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Ricochet Seeker


Ricochet Seeker
Ricochet Seeker
Vocation Magick Archer
Type Weapon
Weapon Magick Bow
Rank 2
Cost 300 Discipline Points

Ricochet Seeker is a weapon skill of the Magick Archer vocation, used with a magick bow. It looses a magickal arrow that bounces wildly around the area. It unlocks at Vocation Rank 2 for 300 Discipline Points.

Looses a magickal arrow that flies wildly about, increasing in power as it ricochets off walls. Effective in cramped quarters.

How to Unlock Ricochet Seeker

The Magick Archer can learn it at Vocation Rank 2 for 300 Discipline Points.

Ricochet Seeker Upgrades

Name Image Rank Cost
Ricochet Seeker Ricochet Seeker 2 300
Ricochet Hunter Ricochet Hunter 5 1,300

How to Use Ricochet Seeker

Each bounce off a wall makes it stronger, so it shines in cramped spaces. It can be upgraded into Ricochet Hunter.

All Magick Archer Skills


Magick Archer Core Skills

Name Image Rank Cost Description


Climactic Arrow Dragon's Dogma 2 Climactic Arrow.webp 1 150 Increases harm inflicted with Pinpoint Volley and Rivet Shot if loosed the instant the bow is fully drawn.
Conversion Dragon's Dogma 2 Conversion.webp 1 0 Alters ability of user's magickal arrows. Choose: Pinpoint Volley that strikes multiple targets or multiple points on a target—OR Rivet Shot that attacks a single target or one point on a target.
Pinpoint Volley Dragon's Dogma 2 Pinpoint Volley.webp 1 0 Takes aim at multiple targets or multiple points on a target before firing with precision. Can be employed while moving.
Protracting Arrow Dragon's Dogma 2 Protracting Arrow.webp 4 600 After the user employs a fire, ice, or lightning weapon skill, that element is conferred to arrows loosed with Quickfire, Pinpoint Volley, and Rivet Shot. The effect persists for a short time.
Quickfire Dragon's Dogma 2 Quickfire.webp 1 0 Fires a trio of magickal arrows that disperse in a forward direction. Can be employed while moving. Pierces target with arrow directly if employed while clinging to or pinning down a target.
Rivet Shot Dragon's Dogma 2 Rivet Shot.webp 1 0 Takes aim at a single target or a single point on a target before firing with precision. Can be employed while moving.
Scopic Sight Dragon's Dogma 2 Scopic Sight.webp 2 250 Extends lock-on range when using Pinpoint Volley or Rivet Shot.
Tracker's Sight Dragon's Dogma 2 Tracker's Sight.webp 3 400 Increases the maximum number of lock-on targets when using Pinpoint Volley or Rivet Shot.

Magick Archer Weapon Skills

Name Image Rank Cost Description


Arctic Bolt Dragon's Dogma 2 Arctic Bolt.webp 7 2,000 An advanced form of Hailstone Bolt that inflicts greater harm when fully charged.
Bartizan Dragon's Dogma 2 Bartizan.webp 6 1,800 Erects a barrier around an ally, blocking incoming attacks and dealing damage to the attacker. The stronger the attack received, the more powerful the counterattack unleashed.
Blazefang Arrow Dragon's Dogma 2 Blazefang Arrow.webp 7 2,000 An advanced form of Flamefang Arrow with an extended effective range.
Boltchain Stake Dragon's Dogma 2 Boltchain Stake.webp 8 2,500 An advanced form of Sparkchain Stake that extends the effect's duration.
Candescent Orb Dragon's Dogma 2 Candescent Orb.webp 4 1,000 An advanced form of Irradiant Orb that extends the effect's duration.
Flamefang Arrow Dragon's Dogma 2 Flamefang Arrow.webp 3 450 Fires an arrow of magickal flame that explodes on impact. Can control the arrow's trajectory after it is loosed.
Fortalice Dragon's Dogma 2 Fortalice.webp 8 2,500 An advanced form of Bartizan that extends the barrier's duration.
Frosthunter Bolt Dragon's Dogma 2 Frosthunter Bolt.webp 4 1,000 An advanced form of Frostseeker Bolt that extends the effect's duration.
Frostseeker Bolt Dragon's Dogma 2 Frostseeker Bolt.webp 1 0 Fires a bolt of magickal ice that pursues hostile targets of its own accord and can inflict frostbite.
Hailstone Bolt Dragon's Dogma 2 Hailstone Bolt.webp 4 700 Fires a clump of ice that grows in size the longer it is charged and delivers a solid blow to foes it strikes.
Irradiant Orb Dragon's Dogma 2 Irradiant Orb.webp 1 200 Fires an orb of searing flame that illuminates the area and may cause targets within to catch fire. Orb adheres to walls and hostile targets on contact. Effect duration depends on charge time.
Lifetaking Arrow Dragon's Dogma 2 Lifetaking Arrow.webp 6 1,600 An advanced form of Vimtaking Arrow that extends the effective range when absorbing Health from hostile targets.
Recovery Arrow Dragon's Dogma 2 Recovery Arrow.webp 5 1,300 An advanced form of Remedy Arrow that requires less time to charge.
Remedy Arrow Dragon's Dogma 2 Remedy Arrow.webp 1 200 Looses an arrow blessed with magick that revives fallen pawns when fully charged. If loosed too early, the arrow will instead restore the Health of any allies it strikes.
Ricochet Hunter Dragon's Dogma 2 Ricochet Hunter.webp 5 1,300 An advanced form of Ricochet Seeker that extends the duration of the magickal arrow's effect.
Ricochet Seeker Dragon's Dogma 2 Ricochet Seeker.webp 2 300 Looses a magickal arrow that flies wildly about, increasing in power as it ricochets off walls. Effective in cramped quarters.
Sagittate Avalanche Dragon's Dogma 2 Sagittate Avalanche.webp 9 3,000 An advanced form of Sagittate Downpour that increases the number of conjurable arrows.
Sagittate Downpour Dragon's Dogma 2 Sagittate Downpour.webp 7 2,500 Conjures and fires a multitude of magickal arrows. Arrows can be concentrated on a single target or on a single point on a target.
Sedative Bolt Dragon's Dogma 2 Sedative Bolt.webp 2 300 Fires a magickal bolt that adds to target's sleep value on impact. Amount added increases the longer the bolt is charged, but as the sleep value is variable, firing multiple bolts is most effective.
Soporific Bolt Dragon's Dogma 2 Soporific Bolt.webp 6 1,600 An advanced form of Sedative Bolt that requires less time to charge.
Sparkchain Stake Dragon's Dogma 2 Sparkchain Stake.webp 5 1,100 Looses a stake imbued with magickal lightning, piercing a hostile target or the ground. If stakes land near to each other, crackling bolts spark between them, dealing damage to foes.
Vimtaking Arrow Dragon's Dogma 2 Vimtaking Arrow.webp 3 450 Looses an arrow hexed with magick that saps the Health of hostile targets in the line of fire and grants it to allied pawns. The more targets the arrow hits, the more Health will be recovered.

Magick Archer Maister Skill

Name Image Rank Cost Description


Martyr's Bolt Dragon's Dogma 2 Martyr's Bolt.webp - - Fires the ultimate magickal bolt in exchange for a temporary decrease to the user's maximum Health. Reduced amount determines the bolt's potency. The loss gauge accumulates while charging.

Magick Archer Augments

Name Image Rank Cost Description


Amelioration Dragon's Dogma 2 Amelioration.webp 9 5,000 Reduces the amount of time taken for fallen pawns to revive.
Ascendancy Dragon's Dogma 2 Ascendancy.webp 8 3,000 Augments the Strength and Magick of pawns in your party.
Prolificity Dragon's Dogma 2 Prolificity.webp 6 1,800 Increases the likelihood that smaller targets will drop items.
Sustainment Dragon's Dogma 2 Sustainment.webp 2 300 Augments the physical Defense and Magick Defense of pawns in your party.
Voracity Dragon's Dogma 2 Voracity.webp 4 900 Recovers a small amount of Stamina when you deliver the killing blow to a target.



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