Full Moon
| Full Moon | |
|---|---|
| Type | Potion |
| Tier | Base |
| Effect | |
| Duration | 60 s |
| Charges | 3 |
| Toxicity | 25 |
| DLC | Base game |
| Crafting |
Alchemy
|
Full Moon is a potion that raises maximum Vitality. This base tier adds 300 Vitality, holds 3 charges, lasts 60 seconds per dose and adds 25 Toxicity.
Vitality is health, and death comes when it reaches zero. A higher maximum absorbs more damage before that happens.
Variants
Full Moon comes in Base, Enhanced and Superior variants. Each one is brewed from the tier below it.
| Variant | Image | Tier | Effect | Duration | Charges | Toxicity |
|---|---|---|---|---|---|---|
| Full Moon | Base | Increases maximum Vitality. 300 Vitality (600 in New Game+) | 60 s | 3 | 25 | |
| Enhanced Full Moon | Enhanced | Increases maximum Vitality. Extended duration. 650 Vitality (1100 in New Game+) | 90 s | 4 | 25 | |
| Superior Full Moon | Superior | Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity. 1000 Vitality (1500 in New Game+) | 180 s | 5 | 25 |
How to Get Full Moon
- Get the formula from Otto Bamber at the Herbalist's Hut northeast of Oxenfurt.
- Brew it from the alchemy menu, outside combat, with 1 Dwarven Spirit, 2 Wolfsbane and 1 Dark Essence.
- Meditate with strong alcohol such as Dwarven Spirit, Alcohest or White Gull in the inventory to refill its charges.
All Consumable Categories
All Potions
| Name | Image | Tier | Effect | Duration | Charges | Toxicity | Ingredients | DLC |
|---|---|---|---|---|---|---|---|---|
| Black Blood | Base | Witcher's blood injures vampires and necrophages when they wound him. 15% Damage returned | 30 s | 3 | 25 |
|
Base game | |
| Enhanced Black Blood | Enhanced | Witcher's blood injures and knocks back vampires and necrophages when they wound him. 20% Damage returned | 45 s | 4 | 25 |
|
Base game | |
| Superior Black Blood | Superior | Vampires and necrophages start Bleeding when near the witcher. In addition, the witcher's blood injures and knocks them back when they wound him. 30% Damage returned | 60 s | 5 | 25 |
|
Base game | |
| Blizzard | Base | Whenever you slay an enemy, time slows for a short period. 20% Slowdown | 8 s | 2 | 20 |
|
Base game | |
| Enhanced Blizzard | Enhanced | Whenever you slay an enemy, time slows for a short period. Extended duration. 30% Slowdown | 10 s | 3 | 20 |
|
Base game | |
| Superior Blizzard | Superior | Whenever you slay an enemy, time slows for a short period. If 3 Adrenaline Points are available, during this period actions don't deplete Stamina. 40% Slowdown | 12 s | 4 | 20 |
|
Base game | |
| Cat | Base | Grants sight in total darkness. Increases critical hit chance. 25 Range of vision; 5% Critical hit chance | 60 s | 3 | 15 |
|
Base game | |
| Enhanced Cat | Enhanced | Grants sight in total darkness and immunity to hypnosis. Extended duration. Increases critical hit chance. 25 Range of vision; 7% Critical hit chance | 120 s | 4 | 15 |
|
Base game | |
| Superior Cat | Superior | Grants sight in total darkness and immunity to hypnosis. Extended duration. Increases critical hit chance. 25 Range of vision; 10% Critical hit chance | 180 s | 5 | 15 |
|
Base game | |
| Full Moon | Base | Increases maximum Vitality. 300 Vitality (600 in New Game+) | 60 s | 3 | 25 |
|
Base game | |
| Enhanced Full Moon | Enhanced | Increases maximum Vitality. Extended duration. 650 Vitality (1100 in New Game+) | 90 s | 4 | 25 |
|
Base game | |
| Superior Full Moon | Superior | Increases maximum Vitality. Extended duration. Heals Vitality by an amount equal to current Toxicity. 1000 Vitality (1500 in New Game+) | 180 s | 5 | 25 |
|
Base game | |
| Golden Oriole | Base | Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream. | 60 s | 3 | 25 |
|
Base game | |
| Enhanced Golden Oriole | Enhanced | Grants immunity to poisons, neutralizes the effects of poisons already in bloodstream. Extended duration. | 120 s | 4 | 25 |
|
Base game | |
| Superior Golden Oriole | Superior | Extended duration. Poisons now heal instead of doing damage. | 180 s | 5 | 25 |
|
Base game | |
| Killer Whale | Base | Increases breath supply while underwater by 50% and improves vision while diving. 50% Breath | 180 s | 3 | 15 |
|
Base game | |
| Maribor Forest | Base | Accelerates the generation of Adrenaline Points. 0.15 Adrenaline Point gain | 30 s | 3 | 20 |
|
Base game | |
| Enhanced Maribor Forest | Enhanced | Accelerates the generation of Adrenaline Points. Extended duration. 0.15 Adrenaline Point gain | 60 s | 4 | 20 |
|
Base game | |
| Superior Maribor Forest | Superior | Accelerates the generation of Adrenaline Points. Extended duration. Grants 1 Adrenaline Point upon consumption. 0.15 Adrenaline Point gain | 90 s | 5 | 20 |
|
Base game | |
| Petri's Philter | Base | Increases Sign intensity. 15% Sign intensity | 30 s | 3 | 25 |
|
Base game | |
| Enhanced Petri's Philter | Enhanced | Increases Sign intensity. Extended duration. 20% Sign intensity | 60 s | 4 | 25 |
|
Base game | |
| Superior Petri's Philter | Superior | Increases Sign intensity. Extended duration. Signs always apply their special effects. 25% Sign intensity | 90 s | 5 | 25 |
|
Base game | |
| Swallow | Base | Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage. 40 Vitality regeneration (80 in New Game+); 40 Vitality regeneration per enemy killed during combat | 20 s | 3 | 20 |
|
Base game | |
| Enhanced Swallow | Enhanced | Accelerates Vitality regeneration. Vitality regeneration pauses for 2 seconds upon receiving damage. 65 Vitality regeneration (100 in New Game+); 65 Vitality regeneration during combat | 20 s | 4 | 20 |
|
Base game | |
| Superior Swallow | Superior | Accelerates Vitality regeneration. Taking damage does not interrupt regeneration. 80 Vitality regeneration (150 in New Game+); 80 Vitality regeneration during combat | 20 s | 5 | 20 |
|
Base game | |
| Tawny Owl | Base | Accelerates Stamina regeneration. 5% Stamina regeneration in combat | 30 s | 3 | 20 |
|
Base game | |
| Enhanced Tawny Owl | Enhanced | Accelerates Stamina regeneration. Extended duration. 8% Stamina regeneration in combat | 45 s | 4 | 20 |
|
Base game | |
| Superior Tawny Owl | Superior | Accelerates Stamina regeneration. Extended duration. Never expires at night. 10% Stamina regeneration in combat | 60 s | 5 | 20 |
|
Base game | |
| Thunderbolt | Base | Increases Attack Power. 30% Attack power | 30 s | 3 | 25 |
|
Base game | |
| Enhanced Thunderbolt | Enhanced | Increases Attack Power. Extended duration. 30% Attack power | 60 s | 4 | 25 |
|
Base game | |
| Superior Thunderbolt | Superior | Extended duration. Grants 100% critical hit chance during storms. 35% Attack power | 90 s | 5 | 25 |
|
Base game | |
| White Honey | Base | Clears Toxicity and cancels all active potion effects. | - | 1 | 0 |
|
Base game | |
| Enhanced White Honey | Enhanced | Clears Toxicity and cancels all active potion effects. | - | 2 | 0 |
|
Base game | |
| Superior White Honey | Superior | Clears Toxicity and cancels all active potion effects. | - | 5 | 0 |
|
Base game | |
| White Raffard's Decoction | Base | Immediately restores a portion of Vitality. 35% Vitality (60% in New Game+) | - | 2 | 25 |
|
Base game | |
| Enhanced White Raffard's Decoction | Enhanced | Immediately restores a large portion of Vitality. 60% Vitality (80% in New Game+) | - | 2 | 25 |
|
Base game | |
| Superior White Raffard's Decoction | Superior | Restores Vitality immediately and fully. Grants immunity to damage for a short duration. 100% Vitality | 3 s | 3 | 25 |
|
Base game | |
| Drowner Pheromones | Base | Drowners will not attack the witcher. | 90 s | 2 | 15 |
|
Base game | |
| Pops' Mold Antidote | Base | Grants temporary immunity to pops' mold. | 360 s | 3 | 25 |
|
Base game | |
| Potion Of Clearance | Base | Returns all Ability Points spent to develop Abilities to the available pool so you can redistribute them. | - | 1 | - | - | Base game | |
| Potion Of Restoration | Base | Returns all Ability Points spent developing mutations to the pool so you can reallocate them. Mutagens spent developing mutations will not be returned. | - | 1 | - | - | Blood and Wine | |
| Wolven Hour | Base | Temporarily lowers the required level of all items by 2. | 1 hour | 1 | - | - | Base game | |
| Reinald's Philter | Base | Increases Sign intensity and accelerates Stamina regeneration. 15% Sign intensity; 10% Stamina regeneration in combat | 360 s | 1 | 50 |
|
Base game |