Toxicity
Toxicity rises with every potion and decoction Geralt drinks. His default maximum Toxicity is 100. Past the overdose threshold he loses Vitality.
How It Works
- Every potion and decoction adds Toxicity when drunk.
- Geralt can drink a potion or decoction only while it keeps his Toxicity within its current maximum.
- Above the overdose threshold, Geralt loses Vitality until Toxicity drops back below it.
- While overdosed, Geralt's face shows dark veins and rings around the eyes, his scars look reopened, and the Vitality bar turns green.
- Potion Toxicity drains away over time. Decoction Toxicity stays until the decoction's effect ends.
- Each decoction adds 50 Toxicity. The Basilisk Decoction adds 40.
- White Honey clears all Toxicity and cancels all active potion effects.
- Meditation clears Toxicity too, including decoction Toxicity.
Skills
Remastered rebuilt the skill trees with three ranks per skill.
| Skill | Rank 1 |
|---|---|
| Metabolic Control | Maximum Toxicity +10 |
| Acquired Tolerance | Each learned alchemy recipe raises maximum Toxicity by 1 |
| Fast Metabolism | Toxicity drops 1 point per second faster |
| High Tolerance | At 80% Toxicity or more, crit damage rises by 33% of current Toxicity and Geralt takes 150% damage |
| Endure Pain | Maximum Vitality +10% while Toxicity is above the safe threshold |
| Frenzy | With potion Toxicity above 1, time slows by 5% when an enemy is about to counterattack |
| Volatile Compound | Bomb damage +0.1% per point of Toxicity |
| Metabolic Boost | Spends Adrenaline to cut potion Toxicity cost by 10% per point |
Gear and Mutations
- Manticore School Gear armor pieces raise maximum Toxicity.
- The Euphoria mutation adds 0.75% sword damage and Sign intensity per point of Toxicity.
Before Remastered
Old Metabolic Control raised maximum Toxicity by 30. Old Fast Metabolism made Toxicity drop 1 point per second faster per level. Delayed Recovery kept potion effects running until potion Toxicity fell to 90%, 80% or 70% of the maximum at levels 1 to 3.
All Mechanics
| Group | Pages |
|---|---|
| Signs | Signs, Aard, Igni, Yrden, Quen, Axii, Sign Intensity |
| Stats | Attack Power, Critical Hits, Armor Piercing, Adrenaline Points, Vitality, Stamina, Toxicity, Experience, Resistances, Damage Types and Effects |
| Skills and Mutations | Skills, Combat Skills, Cat School Techniques, Griffin School Techniques, Bear School Techniques, Mutagens, Mutations, Cat Eyes |
| Other Systems | Combat, Witcher Senses, Gwent, Reforge |
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