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Bombs


Bombs

Bombs are thrown alchemy that deals damage or applies a status effect, from fire and poison to blindness and frozen foes. Each comes in base, Enhanced and Superior tiers, and each tier up holds one more charge. Meditating with strong alcohol refills every charge.

How It Works


A base bomb holds 2 charges, an Enhanced bomb 3 and a Superior bomb 4. An Enhanced bomb is brewed from the base bomb and Stammelford's Dust. A Superior bomb is brewed from the Enhanced one.

Dancing Star, Grapeshot and Samum destroy monster nests. Dancing Star can set nearby foes burning, and Devil's Puffball releases a poison cloud. Dragon's Dream releases a gas cloud that explodes when ignited.

Other bombs control the fight. Dimeritium Bomb blocks magic and monsters' magic abilities. Moon Dust stops monsters from transforming. Samum blinds every foe in its blast, and Northern Wind freezes them.

Builds


Best Bombs


Build Item Key Figure
Fire Superior Dancing Star 100 fire damage; sets the area alight for 13 s
Chain kills Superior Dragon's Dream Foes it kills explode and wound others nearby
Armoured foes Superior Grapeshot Damage ignores enemy armour
Crits Superior Samum 100% crit chance on the first hit against a blinded foe
Magic Superior Dimeritium Bomb Blocks magic for 30 s and lingers after the cloud clears
Shapeshifters Superior Moon Dust Stops monsters transforming for good
Freezing Superior Northern Wind Freezes foes; chance of an instant kill
Poison Superior Devil's Puffball 100 poison damage

Notes



All Consumable Categories



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Subcategories

This category has the following 6 subcategories, out of 6 total.

Pages in category "Bombs"

The following 200 pages are in this category, out of 238 total.

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