | 1.3% |
| Logging warehouse | Other | 1.3% |
| Farmer | Cardboard box | 1.2% |
| Farmer | Crate | 1.2% |
| Farmer | Metal shelves | 1.2% |
| Fire station storage | Metal shelves | 1.2% |
| Fire station storage | Other | 1.2% |
| Catwalk | Other | 1% |
| Storage room | Other | 1% |
| Studio | Metal shelves | 1% |
| Location | Container | Chance |
|---|---|---|
| Farmer | Small box | 1.2% |
| Warehouse | Small box | 1% |
| Construction site | Small box | 0.8% |
| General store | Metal shelves | 0.6% |
| Generalstore storage | Other | 0.6% |
| Outdoor supply store | Metal shelves | 0.6% |
| Outdoorsupply storage | Metal shelves | 0.6% |
| Tool store | Other | 0.6% |
| Tool store | Shelves | 0.6% |
| Tool store storage | Other | 0.6% |
| Location | Container | Chance |
|---|---|---|
| Fire station garage | Other | 1.2% |
| Closet | Crate | 1% |
| Shed | Other | 1% |
| Bedroom | Crate | 0.8% |
| Closet | Other | 0.8% |
| Garage storage | Crate | 0.8% |
| Garage storage | Locker | 0.7% |
| Shed | Metal shelves | 0.7% |
| Shed | Shelves | 0.7% |
| Attic | Cardboard box | 0.6% |
Notes
- The forged Pickaxe matches the found one in every number.
- A Pick Axe Head on a fresh Large Handle makes a working Pickaxe again.
- Researching it can teach the Assemble Long Implement and Make Stone Maul Head recipes.
- Clearing stumps with it opens up ground for farm plots.
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All Axes